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The old 'sound' array was introduced in savegame version 8, so surely the
MKARRAY_OLD entry should use 8 as its minVersion? Today's CVS snapshot triggered an assertion when loading a savegame that worked fine today. It worked again after this change. svn-id: r14909
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@ -1840,7 +1840,7 @@ const SaveLoadEntry *Actor::getSaveLoadEntries() {
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MKLINE(Actor, charset, sleByte, VER(8)),
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// Actor sound grew from 8 to 32 bytes
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MKARRAY_OLD(Actor, sound[0], sleByte, 8, VER(35), VER(36)),
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MKARRAY_OLD(Actor, sound[0], sleByte, 8, VER(8), VER(36)),
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MKARRAY(Actor, sound[0], sleByte, 32, VER(37)),
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MKARRAY(Actor, animVariable[0], sleUint16, 8, VER(8)),
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