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DREAMWEB: 'lineroutine', 'increment1', 'increment2' are only used inside bresenhams()
This commit is contained in:
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b27a6e72ad
commit
1994bf73ce
@ -148,6 +148,9 @@ p = parser(skip_binary_data = [
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'ch1blocksplayed',
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'soundemmpage',
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'speechemmpage',
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'lineroutine',
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'increment1',
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'increment2',
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# vgagrafx.asm
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'cityname',
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'extragraphics1',
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@ -2876,14 +2876,14 @@ void DreamGenContext::getDestInfo() {
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push(ax);
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dx = data;
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es = dx;
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si = 1249;
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si = 1244;
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_add(si, ax);
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cl = es.byte(si);
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ax = pop();
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push(cx);
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dx = data;
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es = dx;
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si = 1265;
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si = 1260;
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_add(si, ax);
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ax = pop();
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}
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@ -2935,7 +2935,7 @@ clearedlocations:
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bx = ax;
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dx = data;
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es = dx;
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_add(bx, 1249);
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_add(bx, 1244);
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es.byte(bx) = 0;
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}
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@ -2971,7 +2971,7 @@ void DreamGenContext::execCommand() {
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es = cs;
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bx = offset_comlist;
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ds = cs;
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si = 1283;
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si = 1278;
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al = ds.byte(si);
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_cmp(al, 0);
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if (!flags.z())
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@ -3064,7 +3064,7 @@ dirroot:
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si = offset_rootdir;
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_inc(si);
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es = cs;
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di = 1125;
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di = 1120;
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_inc(di);
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cx = 12;
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_movsb(cx, true);
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@ -3166,7 +3166,7 @@ notyetassigned:
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push(bx);
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_add(bx, 2);
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ds = cs;
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si = 1283;
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si = 1278;
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checkpass:
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_lodsw();
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ah = es.byte(bx);
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@ -3237,7 +3237,7 @@ void DreamGenContext::read() {
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return;
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okcom:
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es = cs;
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di = 1125;
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di = 1120;
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ax = data.word(kTextfile1);
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data.word(kMonsource) = ax;
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ds = ax;
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@ -3367,7 +3367,7 @@ keyok2:
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ds = cs;
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si = offset_operand1+1;
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es = cs;
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di = 1125+1;
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di = 1120+1;
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cx = 12;
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_movsb(cx, true);
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monitorLogo();
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@ -3494,7 +3494,7 @@ void DreamGenContext::parser() {
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al = '=';
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_stosb();
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ds = cs;
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si = 1283;
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si = 1278;
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notspace1:
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_lodsw();
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_cmp(al, 32);
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@ -4519,7 +4519,7 @@ nomatchslot:
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void DreamGenContext::clearBuffers() {
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STACK_CHECK;
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es = data.word(kBuffers);
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cx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+916-459+68-0)/2;
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cx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+911-454+68-0)/2;
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ax = 0;
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di = 0;
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_stosw(cx, true);
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@ -4531,11 +4531,11 @@ void DreamGenContext::clearBuffers() {
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es = data.word(kBuffers);
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di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64));
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ds = cs;
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si = 459;
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cx = (916-459);
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si = 454;
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cx = (911-454);
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_movsb(cx, true);
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es = data.word(kBuffers);
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di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+916-459);
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di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+911-454);
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ds = cs;
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si = 0;
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cx = (68-0);
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@ -4553,11 +4553,11 @@ void DreamGenContext::clearChanges() {
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ds = data.word(kBuffers);
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si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64));
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es = cs;
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di = 459;
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cx = (916-459);
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di = 454;
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cx = (911-454);
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_movsb(cx, true);
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ds = data.word(kBuffers);
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si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+916-459);
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si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+911-454);
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es = cs;
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di = 0;
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cx = (68-0);
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@ -4571,7 +4571,7 @@ void DreamGenContext::clearChanges() {
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di = 0;
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_stosw(cx, true);
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es = cs;
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di = 1249;
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di = 1244;
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al = 1;
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_stosb(2);
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al = 0;
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@ -4818,111 +4818,111 @@ void DreamGenContext::__start() {
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//0x0190: .... .... .... ....
