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LOL: Minor adjustment to latest generateOverlay changes.
svn-id: r51705
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64585b40eb
commit
13824582d1
@ -810,8 +810,8 @@ void LoLEngine::startup() {
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pal.fill(0, 1, 0x3F);
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pal.fill(2, 126, 0x3F);
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pal.fill(192, 4, 0x3F);
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_screen->generateOverlay(pal, _screen->_paletteOverlay1, 1, 96);
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_screen->generateOverlay(pal, _screen->_paletteOverlay2, 144, 65);
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_screen->generateOverlay(pal, _screen->_paletteOverlay1, 1, 96, 254);
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_screen->generateOverlay(pal, _screen->_paletteOverlay2, 144, 65, 254);
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_screen->copyPalette(0, 1);
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}
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@ -38,7 +38,7 @@ Screen_v2::~Screen_v2() {
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delete[] _wsaFrameAnimBuffer;
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}
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uint8 *Screen_v2::generateOverlay(const Palette &pal, uint8 *buffer, int opColor, uint weight) {
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uint8 *Screen_v2::generateOverlay(const Palette &pal, uint8 *buffer, int opColor, uint weight, int maxColor) {
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if (!buffer)
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return buffer;
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@ -51,7 +51,17 @@ uint8 *Screen_v2::generateOverlay(const Palette &pal, uint8 *buffer, int opColor
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uint8 *dst = buffer;
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*dst++ = 0;
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const int maxIndex = (_vm->gameFlags().gameID == GI_LOL) ? (_use16ColorMode ? 255 : 127) : 255;
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int maxIndex = maxColor;
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if (maxIndex == -1) {
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if (_vm->gameFlags().gameID == GI_LOL) {
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if (_use16ColorMode)
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maxIndex = 255;
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else
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maxIndex = 127;
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} else {
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maxIndex = 255;
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}
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}
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for (int i = 1; i != 256; ++i) {
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const byte curR = pal[i * 3 + 0] - ((((pal[i * 3 + 0] - opR) * weight) >> 7) & 0x7F);
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@ -40,7 +40,7 @@ public:
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void checkedPageUpdate(int srcPage, int dstPage);
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// palette handling
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uint8 *generateOverlay(const Palette &pal, uint8 *buffer, int color, uint weight);
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uint8 *generateOverlay(const Palette &pal, uint8 *buffer, int color, uint weight, int maxColor = -1);
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void applyOverlay(int x, int y, int w, int h, int pageNum, const uint8 *overlay);
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int findLeastDifferentColor(const uint8 *paletteEntry, const Palette &pal, uint8 firstColor, uint16 numColors, bool skipSpecialColors = false);
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