mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-24 03:24:50 +00:00
KYRA: Restructure the VQA decoder, as suggested by clone2727
Untangled the audio and video track from each other, and the parsing of the stream from the decoding of its data. Also fixed a memory leak as it turns out deleting a Surface doesn't free its data. You have to call free() in it. I have only checked the intro, not every cutscene, but that seems to work fine at least.
This commit is contained in:
parent
238aa2be2a
commit
16d36224e2
@ -60,32 +60,32 @@ static uint32 readTag(Common::SeekableReadStream *stream) {
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}
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VQADecoder::VQADecoder() {
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memset(&_header, 0, sizeof(_header));
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}
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VQADecoder::~VQADecoder() {
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close();
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delete[] _frameInfo;
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}
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bool VQADecoder::loadStream(Common::SeekableReadStream *stream) {
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close();
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_fileStream = stream;
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if (stream->readUint32BE() != MKTAG('F','O','R','M')) {
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if (_fileStream->readUint32BE() != MKTAG('F','O','R','M')) {
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warning("VQADecoder::loadStream(): Cannot find `FORM' tag");
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return false;
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}
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// Ignore the size of the FORM chunk. We're only interested in its
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// children.
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stream->readUint32BE();
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_fileStream->readUint32BE();
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if (stream->readUint32BE() != MKTAG('W','V','Q','A')) {
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if (_fileStream->readUint32BE() != MKTAG('W','V','Q','A')) {
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warning("VQADecoder::loadStream(): Cannot find `WVQA' tag");
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return false;
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}
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VQAVideoTrack *videoTrack = new VQADecoder::VQAVideoTrack(stream);
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addTrack(videoTrack);
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// We want to find both a VQHD chunk containing the header, and a FINF
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// chunk containing the frame offsets.
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@ -99,14 +99,13 @@ bool VQADecoder::loadStream(Common::SeekableReadStream *stream) {
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while (!foundVQHD || !foundFINF) {
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uint32 tag = readTag(stream);
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uint32 size = stream->readUint32BE();
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uint32 size = _fileStream->readUint32BE();
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switch (tag) {
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case MKTAG('V','Q','H','D'):
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videoTrack->handleVQHD();
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if (videoTrack->hasSound()) {
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audioTrack = new VQAAudioTrack(stream, videoTrack->getAudioFreq());
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videoTrack->setAudioTrack(audioTrack);
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handleVQHD(_fileStream);
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if (_header.flags & 1) {
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audioTrack = new VQAAudioTrack(&_header);
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addTrack(audioTrack);
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}
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foundVQHD = true;
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@ -120,12 +119,12 @@ bool VQADecoder::loadStream(Common::SeekableReadStream *stream) {
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warning("VQADecoder::loadStream(): Expected size %d for `FINF' chunk, but got %u", 4 * getFrameCount(), size);
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return false;
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}
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videoTrack->handleFINF();
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handleFINF(_fileStream);
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foundFINF = true;
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break;
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default:
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warning("VQADecoder::loadStream(): Unknown tag `%s'", tag2str(tag));
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stream->seek(size, SEEK_CUR);
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_fileStream->seek(size, SEEK_CUR);
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break;
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}
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}
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@ -133,11 +132,158 @@ bool VQADecoder::loadStream(Common::SeekableReadStream *stream) {
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return true;
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}
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void VQADecoder::handleVQHD(Common::SeekableReadStream *stream) {
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_header.version = stream->readUint16LE();
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_header.flags = stream->readUint16LE();
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_header.numFrames = stream->readUint16LE();
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_header.width = stream->readUint16LE();
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_header.height = stream->readUint16LE();
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_header.blockW = stream->readByte();
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_header.blockH = stream->readByte();
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_header.frameRate = stream->readByte();
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_header.cbParts = stream->readByte();
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_header.colors = stream->readUint16LE();
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_header.maxBlocks = stream->readUint16LE();
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_header.unk1 = stream->readUint32LE();
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_header.unk2 = stream->readUint16LE();
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_header.freq = stream->readUint16LE();
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_header.channels = stream->readByte();
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_header.bits = stream->readByte();
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_header.unk3 = stream->readUint32LE();
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_header.unk4 = stream->readUint16LE();
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_header.maxCBFZSize = stream->readUint32LE();
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_header.unk5 = stream->readUint32LE();
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_frameInfo = new uint32[_header.numFrames + 1];
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VQAVideoTrack *videoTrack = new VQAVideoTrack(&_header);
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addTrack(videoTrack);
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// Kyrandia 3 uses version 1 VQA files, and is the only known game to
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// do so. This version of the format has some implicit default values.
