From 14e3dd96e0b0f7617f307c5abe93dd6f74ad0b3e Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Sun, 24 Aug 2003 02:27:52 +0000 Subject: [PATCH] Ooops, inventory still needs to be clear when moving through inventory. svn-id: r9840 --- scumm/verbs.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/scumm/verbs.cpp b/scumm/verbs.cpp index 4922bdc435c..82cc289562a 100644 --- a/scumm/verbs.cpp +++ b/scumm/verbs.cpp @@ -197,12 +197,20 @@ void Scumm::checkV2Inventory(int x, int y) { void Scumm::redrawV2Inventory() { int i; int max_inv; + ScummVM::Rect inventoryBox; v2_mouseover_box = -1; if (!(_userState & 64)) // Don't draw inventory unless active return; + // Clear on all invocations + inventoryBox.top = virtscr[2].topline + 32; + inventoryBox.bottom = virtscr[2].topline + virtscr[2].height; + inventoryBox.left = 0; + inventoryBox.right = virtscr[2].width; + restoreBG(inventoryBox); + _string[1].charset = 1; max_inv = getInventoryCount(_scummVars[VAR_EGO]) - _inventoryOffset;