SCI/newgui: palette functions from SciGuiGfx now in SciGuiPalette

svn-id: r44698
This commit is contained in:
Martin Kiewitz 2009-10-06 16:14:40 +00:00
parent 855af31757
commit 14dfa5d7b0
13 changed files with 547 additions and 372 deletions

View File

@ -23,6 +23,7 @@
*
*/
#include "common/timer.h"
#include "common/util.h"
#include "sci/sci.h"
@ -30,6 +31,7 @@
#include "sci/tools.h"
#include "sci/gui/gui.h"
#include "sci/gui/gui_screen.h"
#include "sci/gui/gui_palette.h"
#include "sci/gui/gui_gfx.h"
#include "sci/gui/gui_windowmgr.h"
#include "sci/gui/gui_view.h"
@ -40,7 +42,11 @@ namespace Sci {
SciGui::SciGui(OSystem *system, EngineState *state, SciGuiScreen *screen)
: _system(system), _s(state), _screen(screen) {
_gfx = new SciGuiGfx(_system, _s, _screen);
_picNotValid = 0;
_sysTicks = 0;
_palette = new SciGuiPalette(_system, _s, this, _screen);
_gfx = new SciGuiGfx(_system, _s, _screen, _palette);
_windowMgr = new SciGuiWindowMgr(_s, _gfx);
}
@ -48,22 +54,30 @@ SciGui::SciGui() {
}
SciGui::~SciGui() {
_system->getTimerManager()->removeTimerProc(&timerHandler);
}
void SciGui::init(bool oldGfxFunctions) {
_usesOldGfxFunctions = oldGfxFunctions;
void SciGui::init(bool usesOldGfxFunctions) {
_sysSpeed = 1000000 / 60;
Common::TimerManager *tm = _system->getTimerManager();
tm->removeTimerProc(&timerHandler);
tm->installTimerProc(&timerHandler, _sysSpeed, this);
}
void SciGui::timerHandler(void *ref) {
((SciGui *)ref)->_sysTicks++;
}
int16 SciGui::getTimeTicks() {
return _gfx->_sysTicks;
return _sysTicks;
}
void SciGui::wait(int16 ticks) {
uint32 waitto = _gfx->_sysTicks + ticks;
uint32 waitto = _sysTicks + ticks;
do {
//eventMgr->pollEvents();
_system->delayMillis(_gfx->_sysSpeed >> 11);
} while (_gfx->_sysTicks < waitto);
_system->delayMillis(_sysSpeed >> 11);
} while (_sysTicks < waitto);
}
void SciGui::setPort(uint16 portPtr) {
@ -256,12 +270,12 @@ void SciGui::drawPicture(GuiResourceId pictureId, uint16 style, uint16 flags, in
_screen->copyToScreen();
_gfx->SetPort(oldPort);
_gfx->_picNotValid = true;
_picNotValid = true;
}
void SciGui::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo) {
_gfx->drawCel(viewId, loopNo, celNo, leftPos, topPos, priority, paletteNo);
_gfx->setScreenPalette(&_screen->_sysPalette);
_palette->setOnScreen();
_screen->copyToScreen();
}
@ -329,22 +343,22 @@ void SciGui::graphRestoreBox(reg_t handle) {
}
void SciGui::paletteSet(int resourceNo, int flags) {
_gfx->SetResPalette(resourceNo, flags);
_palette->setFromResource(resourceNo, flags);
}
int16 SciGui::paletteFind(int r, int g, int b) {
return _gfx->MatchColor(&_screen->_sysPalette, r, g, b) & 0xFF;
return _palette->matchColor(&_palette->_sysPalette, r, g, b) & 0xFF;
}
void SciGui::paletteSetIntensity(int fromColor, int toColor, int intensity, bool setPalette) {
_gfx->PaletteSetIntensity(fromColor, toColor, intensity, &_screen->_sysPalette);
_palette->setIntensity(fromColor, toColor, intensity, &_palette->_sysPalette);
if (setPalette) {
_gfx->setScreenPalette(&_screen->_sysPalette);
_palette->setOnScreen();
}
}
void SciGui::paletteAnimate(int fromColor, int toColor, int speed) {
_gfx->PaletteAnimate(fromColor, toColor, speed);
_palette->animate(fromColor, toColor, speed);
}
int16 SciGui::onControl(byte screenMask, Common::Rect rect) {
@ -357,41 +371,39 @@ int16 SciGui::onControl(byte screenMask, Common::Rect rect) {
}
void SciGui::animate(reg_t listReference, bool cycle, int argc, reg_t *argv) {
bool old_picNotValid = _gfx->_picNotValid;
bool old_picNotValid = _picNotValid;
if (listReference.isNull()) {
_gfx->AnimateDisposeLastCast();
if (_gfx->_picNotValid) {
if (_picNotValid) {
//(this->*ShowPic)(_showMap, _showStyle);
_gfx->_picNotValid = false;
_picNotValid = 0;
}
return;
}
List *list = lookup_list(_s, listReference);
if (!list) {
if (!list)
error("kAnimate called with non-list as parameter");
}
if (cycle) {
if (cycle)
_gfx->AnimateInvoke(list, argc, argv);
}
GuiPort *oldPort = _gfx->SetPort((GuiPort *)_windowMgr->_picWind);
_gfx->AnimateDisposeLastCast();
_gfx->AnimateFill();
_gfx->AnimateSort();
// _gfx->AnimateSort();
if (old_picNotValid) {
_gfx->AnimateUpdate();
}
_gfx->AnimateDrawCels();
if (_gfx->_picNotValid) {
if (_picNotValid) {
//(this->*ShowPic)(_showMap, _showStyle);
_gfx->_picNotValid = false;
_picNotValid = 0;
}
//_gfx->AnimateUpdateScreen();
@ -402,7 +414,36 @@ void SciGui::animate(reg_t listReference, bool cycle, int argc, reg_t *argv) {
}
void SciGui::addToPicList(reg_t listReference, int argc, reg_t *argv) {
// FIXME: port over from gregs engine
List *list;
Common::List<GuiAnimateList> *sortedList;
_gfx->SetPort((GuiPort *)_windowMgr->_picWind);
list = lookup_list(_s, listReference);
if (!list)
error("kAddToPic called with non-list as parameter");
sortedList = _gfx->AnimateMakeSortedList(list);
// uint16 szList = list.getSize();
// HEAPHANDLE*arrObj = new HEAPHANDLE[szList];
// int16*arrY = new int16[szList];
// HEAPHANDLE hnode = list.getFirst();
// sciNode1*pnode;
//
// for (int i = 0; i < szList; i++) {
// pnode = (sciNode1*)heap2Ptr(hnode);
// obj.set(pnode->value);
// arrY[i] = obj.getProperty(3);
//arrZ[i] = obj.getProperty(
// arrObj[i] = pnode->value;
// hnode = pnode->next;
// }
// animSort(arrObj, arrY, szList);
_picNotValid = 2;
delete sortedList;
}
void SciGui::addToPicView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control) {

