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CRYO: Fix warnings
This commit is contained in:
parent
4e62c341df
commit
1843ac254d
@ -92,7 +92,7 @@ void CLHNM_DecompLempelZiv(byte *buffer, byte *output) {
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void CLHNM_DecompUBA(byte *output, byte *curr_buffer, byte *prev_buffer,
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byte *input, int width, char flags) {
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unsigned int code;
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char mode, count, color;
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byte mode, count, color;
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uint16 offs;
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byte *ref;
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byte *out_start = output;
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@ -358,7 +358,7 @@ void CLFile_SetFinderInfos(void *fs, int a4, int a5) {
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}
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void CLFile_GetFullPath(void *a3, char *a4) {
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}
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void CLFile_MakeStruct(int a3, int a4, char *name, filespec_t *fs) {
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void CLFile_MakeStruct(int a3, int a4, const char *name, filespec_t *fs) {
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strcpy(fs->name, name);
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fs->create = 0;
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}
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@ -218,7 +218,7 @@ void CLPalette_BeSystem();
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void CLFile_SetFilter(int a3, int a4, int a5, int a6, int a7);
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void CLFile_SetFinderInfos(void *fs, int a4, int a5);
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void CLFile_GetFullPath(void *a3, char *a4);
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void CLFile_MakeStruct(int a3, int a4, char *name, filespec_t *fs);
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void CLFile_MakeStruct(int a3, int a4, const char *name, filespec_t *fs);
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void CLFile_Create(filespec_t *fs);
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void CLFile_Open(filespec_t *fs, int16 mode, file_t &handle);
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void CLFile_Close(file_t &handle);
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@ -1846,7 +1846,7 @@ void EdenGame::constcita() {
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}
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void EdenGame::depladino(perso_t *perso) {
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char dir = getDirection(perso);
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int dir = getDirection(perso);
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if (dir != -1) {
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melangedir();
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char *dirs = tab_2CB1E[dir];
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@ -2265,7 +2265,7 @@ void EdenGame::perso_spr(byte *spr) {
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byte c, cc;
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while ((c = *spr++)) {
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byte *src;
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int16 index;
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int16 index = 0;
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cc = 0;
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if (c == 1) {
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cc = index;
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@ -2435,7 +2435,7 @@ void EdenGame::load_perso(perso_t *perso) {
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ptr += PLE16(ptr) - 2;
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p_global->persoSpritePtr = baseptr;
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p_global->persoSpritePtr2 = baseptr + PLE16(ptr);
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debug("load perso: b6 len is %d", p_global->persoSpritePtr2 - p_global->persoSpritePtr);
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debug("load perso: b6 len is %ld", p_global->persoSpritePtr2 - p_global->persoSpritePtr);
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} else {
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useBank(p_global->perso_img_bank);
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perso_img_bank_data_ptr = bank_data_ptr;
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@ -3140,7 +3140,7 @@ void EdenGame::persoparle(int16 pers) {
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p_global->perso_ptr = perso;
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p_global->dialogType = DialogType::dtInspect;
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uint16 idx = perso->_id * 8 | p_global->dialogType;
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char res = dialoscansvmas((dial_t *)getElem(gameDialogs, idx));
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/* char res = */dialoscansvmas((dial_t *)getElem(gameDialogs, idx));
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displayPlace();
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af_subtitle();
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persovox();
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@ -3596,7 +3596,7 @@ void EdenGame::dialautooff() {
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void EdenGame::follow() {
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if (p_global->roomPersoType == PersonFlags::pfType12) {
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debug("follow: hiding person %d", p_global->room_perso - kPersons);
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debug("follow: hiding person %ld", p_global->room_perso - kPersons);
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p_global->room_perso->_flags |= PersonFlags::pf80;
