AVALANCHE: Add Enhanced.

This commit is contained in:
uruk 2013-06-25 13:05:04 +02:00
parent a267dc3025
commit 11efe29da8
4 changed files with 233 additions and 5 deletions

View File

@ -0,0 +1,59 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
#include "avalanche/enhanced2.h"
#include "common/system.h"
#include "common/textconsole.h"
namespace Avalanche {
namespace Enhanced {
bool isenh() {
warning("STUB: Enhanced::isenh()");
}
void readkeye() {
warning("STUB: Enhanced::readkeye()");
}
bool keypressede() {
/*
function fancystuff:boolean;
inline( $B4/ $11/ { MOV AH,11 }
$CD/ $16/ { INT 16 }
$B8/ $00/ $00/ { MOV AX, 0000 }
$74/ $01/ { JZ 0112 (or wherever- the next byte after $40, anyway) }
$40); { INC AX }
*/
warning("STUB: Enhanced::keypressede()");
}
} // End of namespace Enhanced
} // End of namespace Avalanche

View File

@ -0,0 +1,53 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
// Not sure if this unit will be used at all in the end...
#ifndef ENHANCED2_H
#define ENHANCED2_H
#include "common/system.h"
namespace Avalanche {
namespace Enhanced {
byte shiftstate; /*ABSOLUTE $40:$17;*/
bool atbios;
char inchar, extd;
void readkeye();
bool keypressede();
} // End of namespace Enhanced
} // End of namespace Avalanche
#endif // ENHANCED2_H

View File

@ -324,8 +324,6 @@ namespace Avalanche {
else on();
}
} // End of namespace Gyro
} // End of namespace Avalanche

View File

@ -27,10 +27,10 @@
#include "avalanche/scrolls2.h"
#include "avalanche/gyro2.h"
#include "avalanche/logger2.h"
//#include "lucerna.h"
//#include "trip5.h"
//#include "enhanced.h"
//#include "logger.h"
//#include "Acci.h"
//#include "basher.h"
//#include "visa.h"
@ -126,12 +126,130 @@ namespace Avalanche {
x = x / 8;
lz = z.size();
ox = 0;
// log_scrollline(); Needs Logger to work.
Logger::log_scrollline();
warning("STUB: Scrolls::say()");
for (xx = 1; xx <= lz; xx ++) {
switch (z[xx]) {
case '\22': {
cfont = roman;
Logger::log_roman();
}
break;
case '\6': {
cfont = italic;
Logger::log_italic();
}
break;
default: {
ox += 1;
for (yy = 1; yy <= 12; yy ++) itw[yy][ox] = ~ ch[cfont][z[xx]][yy + 1];
Logger::log_scrollchar(z[xx]);
}
}
}
lz = ox;
if (offset) {
/* offsetting routine */
lz += 1;
for (yy = 1; yy <= 12; yy ++) {
bit = 240;
itw[yy][lz] = 255;
for (xx = 1; xx <= lz; xx ++) {
t = itw[yy][xx];
itw[yy][xx] = bit + t / 16;
bit = t << 4;
}
}
}
yp = x + y * 80 + (1 - Gyro::cp) * Gyro::pagetop;
for (yy = 1; yy <= 12; yy ++) {
yp += 80;
for (bit = 0; bit <= locol; bit ++) {
/*port[0x3c4] = 2;
port[0x3ce] = 4;
port[0x3c5] = 1 << bit;
port[0x3cf] = bit;
move(itw[yy], mem[0xa000 * yp], lz);
Some old Pascal-ish. To be removed. */
warning("STUB: Scrolls::say()");
}
}
}
/* Here are the procedures that Scroll calls */ /* So they must be... */ /*$F+*/
void normscroll() {
warning("STUB: Scrolls::normscroll()");
}
void dialogue() {
warning("STUB: Scrolls::dialogue()");
}
void music_scroll();
static void store_(byte what, Gyro::tunetype &played) {
memcpy(played, played+1, sizeof(played) - 1);
played[30] = what;
}
static bool they_match(Gyro::tunetype &played) {
byte fv, mistakes;
bool they_match_result;
mistakes = 0;
for (fv = 1; fv <= sizeof(played); fv ++)
if (played[fv] != Gyro::tune[fv]) {
mistakes++;
}
they_match_result = mistakes < 5;
return they_match_result;
}
void music_scroll() {
char r;
byte value;
byte last_one, this_one;
Gyro::tunetype played;
state(3);
Gyro::seescroll = true;
Gyro::on();
Gyro::newpointer(4);
//do {
// do {
// Gyro::check(); /* was "checkclick;" */
// if (keypressede()) break;
// } while (!(mpress > 0) || buttona1() || buttonb1());
//
// Needs Enhanced (conatins keypressede()) to proceed.
}