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if (_header.version == 1) {
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if (_header.freq == 0)
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_header.freq = 22050;
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if (_header.channels == 0)
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_header.channels = 1;
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if (_header.bits == 0)
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_header.bits = 8;
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}
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if (_header.flags & 1) {
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// Kyrandia 3 uses 8-bit sound, and so far testing indicates
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// that it's all mono.
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//
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// This is good, because it means we won't have to worry about
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// the confusing parts of the VQA spec, where 8- and 16-bit
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// data have different signedness and stereo sample layout
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// varies between different games.
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assert(_header.bits == 8);
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assert(_header.channels == 1);
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}
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}
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void VQADecoder::handleFINF(Common::SeekableReadStream *stream) {
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for (int i = 0; i < _header.numFrames; i++) {
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_frameInfo[i] = 2 * stream->readUint32LE();
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}
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// HACK: This flag is set in jung2.vqa, and its purpose - if it has
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// one - is currently unknown. It can't be a general purpose flag,
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// because in large movies the frame offset can be large enough to
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// set this flag, though of course never for the first frame.
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//
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// At least in my copy of Kyrandia 3, _frameInfo[0] is 0x81000098, and
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// the desired index is 0x4716. So the value should be 0x80004716, but
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// I don't want to hard-code it. Instead, scan the file for the offset
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// to the first VQFR chunk.
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if (_frameInfo[0] & 0x01000000) {
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uint32 oldPos = stream->pos();
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while (1) {
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uint32 scanTag = readTag(stream);
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uint32 scanSize = stream->readUint32BE();
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if (stream->eos())
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break;
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if (scanTag == MKTAG('V','Q','F','R')) {
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_frameInfo[0] = (stream->pos() - 8) | 0x80000000;
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break;
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}
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stream->seek(scanSize, SEEK_CUR);
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}
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stream->seek(oldPos);
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}
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_frameInfo[_header.numFrames] = 0x7FFFFFFF;
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}
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void VQADecoder::readNextPacket() {
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VQAVideoTrack *videoTrack = (VQAVideoTrack *)getTrack(0);
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VQAAudioTrack *audioTrack = (VQAAudioTrack *)getTrack(1);
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assert(videoTrack);
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int curFrame = videoTrack->getCurFrame();
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// Stop if reading the tag is enough to put us ahead of the next frame
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int32 end = (_frameInfo[curFrame + 1] & 0x7FFFFFFF) - 7;
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// At this point, we probably only need to adjust for the offset in the
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// stream to be even. But we may as well do this to really make sure
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// we have the correct offset.
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if (curFrame >= 0) {
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_fileStream->seek(_frameInfo[curFrame] & 0x7FFFFFFF);
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if (_frameInfo[curFrame] & 0x80000000) {
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videoTrack->setHasDirtyPalette();
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}
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}
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while (!_fileStream->eos() && _fileStream->pos() < end) {
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uint32 tag = readTag(_fileStream);
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uint32 size;
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switch (tag) {
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case MKTAG('S','N','D','0'): // Uncompressed sound
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assert(audioTrack);
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audioTrack->handleSND0(_fileStream);
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break;
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case MKTAG('S','N','D','1'): // Compressed sound, almost like AUD
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assert(audioTrack);
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audioTrack->handleSND1(_fileStream);
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break;
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case MKTAG('S','N','D','2'): // Compressed sound
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assert(audioTrack);
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audioTrack->handleSND2(_fileStream);
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break;
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case MKTAG('V','Q','F','R'):
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videoTrack->handleVQFR(_fileStream);
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break;
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case MKTAG('C','M','D','S'):
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// The purpose of this is unknown, but it's known to
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// exist so don't warn about it.