View File

@ -31,6 +31,7 @@
namespace Sci {
class SciGuiScreen;
class SciGuiPalette;
class SciGuiGfx;
class SciGuiresources;
class SciGuiWindowMgr;
@ -43,7 +44,7 @@ public:
// FIXME: Don't store EngineState
virtual void resetEngineState(EngineState *s) { _s = s; }
virtual void init(bool oldGfxFunctions);
virtual void init(bool usesOldGfxFunctions);
virtual int16 getTimeTicks();
virtual void wait(int16 ticks);
@ -89,14 +90,20 @@ public:
virtual void moveCursor(int16 x, int16 y, int16 scaleFactor = 1);
void moveCursor(Common::Point p, int16 scaleFactor = 1) { moveCursor(p.x, p.y, scaleFactor); }
int _picNotValid; // possible values 0, 1 and 2
private:
static void timerHandler(void*ref);
OSystem *_system;
EngineState *_s;
SciGuiScreen *_screen;
SciGuiPalette *_palette;
SciGuiGfx *_gfx;
SciGuiresources *_resources;
SciGuiWindowMgr *_windowMgr;
bool _usesOldGfxFunctions;
uint32 _sysTicks;
int32 _sysSpeed; // ticker timer in ms
};
} // End of namespace Sci

View File

@ -23,7 +23,6 @@
*
*/
#include "common/timer.h"
#include "common/util.h"
#include "graphics/primitives.h"
@ -34,19 +33,17 @@
#include "sci/gui/gui_picture.h"
#include "sci/gui/gui_view.h"
#include "sci/gui/gui_screen.h"
#include "sci/gui/gui_palette.h"
#include "sci/gui/gui_gfx.h"
namespace Sci {
SciGuiGfx::SciGuiGfx(OSystem *system, EngineState *state, SciGuiScreen *screen)
: _system(system), _s(state), _screen(screen) {
SciGuiGfx::SciGuiGfx(OSystem *system, EngineState *state, SciGuiScreen *screen, SciGuiPalette *palette)
: _system(system), _s(state), _screen(screen), _palette(palette) {
init();
initPalette();
initTimer();
}
SciGuiGfx::~SciGuiGfx() {
_system->getTimerManager()->removeTimerProc(&timerHandler);
}
void SciGuiGfx::init() {
@ -54,8 +51,6 @@ void SciGuiGfx::init() {
_textFonts = NULL; _textFontsCount = 0;
_textColors = NULL; _textColorsCount = 0;
_picNotValid = false;
_mainPort = mallocPort();
SetPort(_mainPort);
OpenPort(_mainPort);
@ -70,49 +65,6 @@ void SciGuiGfx::init() {
// heapClearPtr(theMenuBarH);
// _theMenuBar = (Common::Rect *)heap2Ptr(theMenuBarH);
// *_theMenuBar = Common::Rect(_gfx->RGetPort()->rect.right, 10);
_sysTicks = 0;
}
void SciGuiGfx::initPalette() {
int16 i;
for (i = 0; i < 256; i++) {
_screen->_sysPalette.colors[i].used = 0;
_screen->_sysPalette.colors[i].r = 0;
_screen->_sysPalette.colors[i].g = 0;
_screen->_sysPalette.colors[i].b = 0;
_screen->_sysPalette.intensity[i] = 100;
_screen->_sysPalette.mapping[i] = i;
}
_screen->_sysPalette.colors[0].used = 1;
_screen->_sysPalette.colors[255].used = 1;
_screen->_sysPalette.colors[255].r = 255;
_screen->_sysPalette.colors[255].g = 255;
_screen->_sysPalette.colors[255].b = 255;
// Load default palette from resource 999
if (!SetResPalette(999, 2)) {
// if not found, we try to set amiga palette
if (!SetAmigaPalette()) {
// if that also doesnt work out, set EGA palette
SetEGApalette();
}
};
// Init _clrPowers used in MatchColor
for(i = 0; i < 256; i++)
_clrPowers[i] = i*i;
}
void SciGuiGfx::initTimer() {
_sysSpeed = 1000000 / 60;
Common::TimerManager *tm = _system->getTimerManager();
tm->removeTimerProc(&timerHandler);
tm->installTimerProc(&timerHandler, _sysSpeed, this);
}
void SciGuiGfx::timerHandler(void *ref) {
((SciGuiGfx *)ref)->_sysTicks++;
}
GuiPort *SciGuiGfx::mallocPort() {
@ -122,166 +74,6 @@ GuiPort *SciGuiGfx::mallocPort() {
return newPort;
}
// Will try to set amiga palette by using "spal" file. If not found, we return false
bool SciGuiGfx::SetAmigaPalette() {
Common::File file;
int curColor, byte1, byte2;
if (file.open("spal")) {
for (curColor = 0; curColor < 32; curColor++) {
byte1 = file.readByte();
byte2 = file.readByte();
if ((byte1 == EOF) || (byte2 == EOF))
error("Amiga palette file ends prematurely");
_screen->_sysPalette.colors[curColor].used = 1;
_screen->_sysPalette.colors[curColor].r = (byte1 & 0x0F) * 0x11;
_screen->_sysPalette.colors[curColor].g = ((byte2 & 0xF0) >> 4) * 0x11;
_screen->_sysPalette.colors[curColor].b = (byte2 & 0x0F) * 0x11;
}
file.close();
return true;
}
return false;
}
void SciGuiGfx::SetEGApalette() {
int i;
_screen->_sysPalette.colors[1].r = 0x000; _screen->_sysPalette.colors[1].g = 0x000; _screen->_sysPalette.colors[1].b = 0x0AA;
_screen->_sysPalette.colors[2].r = 0x000; _screen->_sysPalette.colors[2].g = 0x0AA; _screen->_sysPalette.colors[2].b = 0x000;
_screen->_sysPalette.colors[3].r = 0x000; _screen->_sysPalette.colors[3].g = 0x0AA; _screen->_sysPalette.colors[3].b = 0x0AA;
_screen->_sysPalette.colors[4].r = 0x0AA; _screen->_sysPalette.colors[4].g = 0x000; _screen->_sysPalette.colors[4].b = 0x000;
_screen->_sysPalette.colors[5].r = 0x0AA; _screen->_sysPalette.colors[5].g = 0x000; _screen->_sysPalette.colors[5].b = 0x0AA;
