Disable this workaround for COMI, as it causes a regression there. Actually, maybe we should just remove this again completely; we can 'work around' it by allowing more obj name resources, ultimately...

svn-id: r14475
This commit is contained in:
Max Horn 2004-08-05 21:25:58 +00:00
parent 378491faf9
commit 137f0e4ca3

View File

@ -873,7 +873,7 @@ void ScummEngine::killScriptsAndResources() {
// We can delete custom name resources if either the object is
// no longer in use (i.e. not owned by anyone anymore); or if
// it is an object which is owned by a room.
if (owner == 0 || owner == OF_OWNER_ROOM) {
if (owner == 0 || (_version < 8 && owner == OF_OWNER_ROOM)) {
// WORKAROUND for a problem mentioned in bug report #941275:
// In FOA in the sentry room, in the chest plate of the statue,
// the pegs may be renamed to mouth: this custom name is lost