Implement inventory scrolling for HoF.

svn-id: r31043
This commit is contained in:
Johannes Schickel 2008-03-05 17:38:12 +00:00
parent 1764225970
commit 130cfded75
6 changed files with 175 additions and 16 deletions

View File

@ -26,6 +26,7 @@
#include "kyra/kyra.h"
#include "kyra/kyra_v2.h"
#include "kyra/screen.h"
#include "kyra/wsamovie.h"
namespace Kyra {
@ -370,13 +371,16 @@ int KyraEngine_v2::processButtonList(Button *buttonList, uint16 inputFlag) {
uint16 inFlags = inputFlag & 0xFF;
uint16 temp = 0;
if (inFlags == 199)
temp = 0x1000;
else if (inFlags == 198)
temp = 0x0100;
// this is NOT like in the original
// the original game somehow just enabled flag 0x1000 here
// but did some other magic, which looks like it depends on how the handle
// key input... so we just enable 0x1000 and 0x4000 here to allow
// all GUI buttons to work (for now at least...)
if (inFlags == 199 || inFlags == 198)
temp = 0x1000 | 0x4000;
if (inputFlag & 0x800)
temp <<= 2;
//if (inputFlag & 0x800)
// temp <<= 2;
// the original did some flag hackery here, this works fine too
flags |= temp;
@ -616,6 +620,24 @@ int KyraEngine_v2::buttonInventory(Button *button) {
return 0;
}
int KyraEngine_v2::scrollInventory(Button *button) {
uint16 *src = _mainCharacter.inventory;
uint16 *dst = &_mainCharacter.inventory[10];
uint16 temp[5];
memcpy(temp, src, sizeof(uint16)*5);
memcpy(src, src+5, sizeof(uint16)*5);
memcpy(src+5, dst, sizeof(uint16)*5);
memcpy(dst, dst+5, sizeof(uint16)*5);
memcpy(dst+5, temp, sizeof(uint16)*5);
_screen->hideMouse();
_screen->copyRegion(0x46, 0x90, 0x46, 0x90, 0x71, 0x2E, 0, 2);
_screen->showMouse();
redrawInventory(2);
scrollInventoryWheel();
return 0;
}
bool KyraEngine_v2::checkInventoryItemExchange(uint16 handItem, int slot) {
bool removeItem = false;
uint16 newItem = 0xFFFF;
@ -662,5 +684,68 @@ void KyraEngine_v2::clearInventorySlot(int slot, int page) {
_screen->updateScreen();
}
void KyraEngine_v2::redrawInventory(int page) {
int pageBackUp = _screen->_curPage;
_screen->_curPage = page;
const uint16 *inventory = _mainCharacter.inventory;
_screen->hideMouse();
for (int i = 0; i < 10; ++i) {
clearInventorySlot(i, page);
if (inventory[i] != 0xFFFF) {
_screen->drawShape(page, getShapePtr(inventory[i]+64), _inventoryX[i], _inventoryY[i], 0, 0);
drawInventoryShape(page, inventory[i], i);
}
}
_screen->showMouse();
_screen->updateScreen();
_screen->_curPage = pageBackUp;
}
void KyraEngine_v2::scrollInventoryWheel() {
WSAMovieV2 movie(this);
movie.open("INVWHEEL.WSA", 0, 0);
int frames = movie.opened() ? movie.frames() : 6;
memcpy(_screenBuffer, _screen->getCPagePtr(2), 64000);
uint8 overlay[0x100];
_screen->generateOverlay(_screen->getPalette(0), overlay, 0, 32);
_screen->hideMouse();
_screen->copyRegion(0x46, 0x90, 0x46, 0x79, 0x71, 0x17, 0, 2);
_screen->showMouse();
snd_playSoundEffect(0x25);
movie.setDrawPage(0);
movie.setX(0);
movie.setY(0);
bool breakFlag = false;
for (int i = 0; i <= 6 && !breakFlag; ++i) {
if (movie.opened()) {
_screen->hideMouse();
movie.displayFrame(i % frames, 0, 0);
_screen->showMouse();
_screen->updateScreen();
}
uint32 endTime = _system->getMillis() + _tickLength;
int y = (i * 981) >> 8;
if (y >= 23 || i == 6) {
y = 23;
breakFlag = true;
}
_screen->applyOverlay(0x46, 0x79, 0x71, 0x17, 2, overlay);
_screen->copyRegion(0x46, y+0x79, 0x46, 0x90, 0x71, 0x2E, 2, 0);
_screen->updateScreen();
delayUntil(endTime);
}
_screen->copyBlockToPage(2, 0, 0, 320, 200, _screenBuffer);
movie.close();
}
} // end of namespace Kyra

View File

@ -563,6 +563,8 @@ protected:
bool checkInventoryItemExchange(uint16 item, int slot);
void drawInventoryShape(int page, uint16 item, int slot);
void clearInventorySlot(int slot, int page);
void redrawInventory(int page);
void scrollInventoryWheel();
// gui
void loadButtonShapes();
@ -610,6 +612,7 @@ protected:
Button *addButtonToList(Button *list, Button *newButton);
int processButtonList(Button *button, uint16 inputFlag);
int scrollInventory(Button *button);
int buttonInventory(Button *button);
// localization

View File

@ -84,12 +84,81 @@ void Screen_v2::generateGrayOverlay(const uint8 *srcPal, uint8 *grayOverlay, int
grayOverlay[i] = findLeastDifferentColor(tmpPal + 3 * i, srcPal, lastColor);
}
void Screen_v2::applyGrayOverlay(int x, int y, int w, int h, int pageNum, const uint8 *grayOverlay) {
uint8 *Screen_v2::generateOverlay(const uint8 *palette, uint8 *buffer, int startColor, int fac) {
if (!palette || !buffer)
return buffer;
fac = MIN(0xFF, fac);
byte col1, col2, col3;
col1 = palette[startColor * 3 + 0];
col2 = palette[startColor * 3 + 1];
col3 = palette[startColor * 3 + 2];
*buffer = 0;
uint8 *dst = buffer + 1;
for (int i = 1; i != 255; ++i) {
byte procCol1, procCol2, procCol3;
const uint8 *src = palette + i*3;
const int factor = (fac >> 1) & 0xFF;
byte col;
col = *src++;
col -= ((((col - col1) * factor) << 1) >> 8) & 0xFF;
procCol1 = col;
col = *src++;
col -= ((((col - col2) * factor) << 1) >> 8) & 0xFF;
procCol2 = col;
col = *src++;
col -= ((((col - col3) * factor) << 1) >> 8) & 0xFF;
procCol3 = col;
uint16 minValue = 0xFFFF;
uint8 colorNumber = startColor;
const uint8 *pal = palette + 3;
for (int count = 0xFF, cur = 1; count > 0; --count, ++cur) {
pal += 3;
if (cur != i) {
uint16 value = 0;
pal -= 3;
col = *pal++ - procCol1;
col *= col;
value += col;
col = *pal++ - procCol2;
col *= col;
value += col;
col = *pal++ - procCol3;
col *= col;
value += col;
if (value == 0) {
colorNumber = i;
break;
} else if (value < minValue) {
minValue = value;
colorNumber = cur;
}
}
}
*dst++ = colorNumber;
}
return buffer;
}
void Screen_v2::applyOverlay(int x, int y, int w, int h, int pageNum, const uint8 *overlay) {
uint8 * dst = getPagePtr(pageNum) + y * 320 + x;
while (h--) {
for (int wi = 0; wi < 320; wi++)
dst[wi] = grayOverlay[dst[wi]];
dst += 320;
for (int wi = 0; wi < w; ++wi) {
uint8 index = *dst;
*dst++ = overlay[index];
}
dst += 320 - w;
}
}

View File

@ -43,7 +43,6 @@ public:
// sequence player
void generateGrayOverlay(const uint8 *srcPal, uint8 *grayOverlay, int factor, int addR, int addG, int addB, int lastColor, bool flag);
void applyGrayOverlay(int x, int y, int w, int h, int pageNum, const uint8 *grayOverlay);
int findLeastDifferentColor(const uint8 *paletteEntry, const uint8 *palette, uint16 numColors);
bool calcBounds(int w0, int h0, int &x1, int &y1, int &w1, int &h1, int &x2, int &y2, int &w2);
void wsaFrameAnimationStep(int x1, int y1, int x2, int y2, int w1, int h1, int w2, int h2, int srcPage, int dstPage, int dim);
@ -55,6 +54,9 @@ public:
void copyWsaRect(int x, int y, int w, int h, int dimState, int plotFunc, const uint8 *src,
int unk1, const uint8 *unkPtr1, const uint8 *unkPtr2);
uint8 *generateOverlay(const uint8 *palette, uint8 *buffer, int color, int factor);
void applyOverlay(int x, int y, int w, int h, int pageNum, const uint8 *overlay);
// shape handling
uint8 *getPtrToShape(uint8 *shpFile, int shape);
const uint8 *getPtrToShape(const uint8 *shpFile, int shape);

