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VCRUISE: Add support and detection for Reah Russian community patch
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commit
1463c4481a
@ -70,34 +70,36 @@ public:
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VCruise::VCruiseGameID gameID = reinterpret_cast<const VCruise::VCruiseGameDescription *>(adGame.desc)->gameID;
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if (gameID == VCruise::GID_REAH) {
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::EN_ANY));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::NL_NLD));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::FR_FRA));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::IT_ITA));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::DE_DEU));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::PL_POL));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::ES_ESP));
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} else if (gameID == VCruise::GID_SCHIZM) {
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::EN_USA));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::EN_GRB));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::NL_NLD));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::FR_FRA));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::IT_ITA));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::DE_DEU));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::PL_POL));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::ES_ESP));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::EL_GRC));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::RU_RUS));
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if ((adGame.desc->flags & VCruise::VCRUISE_GF_FORCE_LANGUAGE) == 0) {
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if (gameID == VCruise::GID_REAH) {
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::EN_ANY));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::NL_NLD));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::FR_FRA));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::IT_ITA));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::DE_DEU));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::PL_POL));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::ES_ESP));
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} else if (gameID == VCruise::GID_SCHIZM) {
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::EN_USA));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::EN_GRB));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::NL_NLD));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::FR_FRA));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::IT_ITA));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::DE_DEU));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::PL_POL));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::ES_ESP));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::EL_GRC));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::RU_RUS));
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// Steam version languages
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if (adGame.desc->flags & VCruise::VCRUISE_GF_STEAM_LANGUAGES) {
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::BG_BUL));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::ZH_TWN));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::JA_JPN));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::HU_HUN));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::ZH_CHN));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::CS_CZE));
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// Steam version languages
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if (adGame.desc->flags & VCruise::VCRUISE_GF_STEAM_LANGUAGES) {
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::BG_BUL));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::ZH_TWN));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::JA_JPN));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::HU_HUN));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::ZH_CHN));
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game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::CS_CZE));
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}
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}
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}
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@ -40,6 +40,7 @@ enum VCruiseGameFlag {
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VCRUISE_GF_GENTEE_PACKAGE = (1 << 3),
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VCRUISE_GF_STEAM_LANGUAGES = (1 << 4),
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VCRUISE_GF_FORCE_LANGUAGE = (1 << 5),
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};
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struct VCruiseGameDescription {
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@ -113,6 +113,21 @@ static const VCruiseGameDescription gameDescriptions[] = {
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GID_REAH,
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Common::EN_ANY,
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},
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{ // Reah: Face the Unknown, English digital (GOG) version + Russian VO/subtitles community patch
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{
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"reah",
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"English Digital + Russian Community Patch",
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AD_ENTRY3s("Reah.exe", "60ec19c53f1323cc7f0314f98d396283", 304128,
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"0170_b.wav", "4632023ed0bab3fc800abfa5ef65ceaf", 121220,
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"Speech01.txt", "a4eaace1299de1d70805532fc0643a77", 72689),
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Common::RU_RUS,
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Common::kPlatformWindows,
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ADGF_TESTING | VCRUISE_GF_WANT_MP3 | VCRUISE_GF_FORCE_LANGUAGE,
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GUIO0()
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},
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GID_REAH,
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Common::RU_RUS,
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},
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{ // Schizm: Mysterious Journey, English CD Version
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{
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