DM: Some renaming in f173_setCurrentMap

This commit is contained in:
Strangerke 2016-07-31 22:00:17 +02:00 committed by Bendegúz Nagy
parent db164ae9d6
commit 19317e631c

View File

@ -377,13 +377,13 @@ DungeonMan::DungeonMan(DMEngine *dmEngine) : _vm(dmEngine) {
_g282_dungeonColumCount = 0;
_g281_dungeonMapsFirstColumnIndex = nullptr;
_g282_dungeonColumCount = 0;
_g280_dungeonColumnsCumulativeSquareThingCount = nullptr;
_g283_squareFirstThings = nullptr;
_g260_dungeonTextData = nullptr;
for (uint16 i = 0; i < 16; ++i)
_g284_thingData[i] = nullptr;
_g279_dungeonMapData = nullptr;
_g308_partyDir = (Direction)0;
_g306_partyMapX = 0;
@ -540,7 +540,6 @@ void DungeonMan::f434_loadDungeonFile(Common::InSaveFile *file) {
if (_vm->_g298_newGame)
f455_decompressDungeonFile();
Common::ReadStream *dunDataStream = nullptr;
if (file) { // if loading a save
dunDataStream = file;
@ -627,37 +626,38 @@ void DungeonMan::f434_loadDungeonFile(Common::InSaveFile *file) {
for (uint16 i = 0; i < columCount; ++i)
_g280_dungeonColumnsCumulativeSquareThingCount[i] = dunDataStream->readUint16BE();
// load sqaure first things
// load square first things
if (!_vm->_g523_restartGameRequest) {
delete[] _g283_squareFirstThings;
_g283_squareFirstThings = new Thing[_g278_dungeonFileHeader._squareFirstThingCount];
}
for (uint16 i = 0; i < actualSquareFirstThingCount; ++i)
_g283_squareFirstThings[i].set(dunDataStream->readUint16BE());
if (_vm->_g298_newGame)
if (_vm->_g298_newGame) {
for (uint16 i = 0; i < 300; ++i)
_g283_squareFirstThings[actualSquareFirstThingCount + i] = Thing::_none;
}
// load text data
if (!_vm->_g523_restartGameRequest) {
delete[] _g260_dungeonTextData;
_g260_dungeonTextData = new uint16[_g278_dungeonFileHeader._textDataWordCount];
}
for (uint16 i = 0; i < _g278_dungeonFileHeader._textDataWordCount; ++i)
_g260_dungeonTextData[i] = dunDataStream->readUint16BE();
if (_vm->_g298_newGame)
_vm->_timeline->_g369_eventMaxCount = 100;
// load things
for (uint16 thingType = k0_DoorThingType; thingType < k16_ThingTypeTotal; ++thingType) {
uint16 thingCount = _g278_dungeonFileHeader._thingCounts[thingType];
if (_vm->_g298_newGame) {
if (_vm->_g298_newGame)
_g278_dungeonFileHeader._thingCounts[thingType] = MIN((thingType == k15_ExplosionThingType) ? 768 : 1024, thingCount + g236_AdditionalThingCounts[thingType]);
}
uint16 thingStoreWordCount = g235_ThingDataWordCount[thingType];
if (thingStoreWordCount == 0)
@ -689,9 +689,9 @@ void DungeonMan::f434_loadDungeonFile(Common::InSaveFile *file) {
if (_vm->_g298_newGame) {
if ((thingType == k4_GroupThingType) || thingType >= k14_ProjectileThingType)
_vm->_timeline->_g369_eventMaxCount += _g278_dungeonFileHeader._thingCounts[thingType];
for (uint16 i = 0; i < g236_AdditionalThingCounts[thingType]; ++i) {
for (uint16 i = 0; i < g236_AdditionalThingCounts[thingType]; ++i)
(_g284_thingData[thingType] + (thingCount + i) * thingStoreWordCount)[0] = Thing::_none.toUint16();
}
}
}
@ -704,7 +704,6 @@ void DungeonMan::f434_loadDungeonFile(Common::InSaveFile *file) {
for (uint32 i = 0; i < _g278_dungeonFileHeader._rawMapDataSize; ++i)
_g276_dungeonRawMapData[i] = dunDataStream->readByte();
if (!_vm->_g523_restartGameRequest) {
uint8 mapCount = _g278_dungeonFileHeader._mapCount;
delete[] _g279_dungeonMapData;
@ -727,7 +726,7 @@ void DungeonMan::f434_loadDungeonFile(Common::InSaveFile *file) {
}
void DungeonMan::f173_setCurrentMap(uint16 mapIndex) {
static DoorInfo g254_doorInfo[4] = { // @ G0254_as_Graphic559_DoorInfo
static const DoorInfo doorInfo[4] = { // @ G0254_as_Graphic559_DoorInfo
/* { Attributes, Defense } */
DoorInfo(3, 110), /* Door type 0 Portcullis */
DoorInfo(0, 42), /* Door type 1 Wooden door */
@ -736,15 +735,15 @@ void DungeonMan::f173_setCurrentMap(uint16 mapIndex) {
if (_g272_currMapIndex == mapIndex)
return;
_g272_currMapIndex = mapIndex;
_g271_currMapData = _g279_dungeonMapData[mapIndex];
_g269_currMap = _g277_dungeonMaps + mapIndex;
_g273_currMapWidth = _g277_dungeonMaps[mapIndex]._width + 1;
_g274_currMapHeight = _g277_dungeonMaps[mapIndex]._height + 1;
_g275_currMapDoorInfo[0] = g254_doorInfo[_g269_currMap->_doorSet0];
_g275_currMapDoorInfo[1] = g254_doorInfo[_g269_currMap->_doorSet1];
_g270_currMapColCumulativeSquareFirstThingCount
= &_g280_dungeonColumnsCumulativeSquareThingCount[_g281_dungeonMapsFirstColumnIndex[mapIndex]];
_g275_currMapDoorInfo[0] = doorInfo[_g269_currMap->_doorSet0];
_g275_currMapDoorInfo[1] = doorInfo[_g269_currMap->_doorSet1];
_g270_currMapColCumulativeSquareFirstThingCount = &_g280_dungeonColumnsCumulativeSquareThingCount[_g281_dungeonMapsFirstColumnIndex[mapIndex]];
}
void DungeonMan::f174_setCurrentMapAndPartyMap(uint16 mapIndex) {