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ASYLUM: Split detection features & adapt to new plugins.
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@ -49,7 +49,7 @@
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* - Walking is partialy implemented but the primitive pathfinding is missing
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*
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* Maintainers:
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* alexbevi, alexandrefontoura, bluegr, littleboy, midstream
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* alexbevi, alexandrefontoura, bluegr, littleboy, midstream, deledrius
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*
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* Supported games:
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* - Sanitarium
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@ -20,178 +20,104 @@
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*
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*/
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#include "common/config-manager.h"
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#include "engines/advancedDetector.h"
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#include "common/savefile.h"
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#include "common/system.h"
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#include "asylum/asylum.h"
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#include "base/plugins.h"
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static const PlainGameDescriptor asylumGames[] = {
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{ "asylum", "Sanitarium" },
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{ "sanitarium", "Sanitarium" },
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{ 0, 0 }
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};
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namespace Asylum {
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static const ADGameDescription gameDescriptions[] = {
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{
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// Sanitarium - English Demo
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"asylum",
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"Demo",
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{
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{"SNTRM.DAT", 0, "6a8079e0b49affc99d148624fbb584a1", 326},
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{"RES.000", 0, "57446ce089c6f9decb7f3faf41d09edf", 9022},
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{0,0,0,0}
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},
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_DEMO|ADGF_UNSTABLE,
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GUIO1(GUIO_NONE)
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// Sanitarium - English Demo
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{ "sanitarium", "Demo", {
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{"SNTRM.DAT", 0, "6a8079e0b49affc99d148624fbb584a1", 326},
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{"RES.000", 0, "57446ce089c6f9decb7f3faf41d09edf", 9022},
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AD_LISTEND},
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Common::EN_ANY, Common::kPlatformWindows, ADGF_DEMO | ADGF_UNSTABLE, GUIO0()
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},
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{
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"asylum",
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"Unpatched",
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{
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{"SNTRM.DAT", 0, "7cfcc457c1f579fbf9878ac175d29374", 8930},
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{"RES.000", 0, "4d13f1412f9e7dd3eaf0a58f0e00e662", 272057},
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{"SCN.006", 0, "71a5f49cbda597a11e877589075e27b5", 2918330},
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{0,0,0,0}
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},
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_UNSTABLE,
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GUIO1(GUIO_NONE)
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{ "sanitarium", "Unpatched",{
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{"SNTRM.DAT", 0, "7cfcc457c1f579fbf9878ac175d29374", 8930},
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{"RES.000", 0, "4d13f1412f9e7dd3eaf0a58f0e00e662", 272057},
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{"SCN.006", 0, "71a5f49cbda597a11e877589075e27b5", 2918330},
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AD_LISTEND},
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Common::EN_ANY, Common::kPlatformWindows, ADGF_UNSTABLE, GUIO0()
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},
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{
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"asylum",
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"Patched", // Level 2 Lockout Bug patch was applied
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{
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{"SNTRM.DAT", 0, "7cfcc457c1f579fbf9878ac175d29374", 8930},
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{"RES.000", 0, "4d13f1412f9e7dd3eaf0a58f0e00e662", 272057},
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{"SCN.006", 0, "3a5b54da08198012dc0614114782d5fb", 2918330},
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{0,0,0,0}
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},
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_UNSTABLE,
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GUIO1(GUIO_NONE)
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// Level 2 Lockout Bug patch was applied
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{ "sanitarium", "Patched", {
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{"SNTRM.DAT", 0, "7cfcc457c1f579fbf9878ac175d29374", 8930},
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{"RES.000", 0, "4d13f1412f9e7dd3eaf0a58f0e00e662", 272057},
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{"SCN.006", 0, "3a5b54da08198012dc0614114782d5fb", 2918330},
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AD_LISTEND}, Common::EN_ANY, Common::kPlatformWindows, ADGF_UNSTABLE, GUIO0()
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},
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{
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"asylum",
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"GOG.com",
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{
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{"SNTRM.DAT", 0, "7cfcc457c1f579fbf9878ac175d29374", 8930},
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{"RES.000", 0, "f58f8dc3e63663f174977d359e11132c", 272057},
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{"SCN.006", 0, "3a5b54da08198012dc0614114782d5fb", 2918330},