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x01a0: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
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//0x01b0: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x01, 0x2c, 0x00, 0x14, 0x00,
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//0x01c0: .... .... .... ,...
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0x02, 0x00, 0x01, 0x01, 0x37, 0x00, 0x00, 0x00, 0x32, 0x14, 0x00, 0x18, 0x16, 0x00, 0x4a, 0x00,
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//0x01d0: .... 7... 2... ..J.
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0x01, 0x00, 0x00, 0x18, 0x21, 0x0a, 0x4b, 0x00, 0x01, 0x00, 0x01, 0x01, 0x2c, 0x00, 0x1b, 0x00,
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//0x01e0: .... !.K. .... ,...
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0x02, 0x00, 0x02, 0x01, 0x2c, 0x00, 0x60, 0x00, 0x03, 0x00, 0x04, 0x01, 0x2c, 0x00, 0x76, 0x00,
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//0x01f0: .... ,.`. .... ,.v.
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0x02, 0x00, 0x05, 0x01, 0x2c, 0x0a, 0x00, 0x00, 0x02, 0x00, 0x00, 0x05, 0x16, 0x14, 0x35, 0x00,
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//0x0200: .... ,... .... ..5.
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0x03, 0x00, 0x00, 0x05, 0x16, 0x14, 0x28, 0x00, 0x01, 0x00, 0x02, 0x05, 0x16, 0x14, 0x32, 0x00,
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//0x0210: .... ..(. .... ..2.
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0x01, 0x00, 0x03, 0x02, 0x0b, 0x0a, 0xc0, 0x00, 0x01, 0x00, 0x00, 0x02, 0x0b, 0x0a, 0xb6, 0x00,
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0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x01, 0x2c, 0x00, 0x14, 0x00, 0x02, 0x00, 0x01, 0x01, 0x37,
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//0x01c0: .... ..., .... ...7
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0x00, 0x00, 0x00, 0x32, 0x14, 0x00, 0x18, 0x16, 0x00, 0x4a, 0x00, 0x01, 0x00, 0x00, 0x18, 0x21,
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//0x01d0: ...2 .... .J.. ...!
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0x0a, 0x4b, 0x00, 0x01, 0x00, 0x01, 0x01, 0x2c, 0x00, 0x1b, 0x00, 0x02, 0x00, 0x02, 0x01, 0x2c,
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//0x01e0: .K.. ..., .... ...,
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0x00, 0x60, 0x00, 0x03, 0x00, 0x04, 0x01, 0x2c, 0x00, 0x76, 0x00, 0x02, 0x00, 0x05, 0x01, 0x2c,
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//0x01f0: .`.. ..., .v.. ...,
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0x0a, 0x00, 0x00, 0x02, 0x00, 0x00, 0x05, 0x16, 0x14, 0x35, 0x00, 0x03, 0x00, 0x00, 0x05, 0x16,
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//0x0200: .... .... .5.. ....
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0x14, 0x28, 0x00, 0x01, 0x00, 0x02, 0x05, 0x16, 0x14, 0x32, 0x00, 0x01, 0x00, 0x03, 0x02, 0x0b,
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//0x0210: .(.. .... .2.. ....
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0x0a, 0xc0, 0x00, 0x01, 0x00, 0x00, 0x02, 0x0b, 0x0a, 0xb6, 0x00, 0x02, 0x00, 0x01, 0x08, 0x0b,
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//0x0220: .... .... .... ....
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0x02, 0x00, 0x01, 0x08, 0x0b, 0x0a, 0x00, 0x00, 0x02, 0x00, 0x01, 0x17, 0x00, 0x32, 0x00, 0x00,
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//0x0230: .... .... .... .2..
