ULTIMA8: Rework text speed calculations.

This commit is contained in:
Matthew Jimenez 2024-01-28 12:47:04 -06:00
parent 96fa848264
commit 1349b0267e
3 changed files with 39 additions and 60 deletions

View File

@ -109,7 +109,6 @@ uint32 SpeechFlex::getSpeechLength(const Std::string &phrase) {
if (stereo) rate *= 2;
length += (samples * 1000) / rate;
length += 33; // one engine frame of overhead between speech samples_
}
return length;

View File

@ -32,13 +32,12 @@ namespace Ultima8 {
static const int INT_MAX_VALUE = 0x7fffffff;
static const int NO_SPEECH_LENGTH = 480;
static const int MILLIS_PER_TICK = (1000 / Kernel::TICKS_PER_SECOND) + 1;
DEFINE_RUNTIME_CLASSTYPE_CODE(BarkGump)
// TODO: Remove all the hacks
DEFINE_RUNTIME_CLASSTYPE_CODE(BarkGump)
BarkGump::BarkGump() : ItemRelativeGump(), _counter(0), _textWidget(0),
_speechShapeNum(0), _speechLength(0), _totalTextHeight(0),
_speechShapeNum(0), _speechLength(0),
_subtitles(false), _speechMute(false), _talkSpeed(0) {
_subtitles = ConfMan.getBool("subtitles");
_speechMute = ConfMan.getBool("speech_mute");
@ -48,7 +47,7 @@ BarkGump::BarkGump() : ItemRelativeGump(), _counter(0), _textWidget(0),
BarkGump::BarkGump(uint16 owner, const Std::string &msg, uint32 speechShapeNum) :
ItemRelativeGump(0, 0, 100, 100, owner, FLAG_KEEP_VISIBLE, LAYER_ABOVE_NORMAL),
_barked(msg), _counter(100), _speechShapeNum(speechShapeNum),
_speechLength(0), _totalTextHeight(0), _textWidget(0),
_speechLength(0), _textWidget(0),
_subtitles(false), _speechMute(false), _talkSpeed(0) {
_subtitles = ConfMan.getBool("subtitles");
_speechMute = ConfMan.getBool("speech_mute");
@ -91,19 +90,9 @@ void BarkGump::InitGump(Gump *newparent, bool take_focus) {
_speechLength = 0;
if (!_speechMute && _speechShapeNum && ap) {
if (ap->playSpeech(_barked, _speechShapeNum, _owner)) {
_speechLength = ap->getSpeechLength(_barked, _speechShapeNum) / 33;
if (_speechLength == 0) _speechLength = 1;
// We're playing speech, so need to sync the text with the speech.
// First we count the total height of all text blocks.
Rect d;
widget->GetDims(d);
_totalTextHeight = d.height();
while (widget->setupNextText()) {
widget->GetDims(d);
_totalTextHeight += d.height();
}
widget->rewind();
_speechLength = ap->getSpeechLength(_barked, _speechShapeNum);
if (_speechLength == 0)
_speechLength = 1;
if (!_subtitles) {
widget->SetVisibility(false);
@ -111,19 +100,11 @@ void BarkGump::InitGump(Gump *newparent, bool take_focus) {
}
}
// This is just a hack
Rect d;
widget->GetDims(d);
if (_speechLength && _totalTextHeight) {
_counter = (d.height() * _speechLength) / _totalTextHeight;
} else if (_talkSpeed) {
_counter = (d.height() * NO_SPEECH_LENGTH) / _talkSpeed;
}
else {
_counter = INT_MAX_VALUE;
}
_dims.setHeight(d.height());
_dims.setWidth(d.width());
_counter = calculateTicks();
// Wait with ItemRelativeGump initialization until we calculated our size.
ItemRelativeGump::InitGump(newparent, take_focus);
@ -133,25 +114,36 @@ bool BarkGump::NextText() {
TextWidget *widget = dynamic_cast<TextWidget *>(getGump(_textWidget));
assert(widget);
if (widget->setupNextText()) {