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p_global->room_perso->_roomNum = 0;
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p_global->gameFlags |= GameFlags::gfFlag8;
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@ -4588,7 +4588,7 @@ void EdenGame::loadFile(uint16 num, void *buffer) {
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pakfile_t *file = &bigfile_header->files[num];
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long size = PLE32(&file->size);
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long offs = PLE32(&file->offs);
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debug("* Loading resource %d (%s) at 0x%X, %d bytes", num, file->name, offs, size);
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debug("* Loading resource %d (%s) at 0x%lX, %ld bytes", num, file->name, offs, size);
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CLFile_SetPosition(h_bigfile, fsFromStart, offs);
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CLFile_Read(h_bigfile, buffer, &size);
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}
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@ -4598,7 +4598,7 @@ void EdenGame::shnmfl(uint16 num) {
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pakfile_t *file = &bigfile_header->files[num + 484];
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int size = PLE32(&file->size);
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int offs = PLE32(&file->offs);
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debug("* Loading movie %d (%s) at 0x%X, %d bytes", num, file->name, offs, size);
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debug("* Loading movie %d (%s) at 0x%X, %d bytes", num, file->name, (uint)offs, size);
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CLHNM_SetPosIntoFile(_hnmContext, offs);
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}
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@ -4682,7 +4682,7 @@ void EdenGame::loadpartoffile(uint16 num, void *buffer, long pos, long len) {
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assert(num < bigfile_header->count);
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pakfile_t *file = &bigfile_header->files[num];
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long offs = PLE32(&file->offs);
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debug("* Loading partial resource %d (%s) at 0x%X(+0x%X), %d bytes", num, file->name, offs, pos, len);
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debug("* Loading partial resource %d (%s) at 0x%lX(+0x%lX), %ld bytes", num, file->name, offs, pos, len);
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CLFile_SetPosition(h_bigfile, 1, offs + pos);
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CLFile_Read(h_bigfile, buffer, &len);
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}
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@ -5415,7 +5415,6 @@ void EdenGame::EmergencyExit() {
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}
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void EdenGame::run() {
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debug("global size is %X", (size_t)(&((global_t *)0)->save_end));
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if ((size_t)(&((global_t *)0)->__UNUSED_70) != 0x70) { // let's be more optimistic
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// great, you broke the dialog system. expect all nasty stuff now
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assert(0);
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@ -5620,7 +5619,7 @@ void EdenGame::entergame() {
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}
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}
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void EdenGame::signon(char *s) {
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void EdenGame::signon(const char *s) {
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}
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void EdenGame::testPommeQ() {
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@ -6321,11 +6320,11 @@ void EdenGame::musicspy() {
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if (_personTalking && !hnmsound_ch->_numSounds)
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_musicFadeFlag = 3;
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if (_musicChannel->_numSounds < 3) {
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patnum = mus_sequence_ptr[musicSequencePos];
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patnum = mus_sequence_ptr[(int)musicSequencePos];
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if (patnum == 0xFF) {
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// rewind
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musicSequencePos = 0;
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patnum = mus_sequence_ptr[musicSequencePos];
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patnum = mus_sequence_ptr[(int)musicSequencePos];
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}
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musicSequencePos++;
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patptr = mus_patterns_ptr + patnum * 6;
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@ -6739,7 +6738,7 @@ void EdenGame::noclicpanel() {
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return;
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}
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if (current_spot2 >= &gameIcons[119]) {
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debug("noclic: objid = %4X, glob3,2 = %2X %2X", current_spot2, p_global->menuItemIdHi, p_global->menuItemIdLo);
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debug("noclic: objid = %p, glob3,2 = %2X %2X", (void *)current_spot2, p_global->menuItemIdHi, p_global->menuItemIdLo);
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if (current_spot2->object_id == (p_global->menuItemIdLo + p_global->menuItemIdHi) << 8) //TODO: check me
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return;
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} else {
