Moved all he-specific source files to engines/scumm/he/ subdirectory

svn-id: r20696
This commit is contained in:
Eugene Sandulenko 2006-02-15 00:57:50 +00:00
parent 0bea9cf47b
commit 10c7835cfc
33 changed files with 64 additions and 64 deletions

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@ -29,12 +29,12 @@
#include "scumm/charset.h"
#include "scumm/costume.h"
#include "scumm/intern.h"
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/saveload.h"
#include "scumm/sound.h"
#include "scumm/sprite_he.h"
#include "scumm/he/sprite_he.h"
#include "scumm/usage_bits.h"
#include "scumm/util.h"

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@ -29,10 +29,10 @@
#include "scumm/imuse.h"
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/intern.h"
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/sound.h"
#include "scumm/util.h"
#include "scumm/wiz_he.h"
#include "scumm/he/wiz_he.h"
namespace Scumm {

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@ -24,7 +24,7 @@
#include "scumm/scumm.h"
#include "scumm/nut_renderer.h"
#include "scumm/util.h"
#include "scumm/wiz_he.h"
#include "scumm/he/wiz_he.h"
namespace Scumm {

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@ -26,9 +26,9 @@
#include "scumm/bomp.h"
#include "scumm/charset.h"
#include "scumm/intern.h"
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
#include "scumm/resource_v7he.h"
#include "scumm/he/resource_v7he.h"
#include "scumm/saveload.h"
#include "scumm/scumm.h"

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@ -27,11 +27,11 @@
#include "scumm/charset.h"
#include "scumm/intern.h"
#ifndef DISABLE_HE
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#endif
#include "scumm/resource.h"
#include "scumm/usage_bits.h"
#include "scumm/wiz_he.h"
#include "scumm/he/wiz_he.h"
namespace Scumm {

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@ -23,8 +23,8 @@
#include "common/stdafx.h"
#include "scumm/floodfill_he.h"
#include "scumm/intern_he.h"
#include "scumm/he/floodfill_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/resource.h"
#include "scumm/scumm.h"

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@ -26,8 +26,8 @@
#include "scumm/intern.h"
#ifndef DISABLE_HE
#include "scumm/floodfill_he.h"
#include "scumm/wiz_he.h"
#include "scumm/he/floodfill_he.h"
#include "scumm/he/wiz_he.h"
#endif
namespace Scumm {

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@ -22,8 +22,8 @@
#include "common/stdafx.h"
#include "scumm/intern_he.h"
#include "scumm/logic_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/he/logic_he.h"
namespace Scumm {

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@ -23,7 +23,7 @@
#include "common/stdafx.h"
#include "common/system.h"
#include "scumm/scumm.h"
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/resource.h"
#include "scumm/util.h"

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@ -26,9 +26,9 @@
#include "common/stdafx.h"
#include "scumm/scumm.h"
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/resource.h"
#include "scumm/resource_v7he.h"
#include "scumm/he/resource_v7he.h"
#include "scumm/sound.h"
#include "scumm/util.h"
#include "sound/wave.h"

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@ -27,13 +27,13 @@
#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/resource_v7he.h"
#include "scumm/he/resource_v7he.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/sprite_he.h"
#include "scumm/he/sprite_he.h"
#include "scumm/util.h"
namespace Scumm {

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@ -27,7 +27,7 @@
#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/imuse.h"
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/scumm.h"

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@ -29,10 +29,10 @@
#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/resource_v7he.h"
#include "scumm/he/resource_v7he.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/util.h"

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@ -28,10 +28,10 @@
#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/resource_v7he.h"
#include "scumm/he/resource_v7he.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/verbs.h"

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@ -29,10 +29,10 @@
#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/resource_v7he.h"
#include "scumm/he/resource_v7he.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/util.h"

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@ -25,14 +25,14 @@
#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/intern_he.h"
#include "scumm/logic_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/he/logic_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/resource_v7he.h"
#include "scumm/he/resource_v7he.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/sprite_he.h"
#include "scumm/he/sprite_he.h"
#include "scumm/util.h"
namespace Scumm {

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@ -23,14 +23,14 @@
#include "common/stdafx.h"
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/resource.h"
#include "scumm/saveload.h"
#include "scumm/scumm.h"
#include "scumm/sprite_he.h"
#include "scumm/he/sprite_he.h"
#include "scumm/usage_bits.h"
#include "scumm/util.h"
#include "scumm/wiz_he.h"
#include "scumm/he/wiz_he.h"
namespace Scumm {

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@ -23,10 +23,10 @@
#include "common/stdafx.h"
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/resource.h"
#include "scumm/scumm.h"
#include "scumm/wiz_he.h"
#include "scumm/he/wiz_he.h"
namespace Scumm {

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@ -34,9 +34,9 @@
#include "scumm/insane/insane.h"
#include "scumm/imuse.h"
#ifndef DISABLE_HE
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/he/logic_he.h"
#endif
#include "scumm/logic_he.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"

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@ -39,10 +39,10 @@ MODULE_OBJS := \
script_v2.o \
script_v5.o \
script_v6.o \
script_v6he.o \
he/script_v6he.o \
scumm.o \
sound.o \
sound_he.o \
he/sound_he.o \
string.o \
usage_bits.o \
util.o \
@ -80,17 +80,17 @@ endif
ifndef DISABLE_HE
MODULE_OBJS += \
floodfill_he.o \
logic_he.o \
palette_he.o \
resource_v7he.o \
script_v7he.o \
script_v72he.o \
script_v80he.o \
script_v90he.o \
script_v100he.o \
sprite_he.o \
wiz_he.o
he/floodfill_he.o \
he/logic_he.o \
he/palette_he.o \
he/resource_v7he.o \
he/script_v7he.o \
he/script_v72he.o \
he/script_v80he.o \
he/script_v90he.o \
he/script_v100he.o \
he/sprite_he.o \
he/wiz_he.o
endif
MODULE_DIRS += \

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@ -27,7 +27,7 @@
#include "scumm/bomp.h"
#include "scumm/intern.h"
#ifndef DISABLE_HE
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#endif
#include "scumm/object.h"
#include "scumm/resource.h"

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@ -30,7 +30,7 @@
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/intern.h"
#ifndef DISABLE_HE
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#endif
#include "scumm/object.h"
#include "scumm/resource.h"

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@ -27,7 +27,7 @@
#include "scumm/boxes.h"
#include "scumm/intern.h"
#ifndef DISABLE_HE
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#endif
#include "scumm/object.h"
#include "scumm/resource.h"

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@ -32,13 +32,13 @@
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/imuse.h"
#include "scumm/intern.h"
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/saveload.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/sprite_he.h"
#include "scumm/he/sprite_he.h"
#include "scumm/verbs.h"
#include "sound/audiocd.h"

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@ -44,17 +44,17 @@
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/insane/insane.h"
#include "scumm/intern.h"
#include "scumm/intern_he.h"
#include "scumm/logic_he.h"
#include "scumm/he/intern_he.h"
#include "scumm/he/logic_he.h"
#include "scumm/player_nes.h"
#include "scumm/player_v1.h"
#include "scumm/player_v2.h"
#include "scumm/player_v2a.h"
#include "scumm/player_v3a.h"
#include "scumm/resource_v7he.h"
#include "scumm/he/resource_v7he.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/sprite_he.h"
#include "scumm/he/sprite_he.h"
#include "scumm/util.h"
#ifdef PALMOS_68K

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@ -32,7 +32,7 @@
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/intern.h"
#ifndef DISABLE_HE
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#endif
#include "scumm/verbs.h"
#include "scumm/sound.h"

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@ -26,9 +26,9 @@
#include "scumm/scumm.h"
#include "scumm/intern.h"
#ifndef DISABLE_HE
#include "scumm/intern_he.h"
#include "scumm/he/intern_he.h"
#endif
#include "scumm/logic_he.h"
#include "scumm/he/logic_he.h"
#include "sound/mididrv.h"
namespace Scumm {