mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-21 03:31:40 +00:00
Silenced some cppcheck warnings.
svn-id: r47427
This commit is contained in:
parent
8257b1106c
commit
1928a7ba38
@ -234,7 +234,7 @@ PluginList FilePluginProvider::getPlugins() {
|
||||
pluginDirs.push_back(Common::FSNode(pluginsPath));
|
||||
|
||||
Common::FSList::const_iterator dir;
|
||||
for (dir = pluginDirs.begin(); dir != pluginDirs.end(); dir++) {
|
||||
for (dir = pluginDirs.begin(); dir != pluginDirs.end(); ++dir) {
|
||||
// Load all plugins.
|
||||
// Scan for all plugins in this directory
|
||||
Common::FSList files;
|
||||
|
@ -257,7 +257,7 @@ bool Console::Cmd_BT(int argc, const char **argv) {
|
||||
int num;
|
||||
Common::Array<ScriptPos>::iterator it;
|
||||
|
||||
for (it = _vm->_game.execStack.begin(); it != _vm->_game.execStack.end(); it++) {
|
||||
for (it = _vm->_game.execStack.begin(); it != _vm->_game.execStack.end(); ++it) {
|
||||
code = _vm->_game.logics[it->script].data;
|
||||
op = code[it->curIP];
|
||||
num = logicNamesCmd[op].numArgs;
|
||||
|
@ -428,7 +428,7 @@ void SoundMgr::stopSound() {
|
||||
|
||||
void IIgsSoundMgr::stopSounds() {
|
||||
// Stops all sounds on all MIDI channels
|
||||
for (iterator iter = _midiChannels.begin(); iter != _midiChannels.end(); iter++)
|
||||
for (iterator iter = _midiChannels.begin(); iter != _midiChannels.end(); ++iter)
|
||||
iter->stopSounds();
|
||||
}
|
||||
|
||||
@ -445,7 +445,7 @@ bool IIgsSoundMgr::playSampleSound(const IIgsSampleHeader &sampleHeader, const i
|
||||
|
||||
void IIgsMidiChannel::stopSounds() {
|
||||
// Stops all sounds on this single MIDI channel
|
||||
for (iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); iter++)
|
||||
for (iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); ++iter)
|
||||
iter->stop();
|
||||
|
||||
_gsChannels.clear();
|
||||
@ -690,7 +690,7 @@ void IIgsSoundMgr::setProgramChangeMapping(const MidiProgramChangeMapping *mappi
|
||||
}
|
||||
|
||||
void IIgsSoundMgr::removeStoppedSounds() {
|
||||
for (Common::Array<IIgsMidiChannel>::iterator iter = _midiChannels.begin(); iter != _midiChannels.end(); iter++)
|
||||
for (Common::Array<IIgsMidiChannel>::iterator iter = _midiChannels.begin(); iter != _midiChannels.end(); ++iter)
|
||||
iter->removeStoppedSounds();
|
||||
}
|
||||
|
||||
@ -703,7 +703,7 @@ void IIgsMidiChannel::removeStoppedSounds() {
|
||||
uint IIgsSoundMgr::activeSounds() const {
|
||||
uint result = 0;
|
||||
|
||||
for (Common::Array<IIgsMidiChannel>::const_iterator iter = _midiChannels.begin(); iter != _midiChannels.end(); iter++)
|
||||
for (Common::Array<IIgsMidiChannel>::const_iterator iter = _midiChannels.begin(); iter != _midiChannels.end(); ++iter)
|
||||
result += iter->activeSounds();
|
||||
|
||||
return result;
|
||||
@ -712,7 +712,7 @@ uint IIgsSoundMgr::activeSounds() const {
|
||||
uint IIgsMidiChannel::activeSounds() const {
|
||||
uint result = 0;
|
||||
|
||||
for (const_iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); iter++)
|
||||
for (const_iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); ++iter)
|
||||
if (!iter->end)
|
||||
result++;
|
||||
|
||||
@ -724,7 +724,7 @@ void IIgsMidiChannel::setInstrument(const IIgsInstrumentHeader *instrument, cons
|
||||
_sample = sample;
|
||||
|
||||
// Set program on each Apple IIGS channel playing on this MIDI channel
|
||||
for (iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); iter++)
|
||||
for (iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); ++iter)
|
||||
iter->setInstrument(instrument, sample);
|
||||
}
|
||||
|
||||
@ -732,14 +732,14 @@ void IIgsMidiChannel::setVolume(uint8 volume) {
|
||||
_volume = volume;
|
||||
|
||||
// Set volume on each Apple IIGS channel playing on this MIDI channel
|
||||
for (iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); iter++)
|
||||
for (iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); ++iter)
|
||||
iter->setChannelVolume(volume);
|
||||
}
|
||||
|
||||