_screen->_sysPalette.colors[6].r = 0x0AA; _screen->_sysPalette.colors[6].g = 0x055; _screen->_sysPalette.colors[6].b = 0x000;
_screen->_sysPalette.colors[7].r = 0x0AA; _screen->_sysPalette.colors[7].g = 0x0AA; _screen->_sysPalette.colors[7].b = 0x0AA;
_screen->_sysPalette.colors[8].r = 0x055; _screen->_sysPalette.colors[8].g = 0x055; _screen->_sysPalette.colors[8].b = 0x055;
_screen->_sysPalette.colors[9].r = 0x055; _screen->_sysPalette.colors[9].g = 0x055; _screen->_sysPalette.colors[9].b = 0x0FF;
_screen->_sysPalette.colors[10].r = 0x055; _screen->_sysPalette.colors[10].g = 0x0FF; _screen->_sysPalette.colors[10].b = 0x055;
_screen->_sysPalette.colors[11].r = 0x055; _screen->_sysPalette.colors[11].g = 0x0FF; _screen->_sysPalette.colors[11].b = 0x0FF;
_screen->_sysPalette.colors[12].r = 0x0FF; _screen->_sysPalette.colors[12].g = 0x055; _screen->_sysPalette.colors[12].b = 0x055;
_screen->_sysPalette.colors[13].r = 0x0FF; _screen->_sysPalette.colors[13].g = 0x055; _screen->_sysPalette.colors[13].b = 0x0FF;
_screen->_sysPalette.colors[14].r = 0x0FF; _screen->_sysPalette.colors[14].g = 0x0FF; _screen->_sysPalette.colors[14].b = 0x055;
_screen->_sysPalette.colors[15].r = 0x0FF; _screen->_sysPalette.colors[15].g = 0x0FF; _screen->_sysPalette.colors[15].b = 0x0FF;
for (i = 0; i <= 15; i++) {
_screen->_sysPalette.colors[i].used = 1;
}
for (i = 16; i <= 254; i++) {
_screen->_sysPalette.colors[i].r = 200;
_screen->_sysPalette.colors[i].used = 1;
}
setScreenPalette(&_screen->_sysPalette);
}
bool SciGuiGfx::SetResPalette(int16 resourceNo, int16 flag) {
Resource *palResource = _s->resMan->findResource(ResourceId(kResourceTypePalette, resourceNo), 0);
GuiPalette palette;
if (palResource) {
CreatePaletteFromData(palResource->data, &palette);
SetPalette(&palette, 2);
return true;
}
return false;
}
void SciGuiGfx::SetPalette(GuiPalette *sciPal, int16 flag) {
uint32 systime = _screen->_sysPalette.timestamp;
if (flag == 2 || sciPal->timestamp != systime) {
MergePalettes(sciPal, &_screen->_sysPalette, flag);
sciPal->timestamp = _screen->_sysPalette.timestamp;
if (_picNotValid == 0 && systime != _screen->_sysPalette.timestamp)
setScreenPalette(&_screen->_sysPalette);
}
}
void SciGuiGfx::MergePalettes(GuiPalette *pFrom, GuiPalette *pTo, uint16 flag) {
uint16 res;
int i,j;
// colors 0 (black) and 255 (white) are not affected by merging
for (i = 1 ; i < 255; i++) {
if (!pFrom->colors[i].used)// color is not used - so skip it
continue;
// forced palette merging or dest color is not used yet
if (flag == 2 || (!pTo->colors[i].used)) {
pTo->colors[i].used = pFrom->colors[i].used;
pTo->colors[i].r = pFrom->colors[i].r;
pTo->colors[i].g = pFrom->colors[i].g;
pTo->colors[i].b = pFrom->colors[i].b;
pFrom->mapping[i] = i;
continue;
}
// check if exact color could be matched
res = MatchColor(pTo, pFrom->colors[i].r, pFrom->colors[i].g, pFrom->colors[i].b);
if (res & 0x8000) { // exact match was found
pFrom->mapping[i] = res & 0xFF;
continue;
}
// no exact match - see if there is an unused color
for (j = 1; j < 256; j++)
if (!pTo->colors[j].used) {
pTo->colors[j].used = pFrom->colors[i].used;
pTo->colors[j].r = pFrom->colors[i].r;
pTo->colors[j].g = pFrom->colors[i].g;
pTo->colors[j].b = pFrom->colors[i].b;
pFrom->mapping[i] = j;
break;
}
// if still no luck - set an approximate color
if (j == 256) {
pFrom->mapping[i] = res & 0xFF;
pTo->colors[res & 0xFF].used |= 0x10;
}
}
pTo->timestamp = _sysTicks;
}
uint16 SciGuiGfx::MatchColor(GuiPalette*pPal, byte r, byte g, byte b) {
byte found = 0xFF;
int diff = 0x2FFFF, cdiff;
int16 dr,dg,db;
for (int i = 0; i < 256; i++) {
if ((!pPal->colors[i].used))
continue;
dr = pPal->colors[i].r - r;
dg = pPal->colors[i].g - g;
db = pPal->colors[i].b - b;
// minimum squares match
cdiff = _clrPowers[ABS(dr)] + _clrPowers[ABS(dg)] + _clrPowers[ABS(db)];
// minimum sum match (Sierra's)
// cdiff = ABS(dr) + ABS(dg) + ABS(db);
if (cdiff < diff) {
if (cdiff == 0)
return i | 0x8000; // setting this flag to indicate exact match
found = i;
diff = cdiff;
}
}
return found;
}
void SciGuiGfx::setScreenPalette(GuiPalette*pal) {
if (pal != &_screen->_sysPalette)
memcpy(&_screen->_sysPalette,pal,sizeof(GuiPalette));
// just copy palette to system
byte bpal[4 * 256];
// Get current palette, update it and put back
_system->grabPalette(bpal, 0, 256);
for (int16 i = 0; i < 256; i++) {
if (!pal->colors[i].used)
continue;
bpal[i * 4] = pal->colors[i].r * pal->intensity[i] / 100;
bpal[i * 4 + 1] = pal->colors[i].g * pal->intensity[i] / 100;
bpal[i * 4 + 2] = pal->colors[i].b * pal->intensity[i] / 100;
bpal[i * 4 + 3] = 100;
}
_system->setPalette(bpal, 0, 256);
}
void SciGuiGfx::getSysPalette(GuiPalette*pal) {
