diff --git a/backends/platform/wince/README-WinCE.txt b/backends/platform/wince/README-WinCE.txt index 429168c2939..a28c126f7c2 100644 --- a/backends/platform/wince/README-WinCE.txt +++ b/backends/platform/wince/README-WinCE.txt @@ -1,10 +1,17 @@ ScummVM Windows CE FAQ -Last updated: 2011-10-15 -Release version: 1.4.0 +Last updated: 2011-12-05 +Release version: x.x.x ------------------------------------------------------------------------ New in this version ------------------- +x.x.x: +- Removed FLAC support for audio datafiles (now for real, this was originally + announced for 1.0.0, but the library was still included until now). This is + done because of size constrains of the executable and also FLAC on a mobile + device isn't really recommended - so please use MP3 or Ogg for your audio + datafiles. + 1.4.0: - Changed the memory management so that it is finally possible to break the 32MB per process barrier on Windows CE. It should be possible now (finally) @@ -18,6 +25,8 @@ New in this version - Discworld 2 is now playable (works now because of the new memory management) - Replaced the game mass-adding functionality with the functionality used on all other platforms. It now shows progress while searching for games. +- Mapped "Skip" button to F10 for AGI games +- Mapped "Multi Function" to F10 in Simon 1 & 2 (enables hotspot highlighting) 1.3.1: - Fix for Normal2xAspect scaler which was causing screen update issues in some @@ -60,7 +69,7 @@ scummvm2.exe: - agos, cine, drascula, gob, groovie, kyra, made, parallaction, saga, teenagent, tucker scummvm3.exe: - - hugo, mohawk, sci, sword2, toon + - hugo, mohawk, sci, sword2, toon, tsage There are no other port specific changes.