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size = _fileStream->readUint32BE();
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_fileStream->seek(size, SEEK_CUR);
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break;
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default:
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warning("VQADecoder::readNextPacket(): Unknown tag `%s'", tag2str(tag));
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size = _fileStream->readUint32BE();
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_fileStream->seek(size, SEEK_CUR);
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break;
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}
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}
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}
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// -----------------------------------------------------------------------
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VQADecoder::VQAAudioTrack::VQAAudioTrack(Common::SeekableReadStream *stream, int freq) {
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_fileStream = stream;
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_audioStream = Audio::makeQueuingAudioStream(freq, false);
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VQADecoder::VQAAudioTrack::VQAAudioTrack(VQAHeader *header) {
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_audioStream = Audio::makeQueuingAudioStream(header->freq, false);
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}
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VQADecoder::VQAAudioTrack::~VQAAudioTrack() {
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@ -148,20 +294,20 @@ Audio::AudioStream *VQADecoder::VQAAudioTrack::getAudioStream() const {
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return _audioStream;
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}
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void VQADecoder::VQAAudioTrack::handleSND0() {
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uint32 size = _fileStream->readUint32BE();
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void VQADecoder::VQAAudioTrack::handleSND0(Common::SeekableReadStream *stream) {
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uint32 size = stream->readUint32BE();
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byte *buf = (byte *)malloc(size);
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_fileStream->read(buf, size);
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stream->read(buf, size);
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_audioStream->queueBuffer(buf, size, DisposeAfterUse::YES, Audio::FLAG_UNSIGNED);
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}
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void VQADecoder::VQAAudioTrack::handleSND1() {
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_fileStream->readUint32BE();
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uint16 outsize = _fileStream->readUint16LE();
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uint16 insize = _fileStream->readUint16LE();
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void VQADecoder::VQAAudioTrack::handleSND1(Common::SeekableReadStream *stream) {
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stream->readUint32BE();
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uint16 outsize = stream->readUint16LE();
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uint16 insize = stream->readUint16LE();
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byte *inbuf = (byte *)malloc(insize);
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_fileStream->read(inbuf, insize);
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stream->read(inbuf, insize);
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if (insize == outsize) {
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_audioStream->queueBuffer(inbuf, insize, DisposeAfterUse::YES, Audio::FLAG_UNSIGNED);
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@ -241,50 +387,61 @@ void VQADecoder::VQAAudioTrack::handleSND1() {
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}
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}
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void VQADecoder::VQAAudioTrack::handleSND2() {
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uint32 size = _fileStream->readUint32BE();
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void VQADecoder::VQAAudioTrack::handleSND2(Common::SeekableReadStream *stream) {
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uint32 size = stream->readUint32BE();
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warning("VQADecoder::VQAAudioTrack::handleSND2(): `SND2' is not implemented");
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_fileStream->seek(size, SEEK_CUR);
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stream->seek(size, SEEK_CUR);
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}
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// -----------------------------------------------------------------------
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VQADecoder::VQAVideoTrack::VQAVideoTrack(Common::SeekableReadStream *stream) {
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_fileStream = stream;
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_surface = new Graphics::Surface();
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VQADecoder::VQAVideoTrack::VQAVideoTrack(VQAHeader *header) {
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memset(_palette, 0, sizeof(_palette));
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_dirtyPalette = false;
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_audioTrack = NULL;
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_width = header->width;
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_height = header->height;
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_blockW = header->blockW;
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_blockH = header->blockH;
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_cbParts = header->cbParts;
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_newFrame = false;
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_curFrame = -1;
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_frameCount = header->numFrames;
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_frameRate = header->frameRate;
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memset(&_header, 0, sizeof(_header));
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_frameInfo = NULL;
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_codeBookSize = 0;
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_codeBookSize = 0xF00 * header->blockW * header->blockH;
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_compressedCodeBook = false;
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_codeBook = NULL;
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_codeBook = new byte[_codeBookSize];
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_partialCodeBookSize = 0;
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_numPartialCodeBooks = 0;
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_partialCodeBook = NULL;
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_numVectorPointers = 0;
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_vectorPointers = NULL;
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_partialCodeBook = new byte[_codeBookSize];
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_numVectorPointers = (header->width / header->blockW) * (header->height * header->blockH);
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_vectorPointers = new uint16[_numVectorPointers];
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memset(_codeBook, 0, _codeBookSize);
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memset(_partialCodeBook, 0, _codeBookSize);
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memset(_vectorPointers, 0, _numVectorPointers);
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_surface = new Graphics::Surface();
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_surface->create(header->width, header->height, Graphics::PixelFormat::createFormatCLUT8());
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}
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VQADecoder::VQAVideoTrack::~VQAVideoTrack() {
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_surface->free();
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delete _surface;
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delete[] _frameInfo;
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delete[] _codeBook;
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delete[] _partialCodeBook;
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delete[] _vectorPointers;
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// The audio track gets deleted by VQADecoder.