if (pal != &_screen->_sysPalette)
memcpy(pal, &_screen->_sysPalette,sizeof(GuiPalette));
}
GuiPort *SciGuiGfx::SetPort(GuiPort *newPort) {
GuiPort *oldPort = _curPort;
_curPort = newPort;
@ -890,6 +682,7 @@ const byte pattern_Circles[8][15] = {
};
// TODO: perhaps this is a better way to set the pattern_Textures array below?
// in that case one would need to adjust bits of secondary table. Bit 256 is ignored by original interpreter
#if 0
const byte patternTextures[32 * 2] = {
0x04, 0x29, 0x40, 0x24, 0x09, 0x41, 0x25, 0x45,
@ -1169,16 +962,19 @@ void SciGuiGfx::Pic_Fill(int16 x, int16 y, byte color, byte prio, byte control)
void SciGuiGfx::drawPicture(GuiResourceId pictureId, uint16 style, bool addToFlag, GuiResourceId paletteId) {
SciGuiPicture *picture;
picture = new SciGuiPicture(_s, this, _screen, pictureId);
picture = new SciGuiPicture(_s, this, _screen, _palette, pictureId);
// do we add to a picture? if not -> clear screen
if (!addToFlag) {
ClearScreen(0);
if (_s->resMan->isVGA())
ClearScreen(0);
else
ClearScreen(15);
}
picture->draw(style, addToFlag, paletteId);
}
void SciGuiGfx::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo) {
SciGuiView *view = new SciGuiView(_s->resMan, _screen, viewId);
SciGuiView *view = new SciGuiView(_s->resMan, _screen, _palette, viewId);
Common::Rect rect(0, 0);
Common::Rect clipRect(0, 0);
if (view) {
@ -1191,11 +987,6 @@ void SciGuiGfx::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo
if (clipRect.isEmpty()) // nothing to draw
return;
if (view->hasEmbeddedPal()) {
// Merge view palette in...
SetPalette(view->getPalette(), 1);
}
Common::Rect clipRectTranslated = clipRect;
OffsetRect(clipRectTranslated);
view->draw(rect, clipRect, clipRectTranslated, loopNo, celNo, priority, paletteNo);
@ -1205,42 +996,6 @@ void SciGuiGfx::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo
}
}
void SciGuiGfx::PaletteSetIntensity(int fromColor, int toColor, int intensity, GuiPalette *destPalette) {
memset(destPalette->intensity + fromColor, intensity, toColor - fromColor);
}
void SciGuiGfx::PaletteAnimate(byte fromColor, byte toColor, int speed) {
GuiColor col;
int len = toColor - fromColor - 1;
uint32 now = _sysTicks;
// search for sheduled animations with the same 'from' value
int sz = _palSchedules.size();
for (int i = 0; i < sz; i++) {
if (_palSchedules[i].from == fromColor) {
if (_palSchedules[i].schedule < now) {
if (speed > 0) {
col = _screen->_sysPalette.colors[fromColor];
memmove(&_screen->_sysPalette.colors[fromColor], &_screen->_sysPalette.colors[fromColor + 1], len * sizeof(GuiColor));
_screen->_sysPalette.colors[toColor - 1] = col;
} else {
col = _screen->_sysPalette.colors[toColor - 1];
memmove(&_screen->_sysPalette.colors[fromColor + 1], &_screen->_sysPalette.colors[fromColor], len * sizeof(GuiColor));
_screen->_sysPalette.colors[fromColor] = col;
}
// removing schedule
_palSchedules.remove_at(i);
}
setScreenPalette(&_screen->_sysPalette);
return;
}
}
// adding a new schedule
GuiPalSchedule sched;
sched.from = fromColor;
sched.schedule = now + ABS(speed);
_palSchedules.push_back(sched);
}
int16 SciGuiGfx::onControl(uint16 screenMask, Common::Rect rect) {
Common::Rect outRect(rect.left, rect.top, rect.right, rect.bottom);
int16 x, y;
@ -1303,7 +1058,39 @@ void SciGuiGfx::AnimateInvoke(List *list, int argc, reg_t *argv) {
void SciGuiGfx::AnimateFill() {
}
void SciGuiGfx::AnimateSort() {
Common::List<GuiAnimateList> *SciGuiGfx::AnimateMakeSortedList(List *list) {
SegManager *segMan = _s->_segMan;
Common::List<GuiAnimateList> *sortedList = new Common::List<GuiAnimateList>;
GuiAnimateList listHelper;
reg_t curAddress = list->first;
Node *curNode = lookup_node(_s, curAddress);
reg_t curObject;
// First convert the given List to Common::List
while (curNode) {
curObject = curNode->value;
listHelper.address = curAddress;
listHelper.y = (int16)GET_SEL32V(curObject, y);
listHelper.z = (int16)GET_SEL32V(curObject, z);
sortedList->push_back(listHelper);
curAddress = curNode->succ;
curNode = lookup_node(_s, curAddress);
}
// Now do a bubble sort on this Common::List
if (sortedList->size() < 2)
return sortedList;
sortedList->begin();
// Common::List<ExecStack>::iterator iter;
// for (iter = s->_executionStack.begin();
// iter != s->_executionStack.end(); ++iter) {
// ExecStack &es = *iter;
return sortedList;
}
void SciGuiGfx::AnimateUpdate() {
@ -1330,7 +1117,7 @@ void SciGuiGfx::SetNowSeen(reg_t objectReference) {
}
// now get cel rectangle
view = new SciGuiView(_s->resMan, _screen, viewId);
view = new SciGuiView(_s->resMan, _screen, _palette, viewId);
view->getCelRect(loopNo, celNo, x, y, z, &celRect);
// TODO: sometimes loop is negative. Check what it means

