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TOLTECS: Whitespace fixes
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parent
41725ab743
commit
1302f62b9f
@ -33,7 +33,6 @@
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namespace Toltecs {
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Screen::Screen(ToltecsEngine *vm) : _vm(vm) {
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_frontScreen = new byte[268800];
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_backScreen = new byte[870400];
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@ -68,16 +67,13 @@ Screen::Screen(ToltecsEngine *vm) : _vm(vm) {
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_renderQueue = new RenderQueue(_vm);
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_fullRefresh = false;
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_guiRefresh = false;
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}
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Screen::~Screen() {
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delete[] _frontScreen;
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delete[] _backScreen;
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delete _renderQueue;
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}
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void Screen::unpackRle(byte *source, byte *dest, uint16 width, uint16 height) {
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@ -120,7 +116,6 @@ void Screen::loadMouseCursor(uint resIndex) {
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}
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void Screen::drawGuiImage(int16 x, int16 y, uint resIndex) {
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byte *imageData = _vm->_res->load(resIndex)->data;
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int16 headerSize = READ_LE_UINT16(imageData);
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int16 width = imageData[2];
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@ -153,7 +148,6 @@ void Screen::drawGuiImage(int16 x, int16 y, uint resIndex) {
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}
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_guiRefresh = true;
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}
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void Screen::startShakeScreen(int16 shakeCounter) {
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@ -185,7 +179,6 @@ bool Screen::updateShakeScreen() {
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}
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void Screen::addStaticSprite(byte *spriteItem) {
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DrawRequest drawRequest;
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memset(&drawRequest, 0, sizeof(drawRequest));
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@ -200,11 +193,9 @@ void Screen::addStaticSprite(byte *spriteItem) {
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debug(0, "Screen::addStaticSprite() x = %d; y = %d; baseColor = %d; resIndex = %d; flags = %04X", drawRequest.x, drawRequest.y, drawRequest.baseColor, drawRequest.resIndex, drawRequest.flags);
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addDrawRequest(drawRequest);
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}
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void Screen::addAnimatedSprite(int16 x, int16 y, int16 fragmentId, byte *data, int16 *spriteArray, bool loop, int mode) {
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//debug(0, "Screen::addAnimatedSprite(%d, %d, %d)", x, y, fragmentId);
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DrawRequest drawRequest;
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@ -257,9 +248,7 @@ void Screen::addAnimatedSprite(int16 x, int16 y, int16 fragmentId, byte *data, i
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WRITE_LE_UINT16(spriteItem + 0, loopNum);
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WRITE_LE_UINT16(spriteItem + 4, frameNum);
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}
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}
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void Screen::clearSprites() {
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@ -267,7 +256,6 @@ void Screen::clearSprites() {
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}
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void Screen::blastSprite(int16 x, int16 y, int16 fragmentId, int16 resIndex, uint16 flags) {
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DrawRequest drawRequest;
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SpriteDrawItem sprite;
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@ -283,7 +271,6 @@ void Screen::blastSprite(int16 x, int16 y, int16 fragmentId, int16 resIndex, uin
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sprite.y -= _vm->_cameraY;
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drawSprite(sprite);
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}
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}
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void Screen::updateVerbLine(int16 slotIndex, int16 slotOffset) {
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@ -356,11 +343,9 @@ void Screen::updateVerbLine(int16 slotIndex, int16 slotOffset) {
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drawGuiText(_verbLineX - 1 - (wrapState.width / 2), y - 1, 0xF9, 0xFF, _fontResIndexArray[0], wrapState);
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_guiRefresh = true;
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}
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void Screen::updateTalkText(int16 slotIndex, int16 slotOffset) {
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int16 x, y, maxWidth, width, length;
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byte durationModifier = 1;
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byte *textData = _vm->_script->getSlotData(slotIndex) + slotOffset;
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@ -454,11 +439,9 @@ void Screen::updateTalkText(int16 slotIndex, int16 slotOffset) {
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textDurationMultiplier += 100;
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}
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item->duration = 4 * textDurationMultiplier * durationModifier;
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}
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void Screen::addTalkTextRect(Font &font, int16 x, int16 &y, int16 length, int16 width, TalkTextItem *item) {
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if (width > 0) {
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TextRect *textRect = &item->lines[item->lineCount];
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width = width + 1 - font.getSpacing();
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@ -471,7 +454,6 @@ void Screen::addTalkTextRect(Font &font, int16 x, int16 &y, int16 length, int16
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}
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y += font.getHeight() - 1;
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}
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void Screen::addTalkTextItemsToRenderQueue() {
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@ -523,7 +505,6 @@ void Screen::registerFont(uint fontIndex, uint resIndex) {
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}
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void Screen::drawGuiTextMulti(byte *textData) {
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int16 x = 0, y = 0;
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// Really strange stuff.
