Keyboard issue for WinCE, typo in button type, and reduce the save dialog since random crashes happen when something overlaps the inventory

svn-id: r3759
This commit is contained in:
Nicolas Bacca 2002-03-15 00:31:51 +00:00
parent 2a3fb540ac
commit 168d7ed652

View File

@ -362,7 +362,7 @@ const GuiWidget about_dialog[] = {
{GUI_CUSTOMTEXT, 0x01, 0, 30 + 68, 20 + 10 + 15 + 5, 160, 15, 0, 9}, // Build
{GUI_CUSTOMTEXT, 0x01, 0, 30 + 10, 20 + 10 + 15 + 5 + 15, 230, 15, 0, 10}, // ScummVM Url
{GUI_CUSTOMTEXT, 0x01, 0, 30 + 75, 20 + 10 + 15 + 5 + 15 + 15 + 15, 150, 15, 0, 11}, // Lucasarts
{GUI_CUSTOMTEXT, 0x01, GWF_BUTTON, 30 + 113, 20 + 96, 54, 16, 40, 9 },
{GUI_RESTEXT, 0x01, GWF_BUTTON, 30 + 113, 20 + 96, 54, 16, 40, 9 },
{0}
};
@ -391,7 +391,7 @@ const GuiWidget sound_dialog[] = {
};
const GuiWidget save_load_dialog[] = {
{GUI_STAT,0xFF,GWF_DEFAULT|GWF_PARENT,30,20,260,150,0,0},
{GUI_STAT,0xFF,GWF_DEFAULT|GWF_PARENT,30,20,260,125,0,0},
{GUI_RESTEXT,0x01,0,40,5,128,16,0,1}, /* How may I serve you? */
{GUI_RESTEXT,0x02,0,40,5,128,16,0,2}, /* Select a game to LOAD */
{GUI_RESTEXT,0x04,0,40,5,128,16,0,3}, /* Name your SAVE game */
@ -774,7 +774,8 @@ void Gui::close() {
_active = false;
#ifdef _WIN32_WCE
if (_dialog == SAVELOAD_DIALOG) {
// Option dialog can be accessed from the file dialog now, always check
if (draw_keyboard) {
draw_keyboard = false;
toolbar_drawn = false;
}