View File

@ -35,30 +35,20 @@ namespace Sci {
#define SCI_PATTERN_CODE_PENSIZE 0x07
class SciGuiScreen;
class SciGuiPalette;
class SciGuiFont;
class SciGuiPicture;
class SciGuiView;
class SciGuiGfx {
public:
SciGuiGfx(OSystem *system, EngineState *state, SciGuiScreen *screen);
SciGuiGfx(OSystem *system, EngineState *state, SciGuiScreen *screen, SciGuiPalette *palette);
~SciGuiGfx();
void init(void);
void initPalette();
void initTimer();
static void timerHandler(void*ref);
GuiPort *mallocPort ();
byte *GetSegment(byte seg);
void ResetScreen();
bool SetAmigaPalette();
void SetEGApalette();
bool SetResPalette(int16 resourceNo, int16 flag);
void SetPalette(GuiPalette *sciPal, int16 flag);
void MergePalettes(GuiPalette *pFrom, GuiPalette *pTo, uint16 flag);
uint16 MatchColor(GuiPalette *pPal, byte r, byte g, byte b);
void setScreenPalette(GuiPalette *pal);
void getSysPalette(GuiPalette *pal);
GuiPort *SetPort(GuiPort *port);
GuiPort *GetPort();
@ -114,14 +104,11 @@ public:
void drawPicture(GuiResourceId pictureId, uint16 style, bool addToFlag, GuiResourceId paletteId);
void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo);
void PaletteSetIntensity(int fromColor, int toColor, int intensity, GuiPalette *destPalette);
void PaletteAnimate(byte fromColor, byte toColor, int speed);
int16 onControl(uint16 screenMask, Common::Rect rect);
void AnimateDisposeLastCast();
void AnimateInvoke(List *list, int argc, reg_t *argv);
void AnimateFill();
void AnimateSort();
Common::List<GuiAnimateList> *AnimateMakeSortedList(List *list);
void AnimateUpdate();
void AnimateDrawCels();
void AnimateRestoreAndDelete();
@ -129,10 +116,6 @@ public:
GuiPort *_menuPort;
Common::Rect _menuRect;
uint32 _sysTicks;
int32 _sysSpeed; // ticker timer in ms
bool _picNotValid;
private:
int16 TextCodeProcessing(const char *&text, GuiResourceId orgFontId, int16 orgPenColor);
@ -145,6 +128,7 @@ private:
OSystem *_system;
EngineState *_s;
SciGuiScreen *_screen;
SciGuiPalette *_palette;
Common::Rect _bounds;
GuiPort *_mainPort;

View File

@ -71,6 +71,12 @@ struct GuiWindow : public GuiPort {
}
};
struct GuiAnimateList {
reg_t address;
int16 y;
int16 z;
};
struct GuiCast {
uint16 view;
uint16 loop;
@ -108,53 +114,6 @@ enum {
GFX_REMOVEVIEW = 0x80
};
#define SCI_PAL_FORMAT_CONSTANT 1
#define SCI_PAL_FORMAT_VARIABLE 0
static inline void CreatePaletteFromData(byte *data, GuiPalette *paletteOut) {
int palFormat = 0;
int palOffset = 0;
int palColorStart = 0;
int palColorCount = 0;
int colorNo = 0;
memset(paletteOut, 0, sizeof(GuiPalette));
// Setup default mapping
for (colorNo = 0; colorNo < 256; colorNo++) {
paletteOut->mapping[colorNo] = colorNo;
}
if (data[0] == 0 && data[1] == 1) {
// SCI0/SCI1 palette
palFormat = SCI_PAL_FORMAT_VARIABLE; // CONSTANT;
palOffset = 260;
palColorStart = 0; palColorCount = 256;
//memcpy(&paletteOut->mapping, data, 256);
} else {
// SCI1.1 palette
palFormat = data[32];
palOffset = 37;
palColorStart = READ_LE_UINT16(data + 25); palColorCount = READ_LE_UINT16(data + 29);
}
switch (palFormat) {
case SCI_PAL_FORMAT_CONSTANT:
for (colorNo = palColorStart; colorNo < palColorStart + palColorCount; colorNo++) {
paletteOut->colors[colorNo].used = 1;
paletteOut->colors[colorNo].r = data[palOffset++];
paletteOut->colors[colorNo].g = data[palOffset++];
paletteOut->colors[colorNo].b = data[palOffset++];
}
break;
case SCI_PAL_FORMAT_VARIABLE:
for (colorNo = palColorStart; colorNo < palColorStart + palColorCount; colorNo++) {
paletteOut->colors[colorNo].used = data[palOffset++];
paletteOut->colors[colorNo].r = data[palOffset++];
paletteOut->colors[colorNo].g = data[palOffset++];
paletteOut->colors[colorNo].b = data[palOffset++];
}
break;
}
}
} // End of namespace Sci
#endif