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{0,0,0,0}
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},
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_UNSTABLE,
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GUIO1(GUIO_NONE)
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{ "sanitarium", "GOG.com", {
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{"SNTRM.DAT", 0, "7cfcc457c1f579fbf9878ac175d29374", 8930},
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{"RES.000", 0, "f58f8dc3e63663f174977d359e11132c", 272057},
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{"SCN.006", 0, "3a5b54da08198012dc0614114782d5fb", 2918330},
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AD_LISTEND},
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Common::EN_ANY, Common::kPlatformWindows, ADGF_UNSTABLE, GUIO0()
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},
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{
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"asylum",
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"French Version",
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{
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{"SNTRM.DAT", 0, "e09a12543c6ede1727c8ecffb74e7fd2", 8930},
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{"RES.000", 0, "2a4677ee3fd7bfa3161e16cd59371238", 277931},
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{"SCN.006", 0, "3a5b54da08198012dc0614114782d5fb", 2918330},
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{0,0,0,0}
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},
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Common::FR_FRA,
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Common::kPlatformWindows,
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ADGF_UNSTABLE,
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GUIO1(GUIO_NONE)
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{ "sanitarium", "French Version", {
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{"SNTRM.DAT", 0, "e09a12543c6ede1727c8ecffb74e7fd2", 8930},
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{"RES.000", 0, "2a4677ee3fd7bfa3161e16cd59371238", 277931},
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{"SCN.006", 0, "3a5b54da08198012dc0614114782d5fb", 2918330},
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AD_LISTEND},
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Common::FR_FRA, Common::kPlatformWindows, ADGF_UNSTABLE, GUIO0()
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},
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{
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"asylum",
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"Russian Version",
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{
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{"SNTRM.DAT", 0, "7cfcc457c1f579fbf9878ac175d29374", 8930},
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{"RES.000", 0, "1f8a262bf8b3035bd3cfda24068c4651", 263624},
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{"SCN.006", 0, "3a5b54da08198012dc0614114782d5fb", 2918330},
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{0,0,0,0}
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},
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Common::RU_RUS,
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Common::kPlatformWindows,
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ADGF_UNSTABLE,
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GUIO1(GUIO_NONE)
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{ "sanitarium", "Russian Version", {
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{"SNTRM.DAT", 0, "7cfcc457c1f579fbf9878ac175d29374", 8930},
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{"RES.000", 0, "1f8a262bf8b3035bd3cfda24068c4651", 263624},
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{"SCN.006", 0, "3a5b54da08198012dc0614114782d5fb", 2918330},
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AD_LISTEND},
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Common::RU_RUS, Common::kPlatformWindows, ADGF_UNSTABLE, GUIO0()
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},
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AD_TABLE_END_MARKER
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};
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AD_TABLE_END_MARKER};
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static const ADFileBasedFallback fileBasedFallback[] = {
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{ &gameDescriptions[0], { "SNTRM.DAT", 0 } }, // default to english version
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{ 0, { 0 } }
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{ &Asylum::gameDescriptions[0], { "SNTRM.DAT", 0 } }, // default to english version
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{ 0, {0} } };
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static const char *directoryGlobs[] = {
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"Data",
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0
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};
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} // End of namespace Asylum
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class AsylumMetaEngine : public AdvancedMetaEngine {
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class AsylumMetaEngineStatic : public AdvancedMetaEngineStatic {
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public:
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AsylumMetaEngine() : AdvancedMetaEngine(Asylum::gameDescriptions, sizeof(ADGameDescription), asylumGames) {
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_singleId = "asylum";
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AsylumMetaEngineStatic() : AdvancedMetaEngineStatic(Asylum::gameDescriptions, sizeof(ADGameDescription), asylumGames) {
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_md5Bytes = 0;
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_guiOptions = GUIO1(GUIO_NONE);
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_maxScanDepth = 2;
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_directoryGlobs = Asylum::directoryGlobs;
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}
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virtual const char *getName() const {
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ADDetectedGame fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const override {
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return detectGameFilebased(allFiles, Asylum::fileBasedFallback);
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}
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const char *getEngineId() const override {
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return "asylum";
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}
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const char *getName() const override {
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return "Asylum";
