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restrict charwidth table patch to french version, should fix #2523924
svn-id: r36129
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@ -321,7 +321,9 @@ void TuckerEngine::loadCharSizeDta() {
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for (int i = 0; i < 256; ++i) {
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_charWidthTable[i] = t.getNextInteger();
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}
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_charWidthTable[225] = 0;
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if (_gameLang == Common::FR_FRA) {
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_charWidthTable[225] = 0;
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}
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} else {
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memcpy(_charWidthTable + 32, _charWidthCharset1, 224);
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}
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