NEVERHOOD: Fix compilation

This commit is contained in:
johndoe123 2014-04-17 23:17:39 +02:00
parent 88be409dc3
commit 191b258593

View File

@ -37,7 +37,7 @@ public:
virtual ~Module2300();
protected:
int _sceneNum;
int _soundVolume;
int _waterfallSoundVolume;
bool _isWaterfallRunning;
void createScene(int sceneNum, int which);
void updateScene();