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CRYOMNI3D: Reset key pressed
Without that we have spurious presses when there is no event
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@ -183,6 +183,7 @@ void ZonFixedImage::manage() {
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_zoneUse = false;
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_zoneSpeak = false;
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_usedObject = nullptr;
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_key.reset();
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// Force poll events even when we must refresh the cursor
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if (!_engine.pollEvents() && !_refreshCursor) {
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