View File

@ -0,0 +1,307 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/timer.h"
#include "common/util.h"
#include "sci/sci.h"
#include "sci/engine/state.h"
#include "sci/tools.h"
#include "sci/gui/gui_screen.h"
#include "sci/gui/gui_palette.h"
namespace Sci {
SciGuiPalette::SciGuiPalette(OSystem *system, EngineState *state, SciGui *gui, SciGuiScreen *screen)
: _system(system), _s(state), _gui(gui), _screen(screen) {
init();
}
SciGuiPalette::~SciGuiPalette() {
}
void SciGuiPalette::init() {
int16 i;
for (i = 0; i < 256; i++) {
_sysPalette.colors[i].used = 0;
_sysPalette.colors[i].r = 0;
_sysPalette.colors[i].g = 0;
_sysPalette.colors[i].b = 0;
_sysPalette.intensity[i] = 100;
_sysPalette.mapping[i] = i;
}
_sysPalette.colors[0].used = 1;
_sysPalette.colors[255].used = 1;
_sysPalette.colors[255].r = 255;
_sysPalette.colors[255].g = 255;
_sysPalette.colors[255].b = 255;
// Load default palette from resource 999
if (!setFromResource(999, 2)) {
// if not found, we try to set amiga palette
if (!setAmiga()) {
// if that also doesnt work out, set EGA palette
setEGA();
}
};
// Init _clrPowers used in MatchColor
for(i = 0; i < 256; i++)
_clrPowers[i] = i*i;
}
#define SCI_PAL_FORMAT_CONSTANT 1
#define SCI_PAL_FORMAT_VARIABLE 0
void SciGuiPalette::createFromData(byte *data, GuiPalette *paletteOut) {
int palFormat = 0;
int palOffset = 0;
int palColorStart = 0;
int palColorCount = 0;
int colorNo = 0;
memset(paletteOut, 0, sizeof(GuiPalette));
// Setup default mapping
for (colorNo = 0; colorNo < 256; colorNo++) {
paletteOut->mapping[colorNo] = colorNo;
}
if (data[0] == 0 && data[1] == 1) {
// SCI0/SCI1 palette
palFormat = SCI_PAL_FORMAT_VARIABLE; // CONSTANT;
palOffset = 260;
palColorStart = 0; palColorCount = 256;
//memcpy(&paletteOut->mapping, data, 256);
} else {
// SCI1.1 palette
palFormat = data[32];
palOffset = 37;
palColorStart = READ_LE_UINT16(data + 25); palColorCount = READ_LE_UINT16(data + 29);
}
switch (palFormat) {
case SCI_PAL_FORMAT_CONSTANT:
for (colorNo = palColorStart; colorNo < palColorStart + palColorCount; colorNo++) {
paletteOut->colors[colorNo].used = 1;
paletteOut->colors[colorNo].r = data[palOffset++];
paletteOut->colors[colorNo].g = data[palOffset++];
paletteOut->colors[colorNo].b = data[palOffset++];
}
break;
case SCI_PAL_FORMAT_VARIABLE:
for (colorNo = palColorStart; colorNo < palColorStart + palColorCount; colorNo++) {
paletteOut->colors[colorNo].used = data[palOffset++];
paletteOut->colors[colorNo].r = data[palOffset++];
paletteOut->colors[colorNo].g = data[palOffset++];
paletteOut->colors[colorNo].b = data[palOffset++];
}
break;
}
}
// Will try to set amiga palette by using "spal" file. If not found, we return false
bool SciGuiPalette::setAmiga() {
Common::File file;
int curColor, byte1, byte2;
if (file.open("spal")) {
for (curColor = 0; curColor < 32; curColor++) {
byte1 = file.readByte();
byte2 = file.readByte();
if ((byte1 == EOF) || (byte2 == EOF))
error("Amiga palette file ends prematurely");
_sysPalette.colors[curColor].used = 1;
_sysPalette.colors[curColor].r = (byte1 & 0x0F) * 0x11;
_sysPalette.colors[curColor].g = ((byte2 & 0xF0) >> 4) * 0x11;
_sysPalette.colors[curColor].b = (byte2 & 0x0F) * 0x11;
}
file.close();
return true;
}
return false;
}
void SciGuiPalette::setEGA() {
int i;
_sysPalette.colors[1].r = 0x000; _sysPalette.colors[1].g = 0x000; _sysPalette.colors[1].b = 0x0AA;
_sysPalette.colors[2].r = 0x000; _sysPalette.colors[2].g = 0x0AA; _sysPalette.colors[2].b = 0x000;
_sysPalette.colors[3].r = 0x000; _sysPalette.colors[3].g = 0x0AA; _sysPalette.colors[3].b = 0x0AA;
_sysPalette.colors[4].r = 0x0AA; _sysPalette.colors[4].g = 0x000; _sysPalette.colors[4].b = 0x000;
_sysPalette.colors[5].r = 0x0AA; _sysPalette.colors[5].g = 0x000; _sysPalette.colors[5].b = 0x0AA;
_sysPalette.colors[6].r = 0x0AA; _sysPalette.colors[6].g = 0x055; _sysPalette.colors[6].b = 0x000;
_sysPalette.colors[7].r = 0x0AA; _sysPalette.colors[7].g = 0x0AA; _sysPalette.colors[7].b = 0x0AA;
_sysPalette.colors[8].r = 0x055; _sysPalette.colors[8].g = 0x055; _sysPalette.colors[8].b = 0x055;
_sysPalette.colors[9].r = 0x055; _sysPalette.colors[9].g = 0x055; _sysPalette.colors[9].b = 0x0FF;
_sysPalette.colors[10].r = 0x055; _sysPalette.colors[10].g = 0x0FF; _sysPalette.colors[10].b = 0x055;
_sysPalette.colors[11].r = 0x055; _sysPalette.colors[11].g = 0x0FF; _sysPalette.colors[11].b = 0x0FF;
_sysPalette.colors[12].r = 0x0FF; _sysPalette.colors[12].g = 0x055; _sysPalette.colors[12].b = 0x055;
_sysPalette.colors[13].r = 0x0FF; _sysPalette.colors[13].g = 0x055; _sysPalette.colors[13].b = 0x0FF;
_sysPalette.colors[14].r = 0x0FF; _sysPalette.colors[14].g = 0x0FF; _sysPalette.colors[14].b = 0x055;
_sysPalette.colors[15].r = 0x0FF; _sysPalette.colors[15].g = 0x0FF; _sysPalette.colors[15].b = 0x0FF;
for (i = 0; i <= 15; i++) {
_sysPalette.colors[i].used = 1;
}
for (i = 16; i <= 254; i++) {
_sysPalette.colors[i].r = 200;
_sysPalette.colors[i].used = 1;
}
setOnScreen();
}
bool SciGuiPalette::setFromResource(int16 resourceNo, int16 flag) {
Resource *palResource = _s->resMan->findResource(ResourceId(kResourceTypePalette, resourceNo), 0);
GuiPalette palette;
if (palResource) {
createFromData(palResource->data, &palette);
set(&palette, 2);
return true;
}
return false;
}
void SciGuiPalette::set(GuiPalette *sciPal, int16 flag) {
uint32 systime = _sysPalette.timestamp;
if (flag == 2 || sciPal->timestamp != systime) {
merge(sciPal, &_sysPalette, flag);
sciPal->timestamp = _sysPalette.timestamp;
if (_gui->_picNotValid == 0 && systime != _sysPalette.timestamp)
setOnScreen();
}
}
void SciGuiPalette::merge(GuiPalette *pFrom, GuiPalette *pTo, uint16 flag) {
uint16 res;
int i,j;
// colors 0 (black) and 255 (white) are not affected by merging
for (i = 1 ; i < 255; i++) {
if (!pFrom->colors[i].used)// color is not used - so skip it
continue;
// forced palette merging or dest color is not used yet
if (flag == 2 || (!pTo->colors[i].used)) {
pTo->colors[i].used = pFrom->colors[i].used;
pTo->colors[i].r = pFrom->colors[i].r;
pTo->colors[i].g = pFrom->colors[i].g;
pTo->colors[i].b = pFrom->colors[i].b;
pFrom->mapping[i] = i;
continue;
}
// check if exact color could be matched
res = matchColor(pTo, pFrom->colors[i].r, pFrom->colors[i].g, pFrom->colors[i].b);
if (res & 0x8000) { // exact match was found
pFrom->mapping[i] = res & 0xFF;
continue;
}
// no exact match - see if there is an unused color
for (j = 1; j < 256; j++)
if (!pTo->colors[j].used) {
pTo->colors[j].used = pFrom->colors[i].used;
pTo->colors[j].r = pFrom->colors[i].r;
pTo->colors[j].g = pFrom->colors[i].g;
pTo->colors[j].b = pFrom->colors[i].b;
pFrom->mapping[i] = j;
break;
}
// if still no luck - set an approximate color
if (j == 256) {
pFrom->mapping[i] = res & 0xFF;
pTo->colors[res & 0xFF].used |= 0x10;
}
}
pTo->timestamp = _gui->getTimeTicks();
}
uint16 SciGuiPalette::matchColor(GuiPalette*pPal, byte r, byte g, byte b) {
byte found = 0xFF;
int diff = 0x2FFFF, cdiff;
int16 dr,dg,db;
for (int i = 0; i < 256; i++) {
if ((!pPal->colors[i].used))
continue;
dr = pPal->colors[i].r - r;
dg = pPal->colors[i].g - g;
db = pPal->colors[i].b - b;
// minimum squares match
cdiff = _clrPowers[ABS(dr)] + _clrPowers[ABS(dg)] + _clrPowers[ABS(db)];
// minimum sum match (Sierra's)
// cdiff = ABS(dr) + ABS(dg) + ABS(db);
if (cdiff < diff) {
if (cdiff == 0)
return i | 0x8000; // setting this flag to indicate exact match
found = i;
diff = cdiff;
}
}
return found;
}
void SciGuiPalette::getSys(GuiPalette*pal) {
if (pal != &_sysPalette)
memcpy(pal, &_sysPalette,sizeof(GuiPalette));
}
void SciGuiPalette::setOnScreen() {
// if (pal != &_sysPalette)
// memcpy(&_sysPalette,pal,sizeof(GuiPalette));
_screen->setPalette(&_sysPalette);
}
void SciGuiPalette::setIntensity(int fromColor, int toColor, int intensity, GuiPalette *destPalette) {
memset(destPalette->intensity + fromColor, intensity, toColor - fromColor);
}
void SciGuiPalette::animate(byte fromColor, byte toColor, int speed) {
GuiColor col;
int len = toColor - fromColor - 1;
uint32 now = _gui->getTimeTicks();
// search for sheduled animations with the same 'from' value
int sz = _palSchedules.size();
for (int i = 0; i < sz; i++) {
if (_palSchedules[i].from == fromColor) {
if (_palSchedules[i].schedule < now) {
if (speed > 0) {
col = _sysPalette.colors[fromColor];
memmove(&_sysPalette.colors[fromColor], &_sysPalette.colors[fromColor + 1], len * sizeof(GuiColor));
_sysPalette.colors[toColor - 1] = col;
} else {
col = _sysPalette.colors[toColor - 1];
memmove(&_sysPalette.colors[fromColor + 1], &_sysPalette.colors[fromColor], len * sizeof(GuiColor));
_sysPalette.colors[fromColor] = col;
}
// removing schedule
_palSchedules.remove_at(i);
}
setOnScreen();
return;
}
}
// adding a new schedule
GuiPalSchedule sched;
sched.from = fromColor;
sched.schedule = now + ABS(speed);
_palSchedules.push_back(sched);
}
} // End of namespace Sci