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0x03, 0x00, 0x00, 0x1c, 0x0b, 0x14, 0xfa, 0x00, 0x04, 0x00, 0x00, 0x17, 0x00, 0x32, 0x2b, 0x00,
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//0x0240: .... .... .... .2+.
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0x02, 0x00, 0x08, 0x17, 0x0b, 0x28, 0x82, 0x00, 0x02, 0x00, 0x01, 0x17, 0x16, 0x28, 0x7a, 0x00,
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//0x0250: .... .(.. .... .(z.
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0x02, 0x00, 0x02, 0x17, 0x16, 0x28, 0x69, 0x00, 0x02, 0x00, 0x03, 0x17, 0x16, 0x28, 0x51, 0x00,
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//0x0260: .... .(i. .... .(Q.
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0x02, 0x00, 0x04, 0x17, 0x0b, 0x28, 0x87, 0x00, 0x02, 0x00, 0x05, 0x17, 0x16, 0x28, 0x91, 0x00,
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//0x0270: .... .(.. .... .(..
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0x02, 0x00, 0x06, 0x04, 0x16, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x2d, 0x16, 0x1e, 0xc8, 0x00,
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//0x0280: .... .... ...- ....
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0x00, 0x00, 0x14, 0x2d, 0x16, 0x1e, 0x27, 0x00, 0x02, 0x00, 0x00, 0x2d, 0x16, 0x1e, 0x19, 0x00,
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//0x0290: ...- ..'. ...- ....
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0x02, 0x00, 0x00, 0x08, 0x16, 0x28, 0x20, 0x00, 0x02, 0x00, 0x00, 0x07, 0x0b, 0x14, 0x40, 0x00,
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//0x02a0: .... .( . .... ..@.
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0x02, 0x00, 0x00, 0x16, 0x16, 0x14, 0x52, 0x00, 0x02, 0x00, 0x00, 0x1b, 0x0b, 0x1e, 0x00, 0x00,
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//0x02b0: .... ..R. .... ....
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0x02, 0x00, 0x00, 0x14, 0x00, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x0e, 0x21, 0x28, 0x15, 0x00,
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//0x02c0: .... .... .... !(..
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0x01, 0x00, 0x00, 0x1d, 0x0b, 0x0a, 0x00, 0x00, 0x01, 0x00, 0x00, 0x02, 0x16, 0x00, 0x02, 0x00,
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0x0a, 0x00, 0x00, 0x02, 0x00, 0x01, 0x17, 0x00, 0x32, 0x00, 0x00, 0x03, 0x00, 0x00, 0x1c, 0x0b,
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//0x0230: .... .... 2... ....
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0x14, 0xfa, 0x00, 0x04, 0x00, 0x00, 0x17, 0x00, 0x32, 0x2b, 0x00, 0x02, 0x00, 0x08, 0x17, 0x0b,
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//0x0240: .... .... 2+.. ....
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0x28, 0x82, 0x00, 0x02, 0x00, 0x01, 0x17, 0x16, 0x28, 0x7a, 0x00, 0x02, 0x00, 0x02, 0x17, 0x16,
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//0x0250: (... .... (z.. ....
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0x28, 0x69, 0x00, 0x02, 0x00, 0x03, 0x17, 0x16, 0x28, 0x51, 0x00, 0x02, 0x00, 0x04, 0x17, 0x0b,
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//0x0260: (i.. .... (Q.. ....
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0x28, 0x87, 0x00, 0x02, 0x00, 0x05, 0x17, 0x16, 0x28, 0x91, 0x00, 0x02, 0x00, 0x06, 0x04, 0x16,
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//0x0270: (... .... (... ....
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0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x2d, 0x16, 0x1e, 0xc8, 0x00, 0x00, 0x00, 0x14, 0x2d, 0x16,
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//0x0280: .... ..-. .... ..-.
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0x1e, 0x27, 0x00, 0x02, 0x00, 0x00, 0x2d, 0x16, 0x1e, 0x19, 0x00, 0x02, 0x00, 0x00, 0x08, 0x16,
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//0x0290: .'.. ..-. .... ....
