TSAGE: Fix text going off-screen in BF Scene 940 - Endgame sequence

This commit is contained in:
Paul Gilbert 2011-10-22 09:07:51 +11:00
parent c2de0eb119
commit 18521c6673

View File

@ -3666,9 +3666,11 @@ void Scene940::Action1::signal() {
break;
case 2:
_actionIndex = 941;
if (BF_GLOBALS.getFlag(fBackupAt340))
if (BF_GLOBALS.getFlag(fBackupAt340)) {
// WORKAROUND: If the player shot Nico, the alternate text was previously going off-screen
scene->_gameTextSpeaker1._offsetPos.y -= 10;
scene->_stripManager.start(9408, this);
else
} else
scene->_stripManager.start(9400, this);
break;
case 5: