Added callables stubs for Big Red Adventure.

svn-id: r28312
This commit is contained in:
Nicola Mettifogo 2007-07-29 18:49:24 +00:00
parent 092de55a6a
commit 160a4ceaad
4 changed files with 79 additions and 0 deletions

View File

@ -0,0 +1,60 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "parallaction/parallaction.h"
namespace Parallaction {
void Parallaction_br::_c_blufade(void*) {
warning("Parallaction_br::_c_blufade() not yet implemented");
}
void Parallaction_br::_c_resetpalette(void*) {
warning("Parallaction_br::_c_resetpalette() not yet implemented");
}
void Parallaction_br::_c_ferrcycle(void*) {
warning("Parallaction_br::_c_ferrcycle() not yet implemented");
}
void Parallaction_br::_c_lipsinc(void*) {
warning("Parallaction_br::_c_lipsinc() not yet implemented");
}
void Parallaction_br::_c_albcycle(void*) {
warning("Parallaction_br::_c_albcycle() not yet implemented");
}
void Parallaction_br::_c_password(void*) {
warning("Parallaction_br::_c_password() not yet implemented");
}
} // namespace Parallaction

View File

@ -2,6 +2,7 @@ MODULE := engines/parallaction
MODULE_OBJS := \
animation.o \
callables_br.o \
callables_ns.o \
commands.o \
debug.o \

View File

@ -543,6 +543,9 @@ public:
int init();
public:
virtual void callFunction(uint index, void* parm);
public:
Table *_audioCommandsNames;
const char **_audioCommandsNamesRes;
@ -550,7 +553,16 @@ public:
private:
void initResources();
typedef void (Parallaction_br::*Callable)(void*);
void _c_blufade(void*);
void _c_resetpalette(void*);
void _c_ferrcycle(void*);
void _c_lipsinc(void*);
void _c_albcycle(void*);
void _c_password(void*);
Callable _callables[6];
};
// FIXME: remove global

View File

@ -57,4 +57,10 @@ int Parallaction_br::init() {
return 0;
}
void Parallaction_br::callFunction(uint index, void* parm) {
assert(index < 6); // magic value 6 is maximum # of callables for Big Red Adventure
(this->*_callables[index])(parm);
}
} // namespace Parallaction