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}
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virtual const char *getOriginalCopyright() const {
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const char *getOriginalCopyright() const override {
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return "Sanitarium (c) ASC Games";
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}
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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ADDetectedGame fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const
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{
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return detectGameFilebased(allFiles, fslist, Asylum::fileBasedFallback);
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}
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protected:
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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};
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bool AsylumMetaEngine::hasFeature(MetaEngineFeature f) const {
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return (f == kSupportsListSaves) ||
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(f == kSupportsLoadingDuringStartup) ||
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(f == kSupportsDeleteSave);
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}
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bool Asylum::AsylumEngine::hasFeature(EngineFeature f) const {
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return (f == kSupportsRTL) ||
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(f == kSupportsLoadingDuringRuntime) ||
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(f == kSupportsSavingDuringRuntime) ||
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(f == kSupportsSubtitleOptions);
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}
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bool AsylumMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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if (desc) {
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*engine = new Asylum::AsylumEngine(syst, desc);
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}
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return desc != 0;
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}
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SaveStateList AsylumMetaEngine::listSaves(const char * /*target*/) const {
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error("[AsylumMetaEngine::listSaves] Not implemented");
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}
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int AsylumMetaEngine::getMaximumSaveSlot() const {
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error("[AsylumMetaEngine::getMaximumSaveSlot] Not implemented");
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}
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void AsylumMetaEngine::removeSaveState(const char * /*target*/, int /*slot*/) const {
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error("[AsylumMetaEngine::removeSaveState] Not implemented");
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}
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#if PLUGIN_ENABLED_DYNAMIC(ASYLUM)
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REGISTER_PLUGIN_DYNAMIC(ASYLUM, PLUGIN_TYPE_ENGINE, AsylumMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(ASYLUM, PLUGIN_TYPE_ENGINE, AsylumMetaEngine);
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#endif
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REGISTER_PLUGIN_STATIC(ASYLUM_DETECTION, PLUGIN_TYPE_METAENGINE, AsylumMetaEngineStatic);
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85
engines/asylum/metaengine.cpp
Normal file
85
engines/asylum/metaengine.cpp
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@ -0,0 +1,85 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "engines/advancedDetector.h"
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#include "base/plugins.h"
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#include "asylum/asylum.h"
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class AsylumMetaEngine : public AdvancedMetaEngine {
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public:
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virtual const char *getName() const {
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return "Asylum";
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}
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virtual const char *getOriginalCopyright() const {
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return "Sanitarium (c) ASC Games";
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}
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bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const override;
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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};
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bool AsylumMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsListSaves) ||
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(f == kSupportsLoadingDuringStartup) ||
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(f == kSupportsDeleteSave);
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}
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bool Asylum::AsylumEngine::hasFeature(EngineFeature f) const {
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return
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(f == kSupportsReturnToLauncher) ||
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(f == kSupportsLoadingDuringRuntime) ||
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(f == kSupportsSavingDuringRuntime) ||
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(f == kSupportsSubtitleOptions);
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}
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bool AsylumMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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if (desc) {
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*engine = new Asylum::AsylumEngine(syst, desc);
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}
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return desc != 0;
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}
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SaveStateList AsylumMetaEngine::listSaves(const char * /*target*/) const {
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error("[AsylumMetaEngine::listSaves] Not implemented");
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}
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int AsylumMetaEngine::getMaximumSaveSlot() const {
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error("[AsylumMetaEngine::getMaximumSaveSlot] Not implemented");
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}
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void AsylumMetaEngine::removeSaveState(const char * /*