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}
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uint16 VQADecoder::VQAVideoTrack::getWidth() const {
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return _header.width;
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return _width;
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}
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uint16 VQADecoder::VQAVideoTrack::getHeight() const {
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return _header.height;
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return _height;
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}
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Graphics::PixelFormat VQADecoder::VQAVideoTrack::getPixelFormat() const {
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@ -296,19 +453,15 @@ int VQADecoder::VQAVideoTrack::getCurFrame() const {
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}
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int VQADecoder::VQAVideoTrack::getFrameCount() const {
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return _header.numFrames;
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return _frameCount;
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}
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Common::Rational VQADecoder::VQAVideoTrack::getFrameRate() const {
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return _header.frameRate;
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return _frameRate;
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}
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bool VQADecoder::VQAVideoTrack::hasSound() const {
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return (_header.flags & 1) != 0;
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}
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int VQADecoder::VQAVideoTrack::getAudioFreq() const {
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return _header.freq;
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void VQADecoder::VQAVideoTrack::setHasDirtyPalette() {
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_dirtyPalette = true;
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}
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bool VQADecoder::VQAVideoTrack::hasDirtyPalette() const {
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@ -320,93 +473,40 @@ const byte *VQADecoder::VQAVideoTrack::getPalette() const {
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return _palette;
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}
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void VQADecoder::VQAVideoTrack::setAudioTrack(VQAAudioTrack *audioTrack) {
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_audioTrack = audioTrack;
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}
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const Graphics::Surface *VQADecoder::VQAVideoTrack::decodeNextFrame() {
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// Stop if reading the tag is enough to put us ahead of the next frame
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int32 end = (_frameInfo[_curFrame + 1] & 0x7FFFFFFF) - 7;
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if (_newFrame) {
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_newFrame = false;
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// At this point, we probably only need to adjust for the offset in the
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// stream to be even. But we may as well do this to really make sure
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// we have the correct offset.
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if (_curFrame >= 0) {
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_fileStream->seek(_frameInfo[_curFrame] & 0x7FFFFFFF);
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}
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int blockPitch = _width / _blockW;
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bool hasFrame = false;
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while (!_fileStream->eos() && _fileStream->pos() < end) {
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uint32 tag = readTag(_fileStream);
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uint32 size;
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switch (tag) {
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case MKTAG('S','N','D','0'): // Uncompressed sound
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assert(_audioTrack);
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_audioTrack->handleSND0();
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break;
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case MKTAG('S','N','D','1'): // Compressed sound, almost like AUD
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assert(_audioTrack);
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_audioTrack->handleSND1();
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break;
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case MKTAG('S','N','D','2'): // Compressed sound
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assert(_audioTrack);
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_audioTrack->handleSND2();
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break;
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case MKTAG('V','Q','F','R'):
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handleVQFR();
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hasFrame = true;
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break;
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case MKTAG('C','M','D','S'):
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// The purpose of this is unknown, but it's known to
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// exist so don't warn about it.
