added FIXME

svn-id: r5235
This commit is contained in:
Max Horn 2002-10-22 11:33:51 +00:00
parent b8af30a0fc
commit 132bf1b74e

View File

@ -89,7 +89,7 @@ public:
byte shadow_mode;
bool flip;
uint speedx, speedy;
byte frame;
byte frame; // FIXME - it seems this is never set?
byte walkbox;
byte mask; // FIXME: This field is *NOT* used - remove next time save game format changes
byte animProgress, animSpeed;