// This is just a hack
Rect d;
widget->GetDims(d);
if (_speechLength && _totalTextHeight) {
_counter = (d.height() * _speechLength) / _totalTextHeight;
} else if (_talkSpeed) {
_counter = (d.height() * NO_SPEECH_LENGTH) / _talkSpeed;
}
else {
_counter = INT_MAX_VALUE;
}
_dims.setHeight(d.height());
_dims.setWidth(d.width());
_counter = calculateTicks();
return true;
}
return false;
}
int BarkGump::calculateTicks() {
uint start = 0, end = 0;
TextWidget *widget = dynamic_cast<TextWidget *>(getGump(_textWidget));
widget->getCurrentText(start, end);
uint length = end - start;
int ticks = INT_MAX_VALUE;
if (length > 0) {
if (_speechLength && _barked.length()) {
ticks = (length * _speechLength) / (_barked.length() * MILLIS_PER_TICK);
} else if (_talkSpeed) {
ticks = (length * NO_SPEECH_LENGTH) / _talkSpeed;
}
} else if (_talkSpeed) {
ticks = NO_SPEECH_LENGTH / _talkSpeed;
}
return ticks;
}
void BarkGump::run() {
ItemRelativeGump::run();
@ -173,10 +165,8 @@ void BarkGump::run() {
// if speech done too, close
if (!speechplaying)
Close();
else if (_talkSpeed)
_counter = NO_SPEECH_LENGTH / _talkSpeed;
else
_counter = INT_MAX_VALUE;
_counter = calculateTicks();
}
}
}
@ -204,7 +194,7 @@ void BarkGump::saveData(Common::WriteStream *ws) {
ws->writeUint16LE(_textWidget);
ws->writeUint32LE(_speechShapeNum);
ws->writeUint32LE(_speechLength);
ws->writeUint32LE(_totalTextHeight);
ws->writeUint32LE(0); // Unused
ws->writeUint32LE(static_cast<uint32>(_barked.size()));
ws->write(_barked.c_str(), _barked.size());
}
@ -216,7 +206,7 @@ bool BarkGump::loadData(Common::ReadStream *rs, uint32 version) {
_textWidget = rs->readUint16LE();
_speechShapeNum = rs->readUint32LE();
_speechLength = rs->readUint32LE();
_totalTextHeight = rs->readUint32LE();
rs->readUint32LE(); // Unused
uint32 slen = rs->readUint32LE();
if (slen > 0) {
@ -233,20 +223,12 @@ bool BarkGump::loadData(Common::ReadStream *rs, uint32 version) {
if (!widget)
return false;
// This is just a hack
Rect d;
widget->GetDims(d);
_dims.setHeight(d.height());
_dims.setWidth(d.width());
_subtitles = ConfMan.getBool("subtitles");
_speechMute = ConfMan.getBool("speech_mute");
_talkSpeed = ConfMan.getInt("talkspeed");
if (_talkSpeed)
_counter = (d.height() * NO_SPEECH_LENGTH) / _talkSpeed;
else
_counter = INT_MAX_VALUE;
_counter = calculateTicks();
return true;
}

View File

@ -39,7 +39,9 @@ protected:
ObjId _textWidget;
uint32 _speechShapeNum;
uint32 _speechLength;
uint32 _totalTextHeight;
bool _subtitles;
bool _speechMute;
int _talkSpeed;
public:
ENABLE_RUNTIME_CLASSTYPE()
@ -60,18 +62,14 @@ public:
/// Get the font that should be used from dialog from this actor
static int dialogFontForActor(uint16 actor);
bool loadData(Common::ReadStream *rs, uint32 version);
void saveData(Common::WriteStream *ws) override;
protected:
//! show next text.
//! returns false if no more text available
bool NextText();
bool _subtitles;
bool _speechMute;
int _talkSpeed;
public:
bool loadData(Common::ReadStream *rs, uint32 version);
void saveData(Common::WriteStream *ws) override;
int calculateTicks();
};
} // End of namespace Ultima8