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HDB: Call DrawMan::drawPointer()
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@ -146,7 +146,7 @@ void HDBGame::paint() {
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warning("STUB: MENU::DrawMenu required");
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break;
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case GAME_PLAY:
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warning("STUB: DrawMan::DrawPointer required");
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_drawMan->drawPointer();
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break;
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case GAME_LOADING:
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warning("STUB: DrawMan::DrawLoadingScreen required");
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