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0x28, 0x20, 0x00, 0x02, 0x00, 0x00, 0x07, 0x0b, 0x14, 0x40, 0x00, 0x02, 0x00, 0x00, 0x16, 0x16,
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//0x02a0: ( .. .... .@.. ....
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0x14, 0x52, 0x00, 0x02, 0x00, 0x00, 0x1b, 0x0b, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x14, 0x00,
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//0x02b0: .R.. .... .... ....
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0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x0e, 0x21, 0x28, 0x15, 0x00, 0x01, 0x00, 0x00, 0x1d, 0x0b,
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//0x02c0: .... ...! (... ....
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0x0a, 0x00, 0x00, 0x01, 0x00, 0x00, 0x02, 0x16, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x19, 0x00,
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//0x02d0: .... .... .... ....
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0x02, 0x00, 0x00, 0x19, 0x00, 0x32, 0x04, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x1e, 0x79, 0x00,
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//0x02e0: .... .2.. ...2 ..y.
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0x02, 0x00, 0x00, 0x32, 0x16, 0x1e, 0x00, 0x00, 0x14, 0x00, 0x00, 0x34, 0x16, 0x1e, 0xc0, 0x00,
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//0x02f0: ...2 .... ...4 ....
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0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0xe9, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x28, 0x68, 0x00,
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//0x0300: ...4 .... ...2 .(h.
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0x37, 0x00, 0x00, 0x35, 0x21, 0x00, 0x63, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x28, 0x00, 0x00,
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//0x0310: 7..5 !.c. ...2 .(..
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0x03, 0x00, 0x00, 0x32, 0x16, 0x1e, 0xa2, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0x39, 0x00,
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//0x0320: ...2 .... ...4 ..9.
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0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x36, 0x00, 0x00, 0x48, 0x00,
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//0x0330: ...4 .... ...6 ..H.
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0x03, 0x00, 0x00, 0x37, 0x2c, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00,
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//0x0340: ...7 ,... .... ....
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0x1c, 0x00, 0x00, 0x0e, 0x16, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x0e, 0x16, 0x00, 0x2c, 0x01,
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//0x0350: .... .... .... ..,.
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0x01, 0x00, 0x00, 0x0a, 0x16, 0x1e, 0xae, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x16, 0x14, 0x00, 0x00,
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0x32, 0x04, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x1e, 0x79, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16,
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//0x02e0: 2... ..2. .y.. ..2.
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0x1e, 0x00, 0x00, 0x14, 0x00, 0x00, 0x34, 0x16, 0x1e, 0xc0, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16,
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//0x02f0: .... ..4. .... ..4.
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0x1e, 0xe9, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x28, 0x68, 0x00, 0x37, 0x00, 0x00, 0x35, 0x21,
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//0x0300: .... ..2. (h.7 ..5!
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0x00, 0x63, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x28, 0x00, 0x00, 0x03, 0x00, 0x00, 0x32, 0x16,
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//0x0310: .c.. ..2. (... ..2.
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0x1e, 0xa2, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0x39, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16,
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//0x0320: .... ..4. .9.. ..4.
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0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x36, 0x00, 0x00, 0x48, 0x00, 0x03, 0x00, 0x00, 0x37, 0x2c,
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//0x0330: .... ..6. .H.. ..7,
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0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x0e, 0x16,
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//0x0340: .... .... .... ....
|
||||
0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x0e, 0x16, 0x00, 0x2c, 0x01, 0x01, 0x00, 0x00, 0x0a, 0x16,
|
||||
//0x0350: .... .... .,.. ....
|
||||
0x1e, 0xae, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x16, 0x14, 0x00, 0x00, 0x01, 0x00, 0x00, 0x0b, 0x0b,
|
||||
//0x0360: .... .... .... ....
|
||||
0x01, 0x00, 0x00, 0x0b, 0x0b, 0x14, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0b, 0x0b, 0x1e, 0x00, 0x00,
|
||||
//0x0370: .... .... 2... ....