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size = _fileStream->readUint32BE();
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_fileStream->seek(size, SEEK_CUR);
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break;
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default:
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warning("VQADecoder::VQAVideoTrack::decodeNextFrame(): Unknown tag `%s'", tag2str(tag));
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size = _fileStream->readUint32BE();
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_fileStream->seek(size, SEEK_CUR);
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break;
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}
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}
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if (hasFrame) {
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if (_frameInfo[_curFrame] & 0x80000000) {
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_dirtyPalette = true;
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}
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int blockPitch = _header.width / _header.blockW;
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for (int by = 0; by < _header.height / _header.blockH; by++) {
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for (int by = 0; by < _height / _blockH; by++) {
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for (int bx = 0; bx < blockPitch; bx++) {
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byte *dst = (byte *)_surface->getBasePtr(bx * _header.blockW, by * _header.blockH);
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byte *dst = (byte *)_surface->getBasePtr(bx * _blockW, by * _blockH);
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int val = _vectorPointers[by * blockPitch + bx];
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int i;
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if ((val & 0xFF00) == 0xFF00) {
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// Solid color
|
||||
for (i = 0; i < _header.blockH; i++) {
|
||||
memset(dst, 255 - (val & 0xFF), _header.blockW);
|
||||
dst += _header.width;
|
||||
for (i = 0; i < _blockH; i++) {
|
||||
memset(dst, 255 - (val & 0xFF), _blockW);
|
||||
dst += _width;
|
||||
}
|
||||
} else {
|
||||
// Copy data from _vectorPointers. I'm not sure
|
||||
// why we don't use the three least significant
|
||||
// bits of 'val'.
|
||||
byte *src = &_codeBook[(val >> 3) * _header.blockW * _header.blockH];
|
||||
byte *src = &_codeBook[(val >> 3) * _blockW * _blockH];
|
||||
|
||||
for (i = 0; i < _header.blockH; i++) {
|
||||
memcpy(dst, src, _header.blockW);
|
||||
src += _header.blockW;
|
||||
dst += _header.width;
|
||||
for (i = 0; i < _blockH; i++) {
|
||||
memcpy(dst, src, _blockW);
|
||||
src += _blockW;
|
||||
dst += _width;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (_numPartialCodeBooks == _header.cbParts) {
|
||||
if (_numPartialCodeBooks == _cbParts) {
|
||||
if (_compressedCodeBook) {
|
||||
Screen::decodeFrame4(_partialCodeBook, _codeBook, _codeBookSize);
|
||||
} else {
|
||||
@ -421,160 +521,58 @@ const Graphics::Surface *VQADecoder::VQAVideoTrack::decodeNextFrame() {
|
||||
return _surface;
|
||||
}
|
||||
|
||||
void VQADecoder::VQAVideoTrack::handleVQHD() {
|
||||
_header.version = _fileStream->readUint16LE();
|
||||
_header.flags = _fileStream->readUint16LE();
|
||||
_header.numFrames = _fileStream->readUint16LE();
|
||||
_header.width = _fileStream->readUint16LE();
|
||||
_header.height = _fileStream->readUint16LE();
|
||||
_header.blockW = _fileStream->readByte();
|
||||
_header.blockH = _fileStream->readByte();
|
||||
_header.frameRate = _fileStream->readByte();
|
||||
_header.cbParts = _fileStream->readByte();
|
||||
_header.colors = _fileStream->readUint16LE();
|
||||
_header.maxBlocks = _fileStream->readUint16LE();
|
||||
_header.unk1 = _fileStream->readUint32LE();
|
||||
_header.unk2 = _fileStream->readUint16LE();
|
||||
_header.freq = _fileStream->readUint16LE();
|
||||
_header.channels = _fileStream->readByte();
|
||||
_header.bits = _fileStream->readByte();
|
||||
_header.unk3 = _fileStream->readUint32LE();
|
||||
_header.unk4 = _fileStream->readUint16LE();
|
||||
_header.maxCBFZSize = _fileStream->readUint32LE();
|
||||
_header.unk5 = _fileStream->readUint32LE();
|
||||
|
||||
_surface->create(_header.width, _header.height, Graphics::PixelFormat::createFormatCLUT8());
|
||||
|
||||
// Kyrandia 3 uses version 1 VQA files, and is the only known game to
|
||||
// do so. This version of the format has some implicit default values.
