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BACKENDS: OPENGL: Fix shader prefix path
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@ -449,7 +449,7 @@ ShaderPreset *parsePreset(const Common::String &fileName) {
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return nullptr;
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}
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Common::FSNode basePath(".");
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Common::FSNode basePath("./shaders/presets/");
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if (!basePath.exists() || !basePath.isReadable() || !basePath.isDirectory()) {
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warning("LibRetro Preset Parsing: Base path '%s' to file '%s' invalid", basePath.getPath().c_str(), fileName.c_str());
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return nullptr;
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