fixed skipped animation at lakeside house

svn-id: r46344
This commit is contained in:
Vladimir Menshakov 2009-12-12 14:18:29 +00:00
parent 435360d3ba
commit 1071c6d398

View File

@ -1358,7 +1358,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
return true;
case 0x5561://Enter lakeside house
processCallback(0x557e);
moveTo(94, 115, 4); //call 557e, but it's not needed I guess
loadScene(19, 223, 199, 1);
return true;
@ -1369,6 +1369,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
case 0x557e:
//scaled moveTo
debug(0, "y = %d", scene->getPosition().y);
if (scene->getPosition().y <= 149)
moveTo(94, 115, 4);
else