|
||||
|
||||
if (_header.version == 1) {
|
||||
if (_header.freq == 0)
|
||||
_header.freq = 22050;
|
||||
if (_header.channels == 0)
|
||||
_header.channels = 1;
|
||||
if (_header.bits == 0)
|
||||
_header.bits = 8;
|
||||
}
|
||||
|
||||
_frameInfo = new uint32[_header.numFrames + 1];
|
||||
|
||||
_codeBookSize = 0xF00 * _header.blockW * _header.blockH;
|
||||
_codeBook = new byte[_codeBookSize];
|
||||
_partialCodeBook = new byte[_codeBookSize];
|
||||
memset(_codeBook, 0, _codeBookSize);
|
||||
memset(_partialCodeBook, 0, _codeBookSize);
|
||||
|
||||
_numVectorPointers = (_header.width / _header.blockW) * (_header.height * _header.blockH);
|
||||
_vectorPointers = new uint16[_numVectorPointers];
|
||||
memset(_vectorPointers, 0, _numVectorPointers * sizeof(uint16));
|
||||
|
||||
_partialCodeBookSize = 0;
|
||||
_numPartialCodeBooks = 0;
|
||||
|
||||
if (hasSound()) {
|
||||
// Kyrandia 3 uses 8-bit sound, and so far testing indicates
|
||||
// that it's all mono.
|
||||
//
|
||||
// This is good, because it means we won't have to worry about
|
||||
// the confusing parts of the VQA spec, where 8- and 16-bit
|
||||
// data have different signedness and stereo sample layout
|
||||
// varies between different games.
|
||||
|
||||
assert(_header.bits == 8);
|
||||
assert(_header.channels == 1);
|
||||
}
|
||||
}
|
||||
|
||||
void VQADecoder::VQAVideoTrack::handleFINF() {
|
||||
for (int i = 0; i < _header.numFrames; i++) {
|
||||
_frameInfo[i] = 2 * _fileStream->readUint32LE();
|
||||
}
|
||||
|
||||
// HACK: This flag is set in jung2.vqa, and its purpose - if it has
|
||||
// one - is currently unknown. It can't be a general purpose flag,
|
||||
// because in large movies the frame offset can be large enough to
|
||||
// set this flag, though of course never for the first frame.
|
||||
//
|
||||
// At least in my copy of Kyrandia 3, _frameInfo[0] is 0x81000098, and
|
||||
// the desired index is 0x4716. So the value should be 0x80004716, but
|
||||
// I don't want to hard-code it. Instead, scan the file for the offset
|
||||
// to the first VQFR chunk.
|
||||
|
||||
if (_frameInfo[0] & 0x01000000) {
|
||||
uint32 oldPos = _fileStream->pos();
|
||||
|
||||
while (1) {
|
||||
uint32 scanTag = readTag(_fileStream);
|
||||
uint32 scanSize = _fileStream->readUint32BE();
|
||||
|
||||
if (_fileStream->eos())
|
||||
break;
|
||||
|
||||
if (scanTag == MKTAG('V','Q','F','R')) {
|
||||
_frameInfo[0] = (_fileStream->pos() - 8) | 0x80000000;
|
||||
break;
|
||||
}
|
||||
|
||||
_fileStream->seek(scanSize, SEEK_CUR);
|
||||
}
|
||||
|
||||
_fileStream->seek(oldPos);
|
||||
}
|
||||
|
||||
_frameInfo[_header.numFrames] = 0x7FFFFFFF;
|
||||
}
|
||||
|
||||
void VQADecoder::VQAVideoTrack::handleVQFR() {
|
||||
uint32 size = _fileStream->readUint32BE();
|
||||
int32 end = _fileStream->pos() + size - 8;
|
||||
void VQADecoder::VQAVideoTrack::handleVQFR(Common::SeekableReadStream *stream) {
|
||||
uint32 size = stream->readUint32BE();
|
||||
int32 end = stream->pos() + size - 8;
|
||||
byte *inbuf;
|
||||
|
||||
while (_fileStream->pos() < end) {
