DRAGONS: Init class variables

This commit is contained in:
Eugene Sandulenko 2020-05-04 15:53:58 +02:00
parent 0c3ae8ae68
commit 159186c353

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@ -77,6 +77,19 @@ DragonsEngine::DragonsEngine(OSystem *syst, const ADGameDescription *desc) : Eng
_sceneUpdateFunction = nullptr;
_vsyncUpdateFunction = nullptr;
_dragonOBD = nullptr;
_dragonImg = nullptr;
_actorManager = nullptr;
_dragonINIResource = nullptr;
_scene = nullptr;
_sound = nullptr;
_isLoadingDialogAudio = false;
_sceneId1 = 0;
_dragonFLG = nullptr;
_dragonVAR = nullptr;
_flickerIdleCounter = 0;
_loadingScreenState = nullptr;
_leftMouseButtonUp = false;
_leftMouseButtonDown = false;
_rightMouseButtonUp = false;