Update a comment to reflect that some functions have different names now.

svn-id: r12140
This commit is contained in:
Torbjörn Andersson 2004-01-04 14:59:36 +00:00
parent 1081c789a2
commit 14acddb167

View File

@ -398,7 +398,7 @@ uint32 Sword2Engine::restoreFromBuffer(Memory *buffer, uint32 size) {
setScrolling();
// Any music required will be started after we've returned from
// Restore_control() - see System_menu() in mouse.cpp!
// restoreControl() - see systemMenuMouse() in mouse.cpp!
_loopingMusicId = _saveGameHeader.music_id;