|
||||
uint32 tag = readTag(_fileStream);
|
||||
_newFrame = true;
|
||||
|
||||
while (stream->pos() < end) {
|
||||
uint32 tag = readTag(stream);
|
||||
uint32 i;
|
||||
size = _fileStream->readUint32BE();
|
||||
size = stream->readUint32BE();
|
||||
|
||||
switch (tag) {
|
||||
case MKTAG('C','B','F','0'): // Full codebook
|
||||
_fileStream->read(_codeBook, size);
|
||||
stream->read(_codeBook, size);
|
||||
break;
|
||||
case MKTAG('C','B','F','Z'): // Full codebook
|
||||
inbuf = (byte *)malloc(size);
|
||||
_fileStream->read(inbuf, size);
|
||||
stream->read(inbuf, size);
|
||||
Screen::decodeFrame4(inbuf, _codeBook, _codeBookSize);
|
||||
free(inbuf);
|
||||
break;
|
||||
case MKTAG('C','B','P','0'): // Partial codebook
|
||||
_compressedCodeBook = false;
|
||||
_fileStream->read(_partialCodeBook + _partialCodeBookSize, size);
|
||||
stream->read(_partialCodeBook + _partialCodeBookSize, size);
|
||||
_partialCodeBookSize += size;
|
||||
_numPartialCodeBooks++;
|
||||
break;
|
||||
case MKTAG('C','B','P','Z'): // Partial codebook
|
||||
_compressedCodeBook = true;
|
||||
_fileStream->read(_partialCodeBook + _partialCodeBookSize, size);
|
||||
stream->read(_partialCodeBook + _partialCodeBookSize, size);
|
||||
_partialCodeBookSize += size;
|
||||
_numPartialCodeBooks++;
|
||||
break;
|
||||
case MKTAG('C','P','L','0'): // Palette
|
||||
assert(size <= 3 * 256);
|
||||
_fileStream->read(_palette, size);
|
||||
stream->read(_palette, size);
|
||||
break;
|
||||
case MKTAG('C','P','L','Z'): // Palette
|
||||
inbuf = (byte *)malloc(size);
|
||||
_fileStream->read(inbuf, size);
|
||||
stream->read(inbuf, size);
|
||||
Screen::decodeFrame4(inbuf, _palette, 3 * 256);
|
||||
free(inbuf);
|
||||
break;
|
||||
case MKTAG('V','P','T','0'): // Frame data
|
||||
assert(size / 2 <= _numVectorPointers);
|
||||
for (i = 0; i < size / 2; i++)
|
||||
_vectorPointers[i] = _fileStream->readUint16LE();
|
||||
_vectorPointers[i] = stream->readUint16LE();
|
||||
break;
|
||||
case MKTAG('V','P','T','Z'): // Frame data
|
||||
inbuf = (byte *)malloc(size);
|
||||
_fileStream->read(inbuf, size);
|
||||
stream->read(inbuf, size);
|
||||
size = Screen::decodeFrame4(inbuf, (uint8 *)_vectorPointers, 2 * _numVectorPointers);
|
||||
for (i = 0; i < size / 2; i++)
|
||||
_vectorPointers[i] = TO_LE_16(_vectorPointers[i]);
|
||||
@ -582,7 +580,7 @@ void VQADecoder::VQAVideoTrack::handleVQFR() {
|
||||
break;
|
||||
default:
|
||||
warning("VQADecoder::VQAVideoTrack::handleVQFR(): Unknown `VQFR' sub-tag `%s'", tag2str(tag));
|
||||
_fileStream->seek(size, SEEK_CUR);
|
||||
stream->seek(size, SEEK_CUR);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -44,28 +44,59 @@ public:
|
||||
virtual ~VQADecoder();
|
||||
|
||||
bool loadStream(Common::SeekableReadStream *stream);
|
||||
void readNextPacket();
|
||||
|
||||
private:
|
||||
Common::SeekableReadStream *_fileStream;
|
||||
|
||||
void handleVQHD(Common::SeekableReadStream *stream);
|
||||
void handleFINF(Common::SeekableReadStream *stream);
|
||||
|
||||
struct VQAHeader {
|
||||