View File

@ -0,0 +1,71 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_GUI_PALETTE_H
#define SCI_GUI_PALETTE_H
#include "sci/gui/gui.h"
namespace Sci {
class SciGuiScreen;
class SciGuiPalette {
public:
SciGuiPalette(OSystem *system, EngineState *state, SciGui *gui, SciGuiScreen *screen);
~SciGuiPalette();
void init();
void createFromData(byte *data, GuiPalette *paletteOut);
bool setAmiga();
void setEGA();
bool setFromResource(int16 resourceNo, int16 flag);
void set(GuiPalette *sciPal, int16 flag);
void merge(GuiPalette *pFrom, GuiPalette *pTo, uint16 flag);
uint16 matchColor(GuiPalette *pPal, byte r, byte g, byte b);
void getSys(GuiPalette *pal);
void setOnScreen();
void setIntensity(int fromColor, int toColor, int intensity, GuiPalette *destPalette);
void animate(byte fromColor, byte toColor, int speed);
GuiPalette _sysPalette;
private:
OSystem *_system;
EngineState *_s;
SciGui *_gui;
SciGuiScreen *_screen;
uint16 _clrPowers[256];
GuiPalette *pPicPal;
Common::Array<GuiPalSchedule> _palSchedules;
};
} // End of namespace Sci
#endif

View File

@ -27,13 +27,14 @@
#include "sci/engine/state.h"
#include "sci/tools.h"
#include "sci/gui/gui_screen.h"
#include "sci/gui/gui_palette.h"
#include "sci/gui/gui_gfx.h"
#include "sci/gui/gui_picture.h"
namespace Sci {
SciGuiPicture::SciGuiPicture(EngineState *state, SciGuiGfx *gfx, SciGuiScreen *screen, GuiResourceId resourceId)
: _s(state), _gfx(gfx), _screen(screen), _resourceId(resourceId) {
SciGuiPicture::SciGuiPicture(EngineState *state, SciGuiGfx *gfx, SciGuiScreen *screen, SciGuiPalette *palette, GuiResourceId resourceId)
: _s(state), _gfx(gfx), _screen(screen), _palette(palette), _resourceId(resourceId) {
assert(resourceId != -1);
initData(resourceId);
}
@ -91,8 +92,8 @@ void SciGuiPicture::drawSci11Vga() {
GuiPalette palette;
// Create palette and set it
CreatePaletteFromData(inbuffer + palette_data_ptr, &palette);
_gfx->SetPalette(&palette, 2);
_palette->createFromData(inbuffer + palette_data_ptr, &palette);
_palette->set(&palette, 2);
// display Cel-data
if (has_view) {
@ -468,7 +469,7 @@ void SciGuiPicture::drawVectorData(byte *data, int dataSize) {
palette.colors[i].used = data[curPos++];
palette.colors[i].r = data[curPos++]; palette.colors[i].g = data[curPos++]; palette.colors[i].b = data[curPos++];
}
_gfx->SetPalette(&palette, 2);
_palette->set(&palette, 2);
break;
case PIC_OPX_VGA_EMBEDDED_VIEW: // draw cel
vectorGetAbsCoords(data, curPos, x, y);