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@ -558,7 +539,6 @@ void Screen::drawGuiTextMulti(byte *textData) {
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} while (*wrapState.sourceString != 0xFF);
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_guiRefresh = true;
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}
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int16 Screen::wrapGuiText(uint fontResIndex, int maxWidth, GuiTextWrapState &wrapState) {
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@ -581,7 +561,6 @@ int16 Screen::wrapGuiText(uint fontResIndex, int maxWidth, GuiTextWrapState &wra
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}
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return len;
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}
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void Screen::drawGuiText(int16 x, int16 y, byte fontColor1, byte fontColor2, uint fontResIndex, GuiTextWrapState &wrapState) {
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@ -595,7 +574,6 @@ void Screen::drawGuiText(int16 x, int16 y, byte fontColor1, byte fontColor2, uin
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}
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int16 Screen::drawString(int16 x, int16 y, byte color, uint fontResIndex, const byte *text, int len, int16 *ywobble, bool outline) {
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//debug(0, "Screen::drawString(%d, %d, %d, %d)", x, y, color, fontResIndex);
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Font font(_vm->_res->load(fontResIndex)->data);
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@ -622,11 +600,9 @@ int16 Screen::drawString(int16 x, int16 y, byte color, uint fontResIndex, const
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*ywobble = yadd;
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return x;
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}
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void Screen::drawChar(const Font &font, byte *dest, int16 x, int16 y, byte ch, byte color, bool outline) {
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int16 charWidth, charHeight;
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byte *charData;
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@ -655,11 +631,9 @@ void Screen::drawChar(const Font &font, byte *dest, int16 x, int16 y, byte ch, b
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}
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dest += 640 - charWidth;
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}
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}
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void Screen::drawSurface(int16 x, int16 y, Graphics::Surface *surface) {
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int16 skipX = 0;
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int16 width = surface->w;
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int16 height = surface->h;
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@ -704,11 +678,9 @@ void Screen::drawSurface(int16 x, int16 y, Graphics::Surface *surface) {
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frontScreen += 640 - width;
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surfacePixels += surface->w - width - skipX;
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}
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}
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void Screen::saveState(Common::WriteStream *out) {
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// Save verb line
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out->writeUint16LE(_verbLineNum);
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out->writeUint16LE(_verbLineX);
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@ -755,11 +727,9 @@ void Screen::saveState(Common::WriteStream *out) {
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out->writeUint32LE(_fontResIndexArray[i]);
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out->writeByte(_fontColor1);
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out->writeByte(_fontColor2);
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}
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void Screen::loadState(Common::ReadStream *in) {
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// Load verb line
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_verbLineNum = in->readUint16LE();
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_verbLineX = in->readUint16LE();
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@ -807,7 +777,6 @@ void Screen::loadState(Common::ReadStream *in) {
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_fontResIndexArray[i] = in->readUint32LE();
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_fontColor1 = in->readByte();
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_fontColor2 = in->readByte();
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}
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} // End of namespace Toltecs
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