|
||||
0x32, 0x14, 0x00, 0x0b, 0x16, 0x14, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0e, 0x21, 0x28, 0x00, 0x00,
|
||||
//0x0380: 2... .... 2... !(..
|
||||
0x32, 0x14, 0x00, 0xff, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x39, 0x39,
|
||||
//0x0390: 2... DREA MWEB .V99
|
||||
0x00, 0x00, 0x01, 0x45, 0x58, 0x49, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x48, 0x45, 0x4c,
|
||||
//0x03a0: ...E XIT HEL
|
||||
0x50, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x49, 0x53, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20,
|
||||
//0x03b0: P L IST
|
||||
0x20, 0x52, 0x45, 0x41, 0x44, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x47, 0x4f, 0x4e,
|
||||
//0x03c0: REA D L OGON
|
||||
0x20, 0x20, 0x20, 0x20, 0x20, 0x4b, 0x45, 0x59, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x01,
|
||||
//0x03d0: KEY S .
|
||||
0x00, 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x50, 0x55, 0x42,
|
||||
//0x03e0: .PUB LIC PUB
|
||||
0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x42, 0x4c, 0x41, 0x43, 0x4b,
|
||||
//0x03f0: LIC ...B LACK
|
||||
0x44, 0x52, 0x41, 0x47, 0x4f, 0x4e, 0x20, 0x52, 0x59, 0x41, 0x4e, 0x20, 0x20, 0x20, 0x20, 0x20,
|
||||
//0x0400: DRAG ON R YAN
|
||||
0x20, 0x20, 0x00, 0x00, 0x00, 0x48, 0x45, 0x4e, 0x44, 0x52, 0x49, 0x58, 0x20, 0x20, 0x20, 0x20,
|
||||
//0x0410: .. .HEN DRIX
|
||||
0x20, 0x4c, 0x4f, 0x55, 0x49, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x53,
|
||||
//0x0420: LOU IS ...S
|
||||
0x45, 0x50, 0x54, 0x49, 0x4d, 0x55, 0x53, 0x20, 0x20, 0x20, 0x20, 0x42, 0x45, 0x43, 0x4b, 0x45,
|
||||
//0x0430: EPTI MUS B ECKE
|
||||
0x54, 0x54, 0x20, 0x20, 0x20, 0x20, 0x00, 0xff, 0xff, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
|
||||
//0x0440: TT .. .
|
||||
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x52, 0x4f, 0x4f, 0x54, 0x20, 0x20, 0x20, 0x20,
|
||||
//0x0450: ." ROOT
|
||||
0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
|
||||
//0x0460: ."
|
||||
0x20, 0x20, 0x00, 0x30, 0x30, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x0d, 0x0a, 0x0d, 0x0a, 0x24,
|
||||
//0x0470: .0 000. 00.. ...$
|
||||
0x4f, 0x42, 0x4a, 0x45, 0x43, 0x54, 0x20, 0x4e, 0x41, 0x4d, 0x45, 0x20, 0x4f, 0x4e, 0x45, 0x20,
|
||||
//0x0480: OBJE CT N AME ONE
|
||||
0x14, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0b, 0x0b, 0x1e, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0b, 0x16,
|
||||
//0x0370: ...2 .... ...2 ....