View File

@ -32,7 +32,7 @@ namespace Sci {
class SciGuiPicture {
public:
SciGuiPicture(EngineState *state, SciGuiGfx *gfx, SciGuiScreen *screen, GuiResourceId resourceId);
SciGuiPicture(EngineState *state, SciGuiGfx *gfx, SciGuiScreen *screen, SciGuiPalette *palette, GuiResourceId resourceId);
~SciGuiPicture();
GuiResourceId getResourceId();
@ -54,6 +54,7 @@ private:
EngineState *_s;
SciGuiGfx *_gfx;
SciGuiScreen *_screen;
SciGuiPalette *_palette;
int16 _resourceId;
Resource *_resource;

View File

@ -199,6 +199,22 @@ void SciGuiScreen::restoreBitsScreen(Common::Rect rect, byte *&memoryPtr, byte *
}
}
void SciGuiScreen::setPalette(GuiPalette*pal) {
// just copy palette to system
byte bpal[4 * 256];
// Get current palette, update it and put back
_system->grabPalette(bpal, 0, 256);
for (int16 i = 0; i < 256; i++) {
if (!pal->colors[i].used)
continue;
bpal[i * 4] = pal->colors[i].r * pal->intensity[i] / 100;
bpal[i * 4 + 1] = pal->colors[i].g * pal->intensity[i] / 100;
bpal[i * 4 + 2] = pal->colors[i].b * pal->intensity[i] / 100;
bpal[i * 4 + 3] = 100;
}
_system->setPalette(bpal, 0, 256);
}
// Currently not really done, its supposed to be possible to only dither _visualScreen
void SciGuiScreen::dither() {
int y, x;

View File

@ -59,6 +59,8 @@ public:
void saveBits(Common::Rect rect, byte mask, byte *memoryPtr);
void restoreBits(byte *memoryPtr);
void setPalette(GuiPalette*pal);
void dither();
uint16 _width;
@ -68,8 +70,6 @@ public:
uint16 _displayHeight;
uint _displayPixels;
GuiPalette _sysPalette;
private:
void restoreBitsScreen(Common::Rect rect, byte *&memoryPtr, byte *screen);
void saveBitsScreen(Common::Rect rect, byte *screen, byte *&memoryPtr);

View File

@ -28,12 +28,13 @@
#include "sci/tools.h"
#include "sci/gui/gui_gfx.h"
#include "sci/gui/gui_screen.h"
#include "sci/gui/gui_palette.h"
#include "sci/gui/gui_view.h"
namespace Sci {
SciGuiView::SciGuiView(ResourceManager *resMan, SciGuiScreen *screen, GuiResourceId resourceId)
: _resMan(resMan), _screen(screen), _resourceId(resourceId) {
SciGuiView::SciGuiView(ResourceManager *resMan, SciGuiScreen *screen, SciGuiPalette *palette, GuiResourceId resourceId)
: _resMan(resMan), _screen(screen), _palette(palette), _resourceId(resourceId) {
assert(resourceId != -1);
initData(resourceId);
}
@ -82,7 +83,7 @@ void SciGuiView::initData(GuiResourceId resourceId) {
if (IsEGA) { // simple mapping for 16 colors
_EGAMapping = _resourceData + palOffset;
} else {
CreatePaletteFromData(&_resourceData[palOffset], &_palette);
_palette->createFromData(&_resourceData[palOffset], &_viewPalette);
_embeddedPal = true;
}
}
@ -141,7 +142,7 @@ void SciGuiView::initData(GuiResourceId resourceId) {
celSize = _resourceData[13];
if (palOffset) {
CreatePaletteFromData(&_resourceData[palOffset], &_palette);
_palette->createFromData(&_resourceData[palOffset], &_viewPalette);
_embeddedPal = true;
}
@ -344,7 +345,7 @@ byte *SciGuiView::getBitmap(GuiViewLoopNo loopNo, GuiViewCelNo celNo) {
}
void SciGuiView::draw(Common::Rect rect, Common::Rect clipRect, Common::Rect clipRectTranslated, GuiViewLoopNo loopNo, GuiViewCelNo celNo, byte priority, uint16 paletteNo) {
GuiPalette *palette = _embeddedPal ? &_palette : &_screen->_sysPalette;
GuiPalette *palette = _embeddedPal ? &_viewPalette : &_palette->_sysPalette;
sciViewCelInfo *celInfo = getCelInfo(loopNo, celNo);
byte *bitmap = getBitmap(loopNo, celNo);
int16 celHeight = celInfo->height, celWidth = celInfo->width;
@ -354,6 +355,11 @@ void SciGuiView::draw(Common::Rect rect, Common::Rect clipRect, Common::Rect cli
byte drawMask = priority == 255 ? SCI_SCREEN_MASK_VISUAL : SCI_SCREEN_MASK_VISUAL|SCI_SCREEN_MASK_PRIORITY;
int x, y;
if (_embeddedPal) {
// Merge view palette in...
_palette->set(&_viewPalette, 1);
}
width = MIN(clipRect.width(), celWidth);
height = MIN(clipRect.height(), celHeight);

View File

@ -47,11 +47,9 @@ struct sciViewLoopInfo {
class SciGuiView {
public:
SciGuiView(ResourceManager *resMan, SciGuiScreen *screen, GuiResourceId resourceId);
SciGuiView(ResourceManager *resMan, SciGuiScreen *screen, SciGuiPalette *palette, GuiResourceId resourceId);
~SciGuiView();
// TODO: Remove gfx reference after putting palette things into SciGuiScreen
GuiResourceId getResourceId();
int16 getWidth(GuiViewLoopNo loopNo, GuiViewCelNo celNo);
int16 getHeight(GuiViewLoopNo loopNo, GuiViewCelNo celNo);
@ -61,16 +59,13 @@ public:
byte *getBitmap(GuiViewLoopNo loopNo, GuiViewCelNo celNo);
void draw(Common::Rect rect, Common::Rect clipRect, Common::Rect clipRectTranslated, GuiViewLoopNo loopNo, GuiViewCelNo celNo, byte priority, uint16 paletteNo);
bool hasEmbeddedPal() const { return _embeddedPal; }
GuiPalette *getPalette() { return &_palette; }
private:
void initData(GuiResourceId resourceId);
void unpackCel(GuiViewLoopNo loopNo, GuiViewCelNo celNo, byte *outPtr, uint16 pixelCount);
ResourceManager *_resMan;
SciGuiScreen *_screen;
SciGuiPalette *_palette;
GuiResourceId _resourceId;
byte *_resourceData;
@ -78,7 +73,7 @@ private:
uint16 _loopCount;
sciViewLoopInfo *_loop;
bool _embeddedPal;
GuiPalette _palette;
GuiPalette _viewPalette;
const byte *_EGAMapping; // simple translation map for all 16 colors
};