void IIgsMidiChannel::noteOff(uint8 note, uint8 velocity) {
|
||||
// Go through all the notes playing on this MIDI channel
|
||||
// and turn off the ones that are playing the given note
|
||||
for (iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); iter++)
|
||||
for (iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); ++iter)
|
||||
if (iter->origNote == note)
|
||||
iter->noteOff(velocity);
|
||||
}
|
||||
@ -1195,7 +1195,7 @@ struct fsnodeNameEqualsIgnoreCase : public Common::UnaryFunction<const Common::F
|
||||
fsnodeNameEqualsIgnoreCase(const Common::StringList &str) : _str(str) {}
|
||||
fsnodeNameEqualsIgnoreCase(const Common::String str) { _str.push_back(str); }
|
||||
bool operator()(const Common::FSNode ¶m) const {
|
||||
for (Common::StringList::const_iterator iter = _str.begin(); iter != _str.end(); iter++)
|
||||
for (Common::StringList::const_iterator iter = _str.begin(); iter != _str.end(); ++iter)
|
||||
if (param.getName().equalsIgnoreCase(*iter))
|
||||
return true;
|
||||
return false;
|
||||
|
@ -213,7 +213,7 @@ bool WagFileParser::parse(const Common::FSNode &node) {
|
||||
}
|
||||
|
||||
const WagProperty *WagFileParser::getProperty(const WagProperty::WagPropertyCode code) const {
|
||||
for (PropertyList::const_iterator iter = _propList.begin(); iter != _propList.end(); iter++)
|
||||
for (PropertyList::const_iterator iter = _propList.begin(); iter != _propList.end(); ++iter)
|
||||
if (iter->getCode() == code) return iter;
|
||||
return NULL;
|
||||
}
|
||||
|
@ -158,7 +158,7 @@ bool Debugger::Cmd_Zones(int argc, const char **argv) {
|
||||
DebugPrintf("+--------------------+---+---+---+---+--------+--------+\n"
|
||||
"| name | l | t | r | b | type | flag |\n"
|
||||
"+--------------------+---+---+---+---+--------+--------+\n");
|
||||
for ( ; b != e; b++) {
|
||||
for ( ; b != e; ++b) {
|
||||
ZonePtr z = *b;
|
||||
z->getRect(r);
|
||||
DebugPrintf("|%-20s|%3i|%3i|%3i|%3i|%8x|%8x|\n", z->_name, r.left, r.top, r.right, r.bottom, z->_type, z->_flags );
|
||||
@ -237,7 +237,7 @@ bool Debugger::Cmd_Animations(int argc, const char **argv) {
|
||||
DebugPrintf("+--------------------+----+----+----+---+--------+----------------------------------------+\n"
|
||||
"| name | x | y | z | f | type | flags | \n"
|
||||
"+--------------------+----+----+----+---+--------+----------------------------------------+\n");
|
||||
for ( ; b != e; b++) {
|
||||
for ( ; b != e; ++b) {
|
||||
AnimationPtr a = *b;
|
||||
flags = decodeZoneFlags(a->_flags);
|
||||
DebugPrintf("|%-20s|%4i|%4i|%4i|%3i|%8x|%-40s|\n", a->_name, a->getX(), a->getY(), a->getZ(), a->getF(), a->_type, flags.c_str() );
|
||||
@ -260,7 +260,7 @@ bool Debugger::Cmd_GfxObjects(int argc, const char **argv) {
|
||||
GfxObjArray::iterator e = _vm->_gfx->_sceneObjects.end();
|
||||
Common::Rect r;
|
||||
|
||||
for ( ; b != e; b++) {
|
||||
for ( ; b != e; ++b) {
|
||||
GfxObj *obj = *b;
|
||||
obj->getRect(obj->frame, r);
|
||||
DebugPrintf("|%-20s|%5i|%5i|%5i|%5i|%5i|%7i|%5i|%8s|\n", obj->getName(), r.left, r.top, r.width(), r.height(),
|
||||
|
@ -136,7 +136,7 @@ void SagaEngine::fillSaveList() {
|
||||
|
||||
_saveFilesCount = 0;
|
||||
|
||||
for (Common::StringList::iterator file = filenames.begin(); file != filenames.end(); file++){
|
||||
for (Common::StringList::iterator file = filenames.begin(); file != filenames.end(); ++file){
|
||||
//Obtain the last 2 digits of the filename, since they correspond to the save slot
|
||||
slot[0] = file->c_str()[file->size()-2];
|
||||
slot[1] = file->c_str()[file->size()-1];
|
||||
|
@ -538,8 +538,11 @@ int32 Screen::drawSprite(SpriteInfo *s) {
|
||||
unwindRaw16(tempBuf2, tempBuf, (s->w * (s->h / 2)), s->colourTable);
|
||||
sprite = (byte *)malloc(s->w * s->h);
|
||||
|
||||
if (!sprite)
|
||||
if (!sprite) {
|
||||
free(tempBuf2);
|
||||
free(tempBuf);
|
||||
return RDERR_OUTOFMEMORY;
|
||||
}
|
||||
|
||||
resizePsxSprite(sprite, tempBuf2, s->w, s->h);
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user