mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-19 08:25:35 +00:00
Moved all he-specific source files to engines/scumm/he/ subdirectory
svn-id: r20696
This commit is contained in:
parent
0bea9cf47b
commit
10c7835cfc
@ -29,12 +29,12 @@
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#include "scumm/charset.h"
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#include "scumm/costume.h"
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#include "scumm/intern.h"
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/object.h"
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#include "scumm/resource.h"
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#include "scumm/saveload.h"
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#include "scumm/sound.h"
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#include "scumm/sprite_he.h"
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#include "scumm/he/sprite_he.h"
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#include "scumm/usage_bits.h"
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#include "scumm/util.h"
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@ -29,10 +29,10 @@
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#include "scumm/imuse.h"
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#include "scumm/imuse_digi/dimuse.h"
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#include "scumm/intern.h"
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/sound.h"
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#include "scumm/util.h"
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#include "scumm/wiz_he.h"
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#include "scumm/he/wiz_he.h"
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namespace Scumm {
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@ -24,7 +24,7 @@
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#include "scumm/scumm.h"
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#include "scumm/nut_renderer.h"
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#include "scumm/util.h"
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#include "scumm/wiz_he.h"
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#include "scumm/he/wiz_he.h"
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namespace Scumm {
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@ -26,9 +26,9 @@
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#include "scumm/bomp.h"
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#include "scumm/charset.h"
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#include "scumm/intern.h"
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/object.h"
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#include "scumm/resource_v7he.h"
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#include "scumm/he/resource_v7he.h"
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#include "scumm/saveload.h"
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#include "scumm/scumm.h"
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@ -27,11 +27,11 @@
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#include "scumm/charset.h"
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#include "scumm/intern.h"
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#ifndef DISABLE_HE
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#endif
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#include "scumm/resource.h"
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#include "scumm/usage_bits.h"
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#include "scumm/wiz_he.h"
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#include "scumm/he/wiz_he.h"
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namespace Scumm {
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@ -23,8 +23,8 @@
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#include "common/stdafx.h"
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#include "scumm/floodfill_he.h"
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#include "scumm/intern_he.h"
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#include "scumm/he/floodfill_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/resource.h"
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#include "scumm/scumm.h"
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@ -26,8 +26,8 @@
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#include "scumm/intern.h"
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#ifndef DISABLE_HE
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#include "scumm/floodfill_he.h"
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#include "scumm/wiz_he.h"
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#include "scumm/he/floodfill_he.h"
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#include "scumm/he/wiz_he.h"
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#endif
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namespace Scumm {
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@ -22,8 +22,8 @@
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#include "common/stdafx.h"
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#include "scumm/intern_he.h"
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#include "scumm/logic_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/he/logic_he.h"
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namespace Scumm {
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@ -23,7 +23,7 @@
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#include "common/stdafx.h"
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#include "common/system.h"
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#include "scumm/scumm.h"
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/resource.h"
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#include "scumm/util.h"
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@ -26,9 +26,9 @@
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#include "common/stdafx.h"
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#include "scumm/scumm.h"
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/resource.h"
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#include "scumm/resource_v7he.h"
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#include "scumm/he/resource_v7he.h"
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#include "scumm/sound.h"
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#include "scumm/util.h"
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#include "sound/wave.h"
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@ -27,13 +27,13 @@
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#include "scumm/actor.h"
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#include "scumm/charset.h"
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/object.h"
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#include "scumm/resource.h"
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#include "scumm/resource_v7he.h"
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#include "scumm/he/resource_v7he.h"
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#include "scumm/scumm.h"
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#include "scumm/sound.h"
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#include "scumm/sprite_he.h"
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#include "scumm/he/sprite_he.h"
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#include "scumm/util.h"
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namespace Scumm {
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@ -27,7 +27,7 @@
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#include "scumm/actor.h"
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#include "scumm/charset.h"
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#include "scumm/imuse.h"
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/object.h"
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#include "scumm/resource.h"
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#include "scumm/scumm.h"
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@ -29,10 +29,10 @@
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#include "scumm/actor.h"
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#include "scumm/charset.h"
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/object.h"
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#include "scumm/resource.h"
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#include "scumm/resource_v7he.h"
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#include "scumm/he/resource_v7he.h"
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#include "scumm/scumm.h"
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#include "scumm/sound.h"
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#include "scumm/util.h"
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@ -28,10 +28,10 @@
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#include "scumm/actor.h"
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#include "scumm/charset.h"
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/object.h"
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#include "scumm/resource.h"
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#include "scumm/resource_v7he.h"
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#include "scumm/he/resource_v7he.h"
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#include "scumm/scumm.h"
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#include "scumm/sound.h"
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#include "scumm/verbs.h"
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#include "scumm/actor.h"
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#include "scumm/charset.h"
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/object.h"
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#include "scumm/resource.h"
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#include "scumm/resource_v7he.h"
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#include "scumm/he/resource_v7he.h"
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#include "scumm/scumm.h"
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#include "scumm/sound.h"
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#include "scumm/util.h"
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@ -25,14 +25,14 @@
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#include "scumm/actor.h"
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#include "scumm/charset.h"
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#include "scumm/intern_he.h"
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#include "scumm/logic_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/he/logic_he.h"