|
||||
0x14, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0e, 0x21, 0x28, 0x00, 0x00, 0x32, 0x14, 0x00, 0xff, 0x44,
|
||||
//0x0380: ...2 ...! (..2 ...D
|
||||
0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x39, 0x39, 0x00, 0x00, 0x01, 0x45, 0x58,
|
||||
//0x0390: REAM WEB. V99. ..EX
|
||||
0x49, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x48, 0x45, 0x4c, 0x50, 0x20, 0x20, 0x20, 0x20,
|
||||
//0x03a0: IT HELP
|
||||
0x20, 0x20, 0x4c, 0x49, 0x53, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x52, 0x45, 0x41, 0x44,
|
||||
//0x03b0: LI ST READ
|
||||
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x47, 0x4f, 0x4e, 0x20, 0x20, 0x20, 0x20, 0x20,
|
||||
//0x03c0: LO GON
|
||||
0x4b, 0x45, 0x59, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x01, 0x00, 0x50, 0x55, 0x42, 0x4c,
|
||||
//0x03d0: KEYS .. PUBL
|
||||
0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20,
|
||||
//0x03e0: IC PUBL IC
|
||||
0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x42, 0x4c, 0x41, 0x43, 0x4b, 0x44, 0x52, 0x41, 0x47, 0x4f,
|
||||
//0x03f0: . ..BL ACKD RAGO
|
||||
0x4e, 0x20, 0x52, 0x59, 0x41, 0x4e, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00,
|
||||
//0x0400: N RY AN ...
|
||||
0x48, 0x45, 0x4e, 0x44, 0x52, 0x49, 0x58, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x55, 0x49,
|
||||
//0x0410: HEND RIX LOUI
|
||||
0x53, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x53, 0x45, 0x50, 0x54, 0x49, 0x4d,
|
||||
//0x0420: S . ..SE PTIM
|
||||
0x55, 0x53, 0x20, 0x20, 0x20, 0x20, 0x42, 0x45, 0x43, 0x4b, 0x45, 0x54, 0x54, 0x20, 0x20, 0x20,
|
||||
//0x0430: US BE CKET T
|
||||
0x20, 0x00, 0xff, 0xff, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
|
||||
//0x0440: ...
|
||||
0x20, 0x00, 0x22, 0x52, 0x4f, 0x4f, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00,
|
||||
//0x0450: ."R OOT .
|
||||
0x22, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x30, 0x30,
|
||||
//0x0460: " .00
|
||||
0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x0d, 0x0a, 0x0d, 0x0a, 0x24, 0x4f, 0x42, 0x4a, 0x45, 0x43,
|
||||
//0x0470: 00.0 0... ..$O BJEC
|
||||
0x54, 0x20, 0x4e, 0x41, 0x4d, 0x45, 0x20, 0x4f, 0x4e, 0x45, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
|
||||
//0x0480: T NA ME O NE
|
||||
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
|
||||
//0x0490:
|
||||
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x10, 0x12, 0x12, 0x11, 0x10, 0x10, 0x10,
|
||||
//0x04a0: .... ....
|
||||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02,
|
||||
//0x04b0: .... .... .... ....
|
||||
0x02, 0x44, 0x3a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
//0x04c0: .D:. .... .... ....
|
||||
0x20, 0x20, 0x20, 0x00, 0x10, 0x12, 0x12, 0x11, 0x10, 0x10, 0x10, 0x01, 0x01, 0x01, 0x01, 0x01,
|
||||
//0x04a0: . .... .... ....
|
||||
0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x44, 0x3a, 0x00, 0x00,
|
||||
//0x04b0: .... .... .... D:..
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
//0x04c0: .... .... .... ....
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x01,
|
||||
//0x04d0: .... .... .... ....
|
||||
0x00, 0x01, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x02,
|
||||
//0x04e0: .... .... .... ....
|
||||
0x00, 0x05, 0x00, 0x03, 0x02, 0x04, 0x01, 0x0a, 0x09, 0x08, 0x06, 0x0b, 0x04, 0x07, 0x07, 0x00,
|
||||
0x04, 0x01, 0x0a, 0x09, 0x08, 0x06, 0x0b, 0x04, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
//0x04f0: .... .... .... ....
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
//0x0500: .... .... .... ....
|
||||
@ -4938,9 +4938,9 @@ void DreamGenContext::__start() {
|
||||
//0x0550: .... .... .... ....
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
//0x0560: .... .... .... ....
