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Fixed various warnings
svn-id: r28879
This commit is contained in:
parent
97ca535b78
commit
127900b33c
@ -66,6 +66,7 @@ void PictureMgr::putVirtPixel(int x, int y) {
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/* For the flood fill routines */
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/* MH2 needs stack size > 300 */
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// FIXME: Consider using FixedStack<> or Stack<> from common/stack.h here
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#define STACK_SIZE 512
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static unsigned int stackPtr;
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static uint16 stack[STACK_SIZE];
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@ -401,12 +402,12 @@ void PictureMgr::fill() {
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**************************************************************************/
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void PictureMgr::plotPattern(int x, int y) {
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static uint16 binary_list[] = {0x8000, 0x4000, 0x2000, 0x1000, 0x800, 0x400, 0x200, 0x100,
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static const uint16 binary_list[] = {0x8000, 0x4000, 0x2000, 0x1000, 0x800, 0x400, 0x200, 0x100,
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0x80, 0x40, 0x20, 0x10, 0x8, 0x4, 0x2, 0x1};
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static uint8 circle_list[] = {0, 1, 4, 9, 16, 25, 37, 50};
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static const uint8 circle_list[] = {0, 1, 4, 9, 16, 25, 37, 50};
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static uint16 circle_data[] =
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static const uint16 circle_data[] =
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{0x8000,
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0xE000, 0xE000, 0xE000,
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0x7000, 0xF800, 0x0F800, 0x0F800, 0x7000,
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@ -417,7 +418,7 @@ void PictureMgr::plotPattern(int x, int y) {
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0x07C0, 0x1FF0, 0x3FF8, 0x7FFC, 0x7FFC, 0x0FFFE, 0x0FFFE, 0x0FFFE, 0x0FFFE, 0x0FFFE, 0x7FFC, 0x7FFC, 0x3FF8, 0x1FF0, 0x07C0};
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uint16 circle_word;
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uint16 *circle_ptr;
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const uint16 *circle_ptr;
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uint16 counter;
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uint16 pen_width = 0;
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int pen_final_x = 0;
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@ -541,7 +542,6 @@ void PictureMgr::plotBrush() {
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void PictureMgr::drawPicture() {
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uint8 act;
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int drawing;
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int storedXOffset = 0, storedYOffset = 0;
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_patCode = 0;
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_patNum = 0;
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@ -695,8 +695,8 @@ void PictureMgr::drawPicture() {
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// FIXME: This is used by Mickey for the crystal animation, but
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// currently it's very very very slow
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/*
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storedXOffset = _xOffset;
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storedYOffset = _yOffset;
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int storedXOffset = _xOffset;
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int storedYOffset = _yOffset;
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// FIXME: picture coordinates are correct for Mickey only
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showPic(10, 0, _width, _height);
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_gfx->doUpdate();
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@ -869,7 +869,6 @@ void Mickey::drawLogo() {
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const int w = 80;
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const int h = 170;
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uint8 bitmap[h][w];
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uint8 color = 0, color2 = 0, color3 = 0, color4 = 0;
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// read in logos.bcg
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sprintf(szFile, IDS_MSA_PATH_LOGO);
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@ -886,10 +885,10 @@ void Mickey::drawLogo() {
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// TODO: Show BCG picture
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for (int y = 0; y < h; y++) {
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for (int x = 0; x < w; x++) {
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color = (uint8)colorBCG[(bitmap[y][x] & 0xf0) / 0x10][0]; // background
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color2 = (uint8)colorBCG[(bitmap[y][x] & 0xf0) / 0x10][1]; // background
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color3 = (uint8)colorBCG[ bitmap[y][x] & 0x0f][0]; // foreground
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color4 = (uint8)colorBCG[ bitmap[y][x] & 0x0f][1]; // foreground
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uint8 color = (uint8)colorBCG[(bitmap[y][x] & 0xf0) / 0x10][0]; // background
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uint8 color2 = (uint8)colorBCG[(bitmap[y][x] & 0xf0) / 0x10][1]; // background
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uint8 color3 = (uint8)colorBCG[ bitmap[y][x] & 0x0f][0]; // foreground
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uint8 color4 = (uint8)colorBCG[ bitmap[y][x] & 0x0f][1]; // foreground
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_vm->_picture->putPixel(x * 4, y, color);
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_vm->_picture->putPixel(x * 4 + 1, y, color2);
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@ -525,7 +525,7 @@ int AgiEngine::selectSlot() {
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int oldActive = active + 1;
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for (;;) {
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int sbPos;
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int sbPos = 0;
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if (oldFirstSlot != _firstSlot || oldActive != active) {
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char dstr[64];
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