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SCI: don't limit priority bands in sci1.1 (fixes swimmer in lsl6)
svn-id: r47381
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@ -536,6 +536,8 @@ void Gfx::PriorityBandsRecall() {
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if (priorityBandsMemoryActive) {
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PriorityBandsInit((byte *)&priorityBandsMemory);
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priorityBandsMemoryActive = false;
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// Don't limit priority bands in SCI1.1
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_priorityTop = 0; _priorityBottom = 200;
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}
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}
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