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wow, now this is a stupid bug... fixes various issues in Zak256 at the very least
svn-id: r7622
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@ -1093,7 +1093,7 @@ void Scumm_v5::o5_getClosestObjActor() {
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}
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} while (--obj >= VAR(VAR_ACTOR_RANGE_MIN));
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setResult(closest_dist);
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setResult(closest_obj);
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}
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void Scumm_v5::o5_getDist() {
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