uint16 version;
|
||||
uint16 flags;
|
||||
uint16 numFrames;
|
||||
uint16 width;
|
||||
uint16 height;
|
||||
uint8 blockW;
|
||||
uint8 blockH;
|
||||
uint8 frameRate;
|
||||
uint8 cbParts;
|
||||
uint16 colors;
|
||||
uint16 maxBlocks;
|
||||
uint32 unk1;
|
||||
uint16 unk2;
|
||||
uint16 freq;
|
||||
uint8 channels;
|
||||
uint8 bits;
|
||||
uint32 unk3;
|
||||
uint16 unk4;
|
||||
uint32 maxCBFZSize;
|
||||
uint32 unk5;
|
||||
};
|
||||
|
||||
VQAHeader _header;
|
||||
uint32 *_frameInfo;
|
||||
|
||||
class VQAAudioTrack : public AudioTrack {
|
||||
public:
|
||||
VQAAudioTrack(Common::SeekableReadStream *stream, int freq);
|
||||
VQAAudioTrack(VQAHeader *header);
|
||||
~VQAAudioTrack();
|
||||
|
||||
void handleSND0();
|
||||
void handleSND1();
|
||||
void handleSND2();
|
||||
void handleSND0(Common::SeekableReadStream *stream);
|
||||
void handleSND1(Common::SeekableReadStream *stream);
|
||||
void handleSND2(Common::SeekableReadStream *stream);
|
||||
|
||||
protected:
|
||||
Audio::AudioStream *getAudioStream() const;
|
||||
|
||||
private:
|
||||
Audio::QueuingAudioStream *_audioStream;
|
||||
Common::SeekableReadStream *_fileStream;
|
||||
};
|
||||
|
||||
class VQAVideoTrack : public FixedRateVideoTrack {
|
||||
public:
|
||||
VQAVideoTrack(Common::SeekableReadStream *stream);
|
||||
VQAVideoTrack(VQAHeader *header);
|
||||
~VQAVideoTrack();
|
||||
|
||||
uint16 getWidth() const;
|
||||
@ -75,54 +106,29 @@ private:
|
||||
int getFrameCount() const;
|
||||
const Graphics::Surface *decodeNextFrame();
|
||||
|
||||
bool hasSound() const;
|
||||
int getAudioFreq() const;
|
||||
void setHasDirtyPalette();
|
||||
bool hasDirtyPalette() const;
|
||||
const byte *getPalette() const;
|
||||
|
||||
void setAudioTrack(VQAAudioTrack *audioTrack);
|
||||
|
||||
void handleVQHD();
|
||||
void handleFINF();
|
||||
void handleVQFR();
|
||||
void handleVQFR(Common::SeekableReadStream *stream);
|
||||
|
||||
protected:
|
||||
Common::Rational getFrameRate() const;
|
||||
|
||||
private:
|
||||
Common::SeekableReadStream *_fileStream;
|
||||
Graphics::Surface *_surface;
|
||||
byte _palette[3 * 256];
|
||||
mutable bool _dirtyPalette;
|
||||
VQAAudioTrack *_audioTrack;
|
||||
|
||||
bool _newFrame;
|
||||
|
||||
uint16 _width, _height;
|
||||
uint8 _blockW, _blockH;
|
||||
uint8 _cbParts;
|
||||
int _frameCount;
|
||||
int _curFrame;
|
||||
byte _frameRate;
|
||||
|
||||
struct VQAHeader {
|
||||
uint16 version;
|
||||
uint16 flags;
|
||||
uint16 numFrames;
|
||||
uint16 width;
|
||||
uint16 height;
|
||||
uint8 blockW;
|
||||
uint8 blockH;
|
||||
uint8 frameRate;
|
||||
uint8 cbParts;
|
||||
uint16 colors;
|
||||
uint16 maxBlocks;
|
||||
uint32 unk1;
|
||||
uint16 unk2;
|
||||
uint16 freq;
|
||||
uint8 channels;
|
||||
uint8 bits;
|
||||
uint32 unk3;
|
||||
uint16 unk4;
|
||||
uint32 maxCBFZSize;
|
||||
uint32 unk5;
|
||||
};
|
||||
|
||||
VQAHeader _header;
|
||||
uint32 *_frameInfo;
|
||||
uint32 _codeBookSize;
|
||||
bool _compressedCodeBook;
|
||||
byte *_codeBook;
|
||||
|
Loading…
x
Reference in New Issue
Block a user