View File

@ -405,7 +405,7 @@ int KyraEngine_v2::seq_introOverview(WSAMovieV2 *wsaObj, int x, int y, int frm)
case 201:
_screen->setScreenPalette(_screen->getPalette(2));
_screen->updateScreen();
_screen->applyGrayOverlay(0, 0, 320, 200, 2, _screen->getPalette(3));
_screen->applyOverlay(0, 0, 320, 200, 2, _screen->getPalette(3));
_screen->copyPage(2, 12);
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
_screen->setScreenPalette(_screen->getPalette(0));
@ -472,7 +472,7 @@ int KyraEngine_v2::seq_introLibrary(WSAMovieV2 *wsaObj, int x, int y, int frm) {
seq_waitForTextsTimeout();
_screen->copyPage(12, 2);
_screen->applyGrayOverlay(0, 0, 320, 200, 2, _screen->getPalette(3));
_screen->applyOverlay(0, 0, 320, 200, 2, _screen->getPalette(3));
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
_screen->updateScreen();
_screen->copyPage(2, 12);
@ -493,7 +493,7 @@ int KyraEngine_v2::seq_introLibrary(WSAMovieV2 *wsaObj, int x, int y, int frm) {
case 340:
seq_resetActiveWSA(0);
_screen->applyGrayOverlay(0, 0, 320, 200, 2, _screen->getPalette(3));
_screen->applyOverlay(0, 0, 320, 200, 2, _screen->getPalette(3));
_screen->copyPage(2, 12);
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
_screen->updateScreen();
@ -548,7 +548,7 @@ int KyraEngine_v2::seq_introHand(WSAMovieV2 *wsaObj, int x, int y, int frm) {
case 201:
seq_waitForTextsTimeout();
_screen->applyGrayOverlay(0, 0, 320, 200, 2, _screen->getPalette(3));
_screen->applyOverlay(0, 0, 320, 200, 2, _screen->getPalette(3));
_screen->copyPage(2, 12);
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
_screen->updateScreen();

View File

@ -1452,7 +1452,7 @@ void KyraEngine_v2::initMainButtonList() {
{ 0, 0x2, 0x00, 0, 1, 1, 1, 0x4487, 0, 0, 0, 0, 0x104, 0x90, 0x3C, 0x2C, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0, /*&KyraEngine_v2::sub_27037*/0 },
{ 0, 0x5, 0x00, 0, 1, 1, 1, 0x4487, 0, 0, 0, 0, 0x0FA, 0x90, 0x0A, 0x2C, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0, /*&KyraEngine_v2::sub_27032*/0 },
{ 0, 0x3, 0x00, 0, 1, 1, 1, 0x4487, 0, 0, 0, 0, 0x0CE, 0x90, 0x2C, 0x2C, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0, /*&KyraEngine_v2::gui_showBook*/0 },
{ 0, 0x4, 0x00, 0, 1, 1, 1, 0x4487, 0, 0, 0, 0, 0x0B6, 0x9D, 0x18, 0x1E, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0, /*&KyraEngine_v2::sub_2735E*/0 },
{ 0, 0x4, 0x00, 0, 1, 1, 1, 0x4487, 0, 0, 0, 0, 0x0B6, 0x9D, 0x18, 0x1E, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0, &KyraEngine_v2::scrollInventory },
{ 0, 0x6, 0x00, 0, 0, 0, 0, 0x1100, 0, 0, 0, 0, 0x04D, 0x92, 0x13, 0x15, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0, &KyraEngine_v2::buttonInventory },
{ 0, 0x7, 0x00, 0, 0, 0, 0, 0x1100, 0, 0, 0, 0, 0x061, 0x92, 0x13, 0x15, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0, &KyraEngine_v2::buttonInventory },
{ 0, 0x8, 0x00, 0, 0, 0, 0, 0x1100, 0, 0, 0, 0, 0x075, 0x92, 0x13, 0x15, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0, &KyraEngine_v2::buttonInventory },