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff,
|
||||
//0x0570: .... .... .... ....
|
||||
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, };
|
||||
0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, };
|
||||
ds.assign(src, src + sizeof(src));
|
||||
dreamweb();
|
||||
}
|
||||
|
@ -32,14 +32,14 @@
|
||||
|
||||
namespace DreamGen {
|
||||
|
||||
static const uint16 offset_rootdir = 0x0457;
|
||||
static const uint16 offset_money2poke = 0x0478;
|
||||
static const uint16 offset_keys = 0x03df;
|
||||
static const uint16 offset_money1poke = 0x0473;
|
||||
static const uint16 offset_comlist = 0x03a3;
|
||||
static const uint16 offset_openchangesize = 0x03a1;
|
||||
static const uint16 offset_commandline = 0x0480;
|
||||
static const uint16 offset_operand1 = 0x0449;
|
||||
static const uint16 offset_money1poke = 0x046e;
|
||||
static const uint16 offset_operand1 = 0x0444;
|
||||
static const uint16 offset_comlist = 0x039e;
|
||||
static const uint16 offset_commandline = 0x047b;
|
||||
static const uint16 offset_rootdir = 0x0452;
|
||||
static const uint16 offset_money2poke = 0x0473;
|
||||
static const uint16 offset_openchangesize = 0x039c;
|
||||
static const uint16 offset_keys = 0x03da;
|
||||
static const uint16 kStartvars = 0;
|
||||
static const uint16 kProgresspoints = 1;
|
||||
static const uint16 kWatchon = 2;
|
||||
@ -359,32 +359,29 @@ static const uint16 kLinestartx = 431;
|
||||
static const uint16 kLinestarty = 433;
|
||||
static const uint16 kLineendx = 435;
|
||||
static const uint16 kLineendy = 437;
|
||||
static const uint16 kIncrement1 = 439;
|
||||
static const uint16 kIncrement2 = 441;
|
||||
static const uint16 kLineroutine = 443;
|
||||
static const uint16 kLinepointer = 444;
|
||||
static const uint16 kLinedirection = 445;
|
||||
static const uint16 kLinelength = 446;
|
||||
static const uint16 kLiftsoundcount = 447;
|
||||
static const uint16 kCh0blockstocopy = 448;
|
||||
static const uint16 kCh0playing = 450;
|
||||
static const uint16 kCh0repeat = 451;
|
||||
static const uint16 kCh1playing = 452;
|
||||
static const uint16 kCh1blockstocopy = 453;
|
||||
static const uint16 kSoundbufferwrite = 455;
|
||||
static const uint16 kCurrentsample = 457;
|
||||
static const uint16 kRoomssample = 458;
|
||||
static const uint16 kReelroutines = 459;
|
||||
static const uint16 kBasicsample = 916;
|
||||
static const uint16 kCurrentfile = 1125;
|
||||
static const uint16 kRoomscango = 1249;
|
||||
static const uint16 kRoompics = 1265;
|
||||
static const uint16 kOplist = 1280;
|
||||
static const uint16 kInputline = 1283;
|
||||
static const uint16 kPresslist = 1411;
|
||||
static const uint16 kQuitrequested = 1417;
|
||||
static const uint16 kSubtitles = 1418;
|
||||
static const uint16 kForeignrelease = 1419;
|
||||
static const uint16 kLinepointer = 439;
|
||||
static const uint16 kLinedirection = 440;
|
||||
static const uint16 kLinelength = 441;
|
||||
static const uint16 kLiftsoundcount = 442;
|
||||
static const uint16 kCh0blockstocopy = 443;
|
||||
static const uint16 kCh0playing = 445;
|
||||
static const uint16 kCh0repeat = 446;
|
||||
static const uint16 kCh1playing = 447;
|
||||
static const uint16 kCh1blockstocopy = 448;
|
||||
static const uint16 kSoundbufferwrite = 450;
|
||||
static const uint16 kCurrentsample = 452;
|
||||
static const uint16 kRoomssample = 453;
|
||||
static const uint16 kReelroutines = 454;
|
||||
static const uint16 kBasicsample = 911;
|
||||
