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Converted rest of BS1 to use Common::KeyState (removing two more hacks)
svn-id: r27631
This commit is contained in:
parent
8cfb778bfa
commit
1441f0d044
@ -635,7 +635,7 @@ void SwordEngine::checkCd(void) {
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uint8 SwordEngine::mainLoop(void) {
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uint8 retCode = 0;
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_keyPressed = 0;
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_keyPressed.keycode = Common::KEYCODE_INVALID;
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while ((retCode == 0) && (!_systemVars.engineQuit)) {
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// do we need the section45-hack from sword.c here?
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@ -678,12 +678,14 @@ uint8 SwordEngine::mainLoop(void) {
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// The control panel is triggered by F5 or ESC.
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// FIXME: This is a very strange way of detecting F5...
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else if (((_keyPressed == 63 || _keyPressed == 27) && (Logic::_scriptVars[MOUSE_STATUS] & 1)) || (_systemVars.controlPanelMode)) {
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else if (((_keyPressed.keycode == Common::KEYCODE_F5 || _keyPressed.keycode == Common::KEYCODE_ESCAPE)
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&& (Logic::_scriptVars[MOUSE_STATUS] & 1)) || (_systemVars.controlPanelMode)) {
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retCode = _control->runPanel();
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if (!retCode)
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_screen->fullRefresh();
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}
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_mouseState = _keyPressed = 0;
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_mouseState = 0;
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_keyPressed.keycode = Common::KEYCODE_INVALID;
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} while ((Logic::_scriptVars[SCREEN] == Logic::_scriptVars[NEW_SCREEN]) && (retCode == 0) && (!_systemVars.engineQuit));
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if ((retCode == 0) && (Logic::_scriptVars[SCREEN] != 53) && _systemVars.wantFade && (!_systemVars.engineQuit)) {
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@ -712,11 +714,7 @@ void SwordEngine::delay(int32 amount) { //copied and mutilated from sky.cpp
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while (_eventMan->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_KEYDOWN:
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// Make sure backspace works right (this fixes a small issue on OS X)
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if (event.kbd.keycode == Common::KEYCODE_BACKSPACE)
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_keyPressed = 8;
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else
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_keyPressed = (uint8)event.kbd.ascii;
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_keyPressed = event.kbd;
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break;
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case Common::EVENT_MOUSEMOVE:
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_mouseX = event.mouse.x;
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@ -27,6 +27,7 @@
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#define SWORD1_H
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#include "engines/engine.h"
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#include "common/events.h"
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#include "common/util.h"
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#include "sword1/sworddefs.h"
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@ -92,7 +93,7 @@ private:
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uint8 mainLoop(void);
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uint16 _mouseX, _mouseY, _mouseState;
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uint8 _keyPressed;
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Common::KeyState _keyPressed;
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ResMan *_resMan;
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ObjectMan *_objectMan;
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