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PARALLACTION: Add a workaround for the end credits of NS
The end credits reference a version of Dino called "Dinor", which makes the engine look for a non-existing file. We set the name to "dino", as it should be in this case, so that the engine loads the correct file. Part of the fixes for bug #5866
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@ -262,8 +262,15 @@ Common::SeekableReadStream *DosDisk_ns::tryOpenFile(const char* name) {
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Script* Disk_ns::loadLocation(const char *name) {
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char path[PATH_LEN];
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const char *charName = _vm->_char.getBaseName();
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sprintf(path, "%s%s/%s.loc", _vm->_char.getBaseName(), _language.c_str(), name);
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// WORKAROUND: Special case for the Multilingual DOS version: during the ending
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// sequence, it tries to load a non-existing file using "Dinor" as a character
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// name. In this case, the character name should be just "dino".
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if (!strcmp(charName, "Dinor"))
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charName = "dino";
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sprintf(path, "%s%s/%s.loc", charName, _language.c_str(), name);
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debugC(3, kDebugDisk, "Disk_ns::loadLocation(%s): trying '%s'", name, path);
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Common::SeekableReadStream *stream = tryOpenFile(path);
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