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@ -7396,7 +7395,7 @@ void EdenGame::perso_ici(int16 action) {
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}
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void EdenGame::setpersohere() {
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debug("setpersohere, perso is %d", p_global->perso_ptr - kPersons);
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debug("setpersohere, perso is %ld", p_global->perso_ptr - kPersons);
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p_global->partyOutside = 0;
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p_global->party = 0;
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p_global->room_perso = 0;
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@ -7419,7 +7418,7 @@ void EdenGame::faire_suivre(int16 roomNum) {
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}
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void EdenGame::suis_moi5() {
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debug("adding person %d to party", p_global->perso_ptr - kPersons);
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debug("adding person %ld to party", p_global->perso_ptr - kPersons);
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p_global->perso_ptr->_flags |= PersonFlags::pfInParty;
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p_global->perso_ptr->_roomNum = p_global->roomNum;
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p_global->party |= p_global->perso_ptr->_partyMask;
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@ -7434,7 +7433,7 @@ void EdenGame::suis_moi(int16 index) {
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}
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void EdenGame::reste_ici5() {
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debug("removing person %d from party", p_global->perso_ptr - kPersons);
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debug("removing person %ld from party", p_global->perso_ptr - kPersons);
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p_global->perso_ptr->_flags &= ~PersonFlags::pfInParty;
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p_global->partyOutside |= p_global->perso_ptr->_partyMask;
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p_global->party &= ~p_global->perso_ptr->_partyMask;
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@ -8310,13 +8309,13 @@ void EdenGame::make_matrice_fix() {
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dword_32444 = (tabcos[r28 * 2] * tabcos[r30 * 2]) >> 8;
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}
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void EdenGame::projection_fix(cube_t *cube, int n) {
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void EdenGame::projection_fix(cube_t *cubep, int n) {
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int i;
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for (i = 0; i < n; i++) {
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int r24, r25, r26, r27, r28, r29;
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r28 = cube->vertices[i * 4];
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r27 = cube->vertices[i * 4 + 1];
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r26 = cube->vertices[i * 4 + 2];
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r28 = cubep->vertices[i * 4];
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r27 = cubep->vertices[i * 4 + 1];
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r26 = cubep->vertices[i * 4 + 2];
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r25 = dword_32424 * r28 + dword_32428 * r27 + dword_3242C * r26 + (int)(flt_32454 * 256.0f);
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r24 = dword_32430 * r28 + dword_32434 * r27 + dword_32438 * r26 + (int)(flt_32450 * 256.0f);
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@ -8325,9 +8324,9 @@ void EdenGame::projection_fix(cube_t *cube, int n) {
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r29 >>= 8;
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if (r29 == -256)
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r29++;
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cube->projection[i * 4 ] = r25 / (r29 + 256) + curs_x + 14 + _scrollPos;
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cube->projection[i * 4 + 1] = r24 / (r29 + 256) + curs_y + 14;
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cube->projection[i * 4 + 2] = r29;
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cubep->projection[i * 4 ] = r25 / (r29 + 256) + curs_x + 14 + _scrollPos;
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cubep->projection[i * 4 + 1] = r24 / (r29 + 256) + curs_y + 14;
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cubep->projection[i * 4 + 2] = r29;
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// assert(cube->projection[i * 4] < 640);
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// assert(cube->projection[i * 4 + 1] < 200);
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@ -8347,17 +8346,15 @@ void EdenGame::moteur() {
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affiche_objet(&cube);
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}
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void EdenGame::affiche_objet(cube_t *cube) {
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int i;
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for (i = 0; i < cube->num; i++)
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affiche_polygone_mapping(cube, cube->faces[i]);
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void EdenGame::affiche_objet(cube_t *cubep) {
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for (int i = 0; i < cubep->num; i++)
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affiche_polygone_mapping(cubep, cubep->faces[i]);
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}
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void EdenGame::NEWcharge_map(int file_id, byte *buffer) {
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int i;
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loadpartoffile(file_id, buffer, 32, 256 * 3);
