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I18N: Update translation (Dutch)
Currently translated at 90.3% (1214 of 1344 strings)
This commit is contained in:
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644e13d73b
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94
po/nl_NL.po
94
po/nl_NL.po
@ -8,7 +8,7 @@ msgstr ""
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"Project-Id-Version: ScummVM 1.9.0git\n"
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"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
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"POT-Creation-Date: 2020-02-22 10:46+0100\n"
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"PO-Revision-Date: 2020-02-28 10:03+0000\n"
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"PO-Revision-Date: 2020-02-28 10:29+0000\n"
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"Last-Translator: Ben Castricum <github@bencastricum.nl>\n"
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"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
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"scummvm/nl/>\n"
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@ -2386,7 +2386,7 @@ msgstr "Toon toetsenbord"
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#: backends/events/default/default-events.cpp:339
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msgid "Toggle mute"
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msgstr "dempen aan-/uitzetten"
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msgstr "Dempen aan-/uitzetten"
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#: backends/events/default/default-events.cpp:365
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msgid "Open Debugger"
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@ -2590,35 +2590,35 @@ msgstr "Verhoog / Verlaag schalingsfactor"
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#: backends/graphics/sdl/sdl-graphics.cpp:418
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msgid "Switch to nearest neighbour scaling"
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msgstr ""
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msgstr "Schakel naar dichtstbijzijnde schaalmode"
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#: backends/graphics/sdl/sdl-graphics.cpp:419
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msgid "Switch to AdvMame 2x/3x scaling"
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msgstr ""
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msgstr "Schakel naar AdvMame 2x/3x schaalmode"
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#: backends/graphics/sdl/sdl-graphics.cpp:421
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msgid "Switch to HQ 2x/3x scaling"
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msgstr ""
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msgstr "Schakel naar HQ 2x/3x schaalmode"
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#: backends/graphics/sdl/sdl-graphics.cpp:423
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msgid "Switch to 2xSai scaling"
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msgstr ""
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msgstr "Schakel naar 2xSai schaalmode"
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#: backends/graphics/sdl/sdl-graphics.cpp:424
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msgid "Switch to Super2xSai scaling"
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msgstr ""
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msgstr "Schakel naar Super2xSai schaalmode"
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#: backends/graphics/sdl/sdl-graphics.cpp:425
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msgid "Switch to SuperEagle scaling"
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msgstr ""
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msgstr "Schakel naar SuperEagle schaalmode"
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#: backends/graphics/sdl/sdl-graphics.cpp:426
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msgid "Switch to TV 2x scaling"
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msgstr ""
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msgstr "Schakel naar TV 2x schaalmode"
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#: backends/graphics/sdl/sdl-graphics.cpp:427
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msgid "Switch to DotMatrix scaling"
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msgstr ""
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msgstr "Schakel naar DotMatrix schaalmode"
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#: backends/keymapper/hardware-input.cpp:234
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#, fuzzy
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@ -2637,27 +2637,27 @@ msgstr "Simuleer linkermuisknop"
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#: backends/keymapper/hardware-input.cpp:237
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msgid "Mouse Wheel Up"
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msgstr ""
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msgstr "Muiswiel Omhoog"
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#: backends/keymapper/hardware-input.cpp:238
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msgid "Mouse Wheel Down"
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msgstr ""
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msgstr "Muiswiel Omlaag"
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#: backends/keymapper/hardware-input.cpp:243
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msgid "Joy A"
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msgstr ""
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msgstr "Joy A"
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#: backends/keymapper/hardware-input.cpp:244
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msgid "Joy B"
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msgstr ""
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msgstr "Joy B"
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#: backends/keymapper/hardware-input.cpp:245
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msgid "Joy X"
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msgstr ""
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msgstr "Joy X"
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#: backends/keymapper/hardware-input.cpp:246
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msgid "Joy Y"
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msgstr ""
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msgstr "Joy Y"
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#: backends/keymapper/hardware-input.cpp:247
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#, fuzzy
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@ -2666,7 +2666,7 @@ msgstr "Beweeg Terug"
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#: backends/keymapper/hardware-input.cpp:248
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msgid "Joy Guide"
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msgstr ""
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msgstr "Joy Guide"
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#: backends/keymapper/hardware-input.cpp:249
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#, fuzzy
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@ -2685,23 +2685,23 @@ msgstr "Rechter klik"
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#: backends/keymapper/hardware-input.cpp:252
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msgid "Left Shoulder"
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msgstr ""
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msgstr "Linker Schouder"
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#: backends/keymapper/hardware-input.cpp:253
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msgid "Right Shoulder"
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msgstr ""
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msgstr "Rechter Schouder"
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#: backends/keymapper/hardware-input.cpp:254
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#: backends/platform/3ds/osystem-events.cpp:58
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#: backends/platform/sdl/ps3/ps3.cpp:52
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msgid "D-pad Up"
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msgstr ""
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msgstr "D-pad Omhoog"
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#: backends/keymapper/hardware-input.cpp:255
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#: backends/platform/3ds/osystem-events.cpp:59
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#: backends/platform/sdl/ps3/ps3.cpp:53
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msgid "D-pad Down"
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msgstr ""
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msgstr "D-pad Omlaag"
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#: backends/keymapper/hardware-input.cpp:256
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#: backends/platform/3ds/osystem-events.cpp:60
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@ -2752,11 +2752,11 @@ msgstr "Rechter klik"
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#: backends/keymapper/remap-widget.cpp:273
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#: backends/keymapper/remap-widget.cpp:303
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msgid "Reset to defaults"
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msgstr ""
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msgstr "Terug naar beginwaarden"
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#: backends/keymapper/remap-widget.cpp:274
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msgid "Clear mapping"
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msgstr ""