static const uint16 kCurrentfile = 1120;
|
||||
static const uint16 kRoomscango = 1244;
|
||||
static const uint16 kRoompics = 1260;
|
||||
static const uint16 kOplist = 1275;
|
||||
static const uint16 kInputline = 1278;
|
||||
static const uint16 kPresslist = 1406;
|
||||
static const uint16 kQuitrequested = 1412;
|
||||
static const uint16 kSubtitles = 1413;
|
||||
static const uint16 kForeignrelease = 1414;
|
||||
static const uint16 kBlocktextdat = (0);
|
||||
static const uint16 kPersonframes = (0);
|
||||
static const uint16 kDebuglevel1 = (0);
|
||||
@ -423,8 +420,8 @@ static const uint16 kListofchanges = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768
|
||||
static const uint16 kUndertimedtext = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4));
|
||||
static const uint16 kRainlist = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30));
|
||||
static const uint16 kInitialreelrouts = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64));
|
||||
static const uint16 kInitialvars = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+916-459);
|
||||
static const uint16 kLengthofbuffer = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+916-459+68-0);
|
||||
static const uint16 kInitialvars = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+911-454);
|
||||
static const uint16 kLengthofbuffer = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+911-454+68-0);
|
||||
static const uint16 kReellist = (0+(36*144));
|
||||
static const uint16 kIntext = (0+(38*2));
|
||||
static const uint16 kLengthofmap = (0+(66*60));
|
||||
@ -475,7 +472,7 @@ static const uint16 kKeypady = (72);
|
||||
static const uint16 kZoomx = (8);
|
||||
static const uint16 kInventx = (80);
|
||||
static const uint16 kMenux = (80+40);
|
||||
static const uint16 kLenofreelrouts = (916-459);
|
||||
static const uint16 kLenofreelrouts = (911-454);
|
||||
static const uint16 kHeaderlen = (96);
|
||||
|
||||
|
||||
|
@ -230,33 +230,35 @@ void DreamBase::bresenhams() {
|
||||
}
|
||||
|
||||
uint16 delta1, delta2;
|
||||
byte lineRoutine;
|
||||
|
||||
if (deltaY > deltaX) {
|
||||
data.byte(kLineroutine) = 1;
|
||||
lineRoutine = 1;
|
||||
delta1 = deltaY;
|
||||
delta2 = deltaX;
|
||||
} else {
|
||||
data.byte(kLineroutine) = 0;
|
||||
lineRoutine = 0;
|
||||
delta1 = deltaX;
|
||||
delta2 = deltaY;
|
||||
}
|
||||
|
||||
data.word(kIncrement1) = delta2 * 2;
|
||||
uint16 increment1 = delta2 * 2;
|
||||
uint16 increment2 = delta2 * 2 - delta1 * 2;
|
||||
int16 remainder = delta2 * 2 - delta1;
|
||||
data.word(kIncrement2) = delta2 * 2 - delta1 * 2;
|
||||
++delta1;
|
||||
int8 x = (int8)startX;
|
||||
int8 y = (int8)startY;
|
||||
data.byte(kLinelength) = delta1;
|
||||
if (data.byte(kLineroutine) != 1) {
|
||||
if (lineRoutine != 1) {
|
||||
for (; delta1; --delta1) {
|
||||
lineData->x = x;
|
||||
lineData->y = y;
|
||||
++lineData;
|
||||
++x;
|
||||
if (remainder < 0) {
|
||||
remainder += data.word(kIncrement1);
|
||||
remainder += increment1;
|
||||
} else {
|
||||
remainder += data.word(kIncrement2);
|
||||
remainder += increment2;
|
||||
y += increment;
|
||||
}
|
||||
}
|
||||
@ -267,9 +269,9 @@ void DreamBase::bresenhams() {
|
||||
++lineData;
|
||||
y += increment;
|
||||
if (remainder < 0) {
|
||||
remainder += data.word(kIncrement1);
|
||||
remainder += increment1;
|
||||
} else {
|
||||
remainder += data.word(kIncrement2);
|
||||
remainder += increment2;
|
||||
++x;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user