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for (i = 0; i < 256; i++) {
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for (int i = 0; i < 256; i++) {
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color3_t color;
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color.r = buffer[i * 3] << 8;
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color.g = buffer[i * 3 + 1] << 8;
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@ -8369,7 +8366,7 @@ void EdenGame::NEWcharge_map(int file_id, byte *buffer) {
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loadpartoffile(file_id, buffer, 32 + 256 * 3, 0x4000);
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}
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void EdenGame::NEWcharge_objet_mob(cube_t *cube, int file_id, byte *texptr) {
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void EdenGame::NEWcharge_objet_mob(cube_t *cubep, int file_id, byte *texptr) {
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int i, j, count2;
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char *tmp1, *next, error;
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cubeface_t **tmp4;
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@ -8409,10 +8406,10 @@ void EdenGame::NEWcharge_objet_mob(cube_t *cube, int file_id, byte *texptr) {
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tmp4[i]->ff_4 = 0;
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}
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free(tmp1);
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cube->num = count2;
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cube->faces = tmp4;
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cube->projection = projection;
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cube->vertices = vertices;
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cubep->num = count2;
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cubep->faces = tmp4;
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cubep->projection = projection;
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cubep->vertices = vertices;
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}
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int EdenGame::next_val(char **ptr, char *error) {
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@ -8429,7 +8426,7 @@ int EdenGame::next_val(char **ptr, char *error) {
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void EdenGame::selectmap(int16 num) {
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int i, j;
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int16 k, x, y;
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char mode;
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int mode;
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curs_cur_map = num;
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k = 0;
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mode = tab_2E138[num];
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@ -8524,23 +8521,23 @@ void EdenGame::restoreZDEP() {
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flt_2DF7C -= flt_2DF84;
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}
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void EdenGame::affiche_polygone_mapping(cube_t *cube, cubeface_t *face) {
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void EdenGame::affiche_polygone_mapping(cube_t *cubep, cubeface_t *face) {
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int16 r20, r30, r26, r31, r19, r18, /*r25,*/ r24, ymin, ymax, v46, v48, v4A, v4C, v4E, v50;
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int16 *uv;
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uint16 r25;
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uint16 *indices = face->indices;
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int r17, r29;
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r29 = indices[0] * 4;
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v46 = cube->projection[r29];
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v48 = cube->projection[r29 + 1];
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v46 = cubep->projection[r29];
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v48 = cubep->projection[r29 + 1];
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r29 = indices[1] * 4;
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v4A = cube->projection[r29];
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v4C = cube->projection[r29 + 1];
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v4A = cubep->projection[r29];
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v4C = cubep->projection[r29 + 1];
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r29 = indices[2] * 4;
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v4E = cube->projection[r29];
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v50 = cube->projection[r29 + 1];
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v4E = cubep->projection[r29];
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v50 = cubep->projection[r29 + 1];
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if ((v4C - v48) * (v4E - v46) - (v50 - v48) * (v4A - v46) > 0)
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return;
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@ -8549,15 +8546,15 @@ void EdenGame::affiche_polygone_mapping(cube_t *cube, cubeface_t *face) {
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ymin = 200; // min y
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ymax = 0; // max y
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r29 = indices[0] * 4;
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r20 = cube->projection[r29];
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r30 = cube->projection[r29 + 1];
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r20 = cubep->projection[r29];
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r30 = cubep->projection[r29 + 1];
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r19 = *uv++;
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r18 = *uv++;
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indices++;
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for (r17 = 0; r17 < face->tri - 1; r17++, indices++) {
