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Added 3 different Amiga AGI palettes (From oldest to newest). Changed initPalette so its easier to enable the usage of those palettes later.
svn-id: r28114
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@ -67,6 +67,93 @@ uint8 egaPalette[16 * 3] = {
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0x3f, 0x3f, 0x3f
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};
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/**
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* First generation Amiga AGI palette.
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* A 16-color, 12-bit RGB palette.
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*
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* Used by at least the following Amiga AGI versions:
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* 2.082 (King's Quest I v1.0U 1986)
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* 2.082 (Space Quest I v1.2 1986)
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* 2.090 (King's Quest III v1.01 1986-11-08)
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* 2.107 (King's Quest II v2.0J 1987-01-29)
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* x.yyy (Black Cauldron v2.00 1987-06-14)
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* x.yyy (Larry I v1.05 1987-06-26)
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*/
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uint8 amigaAgiPaletteV1[16 * 3] = {
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0x0, 0x0, 0x0,
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0x0, 0x0, 0xF,
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0x0, 0x8, 0x0,
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0x0, 0xD, 0xB,
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0xC, 0x0, 0x0,
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0xB, 0x7, 0xD,
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0x8, 0x5, 0x0,
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0xB, 0xB, 0xB,
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0x7, 0x7, 0x7,
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0x0, 0xB, 0xF,
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0x0, 0xE, 0x0,
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0x0, 0xF, 0xD,
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0xF, 0x9, 0x8,
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0xF, 0x7, 0x0,
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0xE, 0xE, 0x0,
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0xF, 0xF, 0xF
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};
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/**
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* Second generation Amiga AGI palette.
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* A 16-color, 12-bit RGB palette.
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*
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* Used by at least the following Amiga AGI versions:
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* 2.202 (Space Quest II v2.0F. Intro says 1988. ScummVM 0.10.0 detects as 1986-12-09)
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*/
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uint8 amigaAgiPaletteV2[16 * 3] = {
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0x0, 0x0, 0x0,
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0x0, 0x0, 0xF,
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0x0, 0x8, 0x0,
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0x0, 0xD, 0xB,
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0xC, 0x0, 0x0,
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0xB, 0x7, 0xD,
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0x8, 0x5, 0x0,
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0xB, 0xB, 0xB,
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0x7, 0x7, 0x7,
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0x0, 0xB, 0xF,
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0x0, 0xE, 0x0,
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0x0, 0xF, 0xD,
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0xF, 0x9, 0x8,
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0xD, 0x0, 0xF,
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0xE, 0xE, 0x0,
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0xF, 0xF, 0xF
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};
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/**
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* Third generation Amiga AGI palette.
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* A 16-color, 12-bit RGB palette.
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*
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* Used by at least the following Amiga AGI versions:
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* 2.310 (Police Quest I v2.0B 1989-02-22)
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* 2.316 (Gold Rush! v2.05 1989-03-09)
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* x.yyy (Manhunter I v1.06 1989-03-18)
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* 2.333 (Manhunter II v3.06 1989-08-17)
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* 2.333 (King's Quest III v2.15 1989-11-15)
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*/
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uint8 amigaAgiPaletteV3[16 * 3] = {
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0x0, 0x0, 0x0,
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0x0, 0x0, 0xB,
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0x0, 0xB, 0x0,
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0x0, 0xB, 0xB,
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0xB, 0x0, 0x0,
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0xB, 0x0, 0xB,
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0xC, 0x7, 0x0,
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0xB, 0xB, 0xB,
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0x7, 0x7, 0x7,
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0x0, 0x0, 0xF,
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0x0, 0xF, 0x0,
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0x0, 0xF, 0xF,
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0xF, 0x0, 0x0,
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0xF, 0x0, 0xF,
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0xF, 0xF, 0x0,
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0xF, 0xF, 0xF
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};
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/**
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* 16 color amiga-ish palette.
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*/
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@ -656,39 +743,26 @@ int GfxMgr::keypress() {
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/**
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* Initialize the color palette
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* This function initializes the color palette using the specified 16-color
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* This function initializes the color palette using the specified
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* RGB palette.
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* @param p A pointer to the 16-color RGB palette.
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* @param p A pointer to the source RGB palette.
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* @param colorCount Count of colors in the source palette.
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* @param fromBits Bits per source color component.
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* @param toBits Bits per destination color component.
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*/
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void GfxMgr::initPalette(uint8 *p) {
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int i;
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for (i = 0; i < 48; i++) {
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_palette[i] = p[i];
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void GfxMgr::initPalette(uint8 *p, uint colorCount, uint fromBits, uint toBits) {
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const uint srcMax = (1 << fromBits) - 1;
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const uint destMax = (1 << toBits) - 1;
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for (uint col = 0; col < colorCount; col++) {
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for (uint comp = 0; comp < 3; comp++) { // Convert RGB components
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_palette[col * 4 + comp] = (p[col * 3 + comp] * destMax) / srcMax;
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}
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_palette[col * 4 + 3] = 0; // Set alpha to zero
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}
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}
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void GfxMgr::gfxSetPalette() {
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int i;
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byte pal[256 * 4];
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if (!(_vm->getFeatures() & (GF_AGI256 | GF_AGI256_2))) {
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for (i = 0; i < 16; i++) {
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pal[i * 4 + 0] = _palette[i * 3 + 0] << 2;
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pal[i * 4 + 1] = _palette[i * 3 + 1] << 2;
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pal[i * 4 + 2] = _palette[i * 3 + 2] << 2;
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pal[i * 4 + 3] = 0;
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}
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g_system->setPalette(pal, 0, 16);
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} else {
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for (i = 0; i < 256; i++) {
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pal[i * 4 + 0] = vgaPalette[i * 3 + 0];
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pal[i * 4 + 1] = vgaPalette[i * 3 + 1];
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pal[i * 4 + 2] = vgaPalette[i * 3 + 2];
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pal[i * 4 + 3] = 0;
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}
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g_system->setPalette(pal, 0, 256);
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}
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g_system->setPalette(_palette, 0, 256);
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}
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//Gets AGIPAL Data
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@ -852,7 +926,9 @@ void GfxMgr::setCursor(bool amigaStyleCursor) {
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* @see deinit_video()
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*/
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int GfxMgr::initVideo() {
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if (_vm->_renderMode == Common::kRenderEGA)
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if (_vm->getFeatures() & (GF_AGI256 | GF_AGI256_2))
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initPalette(vgaPalette, 256, 8);
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else if (_vm->_renderMode == Common::kRenderEGA)
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initPalette(egaPalette);
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else
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initPalette(newPalette);
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@ -41,7 +41,7 @@ class GfxMgr {
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private:
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AgiEngine *_vm;
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uint8 _palette[16 * 3];
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uint8 _palette[256 * 4];
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uint8 *_agiScreen;
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unsigned char *_screen;
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@ -83,7 +83,7 @@ public:
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void drawRectangle(int, int, int, int, int);
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void saveBlock(int, int, int, int, uint8 *);
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void restoreBlock(int, int, int, int, uint8 *);
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void initPalette(uint8 *);
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void initPalette(uint8 *p, uint colorCount = 16, uint fromBits = 6, uint toBits = 8);
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void setAGIPal(int);
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int getAGIPalFileNum();
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void drawFrame(int x1, int y1, int x2, int y2, int c1, int c2);
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