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msgstr "Mapping wissen"
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#: backends/midi/windows.cpp:163
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msgid "Windows MIDI"
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@ -2969,19 +2969,19 @@ msgstr "C-Pad Gevoeligheid:"
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#: backends/platform/3ds/osystem-events.cpp:48
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msgid "A"
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msgstr ""
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msgstr "A"
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#: backends/platform/3ds/osystem-events.cpp:49
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msgid "B"
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msgstr ""
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msgstr "B"
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#: backends/platform/3ds/osystem-events.cpp:50
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msgid "X"
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msgstr ""
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msgstr "X"
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#: backends/platform/3ds/osystem-events.cpp:51
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msgid "Y"
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msgstr ""
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msgstr "Y"
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#: backends/platform/3ds/osystem-events.cpp:52
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#: backends/platform/sdl/ps3/ps3.cpp:45
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@ -2997,31 +2997,31 @@ msgstr "~S~tarten"
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#: backends/platform/3ds/osystem-events.cpp:54
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msgid "ZL"
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msgstr ""
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msgstr "ZL"
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#: backends/platform/3ds/osystem-events.cpp:55
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msgid "ZR"
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msgstr ""
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msgstr "ZR"
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#: backends/platform/3ds/osystem-events.cpp:56
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msgid "L"
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msgstr ""
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msgstr "L"
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#: backends/platform/3ds/osystem-events.cpp:57
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msgid "R"
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msgstr ""
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msgstr "R"
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#: backends/platform/3ds/osystem-events.cpp:66
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msgid "C-Pad X"
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msgstr ""
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msgstr "C-Pad X"
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#: backends/platform/3ds/osystem-events.cpp:67
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msgid "C-Pad Y"
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msgstr ""
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msgstr "C-Pad Y"
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#: backends/platform/3ds/osystem-events.cpp:72
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msgid "Touch"
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msgstr ""
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msgstr "Aanraken"
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#: backends/platform/3ds/osystem-events.cpp:316
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msgid "Toggle Drag Mode"
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@ -3033,7 +3033,7 @@ msgstr "Vergroot Modus aan-/uitzetten"
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#: backends/platform/3ds/osystem-events.cpp:326
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msgid "Open 3DS Settings"
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msgstr ""
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msgstr "3DS Instellingen Openen"
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#: backends/platform/3ds/osystem-events.cpp:356
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msgid ""
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@ -3263,19 +3263,19 @@ msgstr "BSD Licentie"
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#: backends/platform/sdl/ps3/ps3.cpp:41
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msgid "Cross"
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msgstr ""
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msgstr "Kruis"
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#: backends/platform/sdl/ps3/ps3.cpp:42
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msgid "Circle"
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msgstr ""
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msgstr "Cirkel"
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#: backends/platform/sdl/ps3/ps3.cpp:43
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msgid "Square"
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msgstr ""
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msgstr "Vierkant"
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#: backends/platform/sdl/ps3/ps3.cpp:46
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msgid "PS"
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msgstr ""
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msgstr "PS"
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#: backends/platform/sdl/ps3/ps3.cpp:48
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#, fuzzy
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@ -3289,19 +3289,19 @@ msgstr "3"
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#: backends/platform/sdl/ps3/ps3.cpp:50
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msgid "L1"
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msgstr ""
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msgstr "L1"
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#: backends/platform/sdl/ps3/ps3.cpp:51
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msgid "R1"
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msgstr ""
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msgstr "R1"
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#: backends/platform/sdl/ps3/ps3.cpp:60
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msgid "L2"
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msgstr ""
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msgstr "L2"
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#: backends/platform/sdl/ps3/ps3.cpp:61
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msgid "R2"
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msgstr ""
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msgstr "R2"
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#: backends/platform/symbian/src/SymbianActions.cpp:45
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#: engines/mohawk/myst.cpp:518 engines/mohawk/riven.cpp:852
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@ -4500,7 +4500,7 @@ msgstr "Spel is gepauzeerd. Druk op een toets om verder te gaan."
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#: engines/mohawk/myst.cpp:511 engines/mohawk/riven.cpp:845
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msgid "Open main menu"
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msgstr ""
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msgstr "Open hoofd menu"
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#: engines/mohawk/myst.cpp:530 engines/mohawk/riven.cpp:864
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#, fuzzy
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@ -4514,7 +4514,7 @@ msgstr "Opgeslagen spellen"
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#: engines/mohawk/myst.cpp:540 engines/mohawk/riven.cpp:874
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msgid "Show options menu"
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msgstr ""
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msgstr "Toon opties menu"
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#: engines/mohawk/myst_stacks/menu.cpp:283
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#: engines/mohawk/riven_stacks/aspit.cpp:349
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@ -4627,7 +4627,7 @@ msgstr "Terug naar s~t~artmenu"
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#: engines/mohawk/riven.cpp:932
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msgid "Play intro videos"
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msgstr ""
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msgstr "Speel intro video's"
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#: engines/mohawk/riven_stack.cpp:204
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msgid ""
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@ -4768,7 +4768,7 @@ msgstr "Toon/Verberg Pauze-Menu"
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#: engines/wintermute/detection.cpp:1016 engines/wintermute/detection.cpp:1063
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#: engines/wintermute/detection.cpp:1408 engines/wintermute/detection.cpp:1462
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msgid "???"
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msgstr ""
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msgstr "???"
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#: engines/pegasus/pegasus.cpp:2581
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msgid "Save Game"
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