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r29 = indices[0] * 4;
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r26 = cube->projection[r29];
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r31 = cube->projection[r29 + 1];
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r26 = cubep->projection[r29];
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r31 = cubep->projection[r29 + 1];
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r25 = *uv++; //TODO: unsigned
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r24 = *uv++; //TODO: unsigned
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if (r30 < ymin)
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@ -8575,8 +8572,8 @@ void EdenGame::affiche_polygone_mapping(cube_t *cube, cubeface_t *face) {
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r18 = r24;
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}
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r29 = face->indices[0] * 4;
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r26 = cube->projection[r29];
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r31 = cube->projection[r29 + 1];
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r26 = cubep->projection[r29];
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r31 = cubep->projection[r29 + 1];
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uv = face->uv;
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r25 = *uv++; //TODO: this is unsigned
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r24 = *uv; //TODO: this is signed
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@ -8592,7 +8589,7 @@ void EdenGame::affiche_polygone_mapping(cube_t *cube, cubeface_t *face) {
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affiche_ligne_mapping(ymin, ymax, p_mainview->_bufferPtr, face->texptr);
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}
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void EdenGame::trace_ligne_mapping(int16 r3, int16 r4, int16 r5, int16 r6, int16 r7, int16 r8, int16 r9, int16 r10, int16 *lines) {
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void EdenGame::trace_ligne_mapping(int16 r3, int16 r4, int16 r5, int16 r6, int16 r7, int16 r8, int16 r9, int16 r10, int16 *linesp) {
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int16 t;
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int16 r26;
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int r30, r29, r28, r23, r24, r25;
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@ -8600,21 +8597,21 @@ void EdenGame::trace_ligne_mapping(int16 r3, int16 r4, int16 r5, int16 r6, int16
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r26 = r6 - r4;
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if (r26 <= 0) {
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if (r26 == 0) {
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lines += r4 * 8;
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linesp += r4 * 8;
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if (r5 - r3 > 0) {
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lines[0] = r3;
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lines[1] = r5;
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lines[4] = r7;
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lines[5] = r9;
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lines[6] = r8;
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lines[7] = r10;
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linesp[0] = r3;
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linesp[1] = r5;
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linesp[4] = r7;
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linesp[5] = r9;
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linesp[6] = r8;
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linesp[7] = r10;
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} else {
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lines[0] = r5;
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lines[1] = r3;
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lines[4] = r9;
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lines[5] = r7;
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lines[6] = r10;
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lines[7] = r8;
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linesp[0] = r5;
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linesp[1] = r3;
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linesp[4] = r9;
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linesp[5] = r7;
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linesp[6] = r10;
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linesp[7] = r8;
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}
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return;
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}
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@ -8627,10 +8624,10 @@ void EdenGame::trace_ligne_mapping(int16 r3, int16 r4, int16 r5, int16 r6, int16
|
||||
t = r8;
|
||||
r8 = r10;
|
||||
r10 = t;
|
||||
lines += r6 * 8;
|
||||
linesp += r6 * 8;
|
||||
r26 = -r26;
|
||||
} else
|
||||
lines += r4 * 8 + 1; //TODO wha???
|
||||
linesp += r4 * 8 + 1; //TODO wha???
|
||||
|
||||
r30 = r3 << 16;
|
||||
r29 = r7 << 16;
|
||||
@ -8641,14 +8638,14 @@ void EdenGame::trace_ligne_mapping(int16 r3, int16 r4, int16 r5, int16 r6, int16
|
||||
r23 = ((r10 - r8) << 16) / r26;
|
||||
|
||||
for (i = 0; i < r26; i++) {
|
||||
lines[0] = r30 >> 16;
|
||||
lines[4] = r29 >> 16;
|
||||
lines[6] = r28 >> 16;
|
||||
linesp[0] = r30 >> 16;
|
||||
linesp[4] = r29 >> 16;
|
||||
linesp[6] = r28 >> 16;
|
||||
|
||||
r30 += r25;
|
||||
r29 += r24;
|
||||
r28 += r23;
|
||||
lines += 8;
|
||||
linesp += 8;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -314,7 +314,7 @@ private:
|
||||
void intro();
|
||||
char testcdromspeed();
|
||||
void entergame();
|
||||
void signon(char *s);
|
||||
void signon(const char *s);
|
||||
void testPommeQ();
|
||||
void FRDevents();
|
||||
icon_t *scan_icon_list(int16 x, int16 y, int16 index);
|
||||
|
Loading…
x
Reference in New Issue
Block a user