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#include "scumm/object.h"
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#include "scumm/resource.h"
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#include "scumm/resource_v7he.h"
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#include "scumm/he/resource_v7he.h"
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#include "scumm/scumm.h"
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#include "scumm/sound.h"
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#include "scumm/sprite_he.h"
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#include "scumm/he/sprite_he.h"
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#include "scumm/util.h"
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namespace Scumm {
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#include "common/stdafx.h"
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/resource.h"
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#include "scumm/saveload.h"
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#include "scumm/scumm.h"
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#include "scumm/sprite_he.h"
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#include "scumm/he/sprite_he.h"
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#include "scumm/usage_bits.h"
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#include "scumm/util.h"
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#include "scumm/wiz_he.h"
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#include "scumm/he/wiz_he.h"
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namespace Scumm {
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#include "common/stdafx.h"
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/resource.h"
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#include "scumm/scumm.h"
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#include "scumm/wiz_he.h"
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#include "scumm/he/wiz_he.h"
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namespace Scumm {
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@ -34,9 +34,9 @@
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#include "scumm/insane/insane.h"
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#include "scumm/imuse.h"
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#ifndef DISABLE_HE
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/he/logic_he.h"
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#endif
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#include "scumm/logic_he.h"
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#include "scumm/scumm.h"
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#include "scumm/sound.h"
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@ -39,10 +39,10 @@ MODULE_OBJS := \
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script_v2.o \
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script_v5.o \
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script_v6.o \
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script_v6he.o \
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he/script_v6he.o \
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scumm.o \
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sound.o \
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sound_he.o \
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he/sound_he.o \
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string.o \
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usage_bits.o \
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util.o \
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@ -80,17 +80,17 @@ endif
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ifndef DISABLE_HE
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MODULE_OBJS += \
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floodfill_he.o \
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logic_he.o \
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palette_he.o \
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resource_v7he.o \
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script_v7he.o \
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script_v72he.o \
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script_v80he.o \
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script_v90he.o \
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script_v100he.o \
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sprite_he.o \
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wiz_he.o
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he/floodfill_he.o \
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he/logic_he.o \
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he/palette_he.o \
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he/resource_v7he.o \
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he/script_v7he.o \
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he/script_v72he.o \
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he/script_v80he.o \
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he/script_v90he.o \
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he/script_v100he.o \
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he/sprite_he.o \
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he/wiz_he.o
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endif
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MODULE_DIRS += \
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#include "scumm/bomp.h"
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#include "scumm/intern.h"
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#ifndef DISABLE_HE
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#endif
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#include "scumm/object.h"
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#include "scumm/resource.h"
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#include "scumm/imuse_digi/dimuse.h"
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#include "scumm/intern.h"
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#ifndef DISABLE_HE
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#endif
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#include "scumm/object.h"
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#include "scumm/resource.h"
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#include "scumm/boxes.h"
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#include "scumm/intern.h"
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#ifndef DISABLE_HE
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#endif
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#include "scumm/object.h"
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#include "scumm/resource.h"
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#include "scumm/imuse_digi/dimuse.h"
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#include "scumm/imuse.h"
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#include "scumm/intern.h"
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/object.h"
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#include "scumm/resource.h"
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#include "scumm/saveload.h"
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#include "scumm/scumm.h"
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#include "scumm/sound.h"
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#include "scumm/sprite_he.h"
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#include "scumm/he/sprite_he.h"
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#include "scumm/verbs.h"
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#include "sound/audiocd.h"
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#include "scumm/imuse_digi/dimuse.h"
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#include "scumm/insane/insane.h"
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#include "scumm/intern.h"
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#include "scumm/intern_he.h"
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#include "scumm/logic_he.h"
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#include "scumm/he/intern_he.h"
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#include "scumm/he/logic_he.h"
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#include "scumm/player_nes.h"
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#include "scumm/player_v1.h"
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#include "scumm/player_v2.h"
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#include "scumm/player_v2a.h"
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#include "scumm/player_v3a.h"
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#include "scumm/resource_v7he.h"
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#include "scumm/he/resource_v7he.h"
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#include "scumm/scumm.h"
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#include "scumm/sound.h"
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#include "scumm/sprite_he.h"
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#include "scumm/he/sprite_he.h"
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#include "scumm/util.h"
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#ifdef PALMOS_68K
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#include "scumm/imuse_digi/dimuse.h"
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#include "scumm/intern.h"
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#ifndef DISABLE_HE
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#endif
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#include "scumm/verbs.h"
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#include "scumm/sound.h"
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#include "scumm/scumm.h"
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#include "scumm/intern.h"
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#ifndef DISABLE_HE
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#include "scumm/intern_he.h"
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#include "scumm/he/intern_he.h"
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#endif
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#include "scumm/logic_he.h"
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#include "scumm/he/logic_he.h"
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#include "sound/mididrv.h"
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namespace Scumm {
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