SCI32: Add workaround for SQ6

This commit is contained in:
Colin Snover 2017-07-02 23:46:09 -05:00
parent 798c6bf34d
commit 1466fb247e

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@ -418,6 +418,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_SQ6, -1, 64964, 0, "DPath", "init", NULL, 1, { WORKAROUND_FAKE, 0 } }, // during the game
{ GID_SQ6, 210, 210, 0, "buttonSecret", "doVerb", NULL, 0, { WORKAROUND_FAKE, 0 } }, // after winning the first round of stooge fighter 3
{ GID_SQ6, -1, 64994, -1, "Game", "restore", NULL, 1, { WORKAROUND_FAKE, 0 } }, // When trying to load an invalid save game from the launcher
{ GID_SQ6, -1, 64921, -1, "Print", "addEdit", NULL, 1, { WORKAROUND_FAKE, 0 } }, // When trying to use the game debugger's flag setting command
{ GID_TORIN, -1, 64017, 0, "oFlags", "clear", NULL, 0, { WORKAROUND_FAKE, 0 } }, // entering Torin's home in the French version
{ GID_TORIN, 10000, 64029, 0, "oMessager", "nextMsg", NULL, 3, { WORKAROUND_FAKE, 0 } }, // start of chapter one
{ GID_TORIN, -1, 64892, 0, "oEventHandler", "killAllEventHogs", NULL, 1, { WORKAROUND_FAKE, 0 } }, // when pressing the hint button when the game is about to transition to a new room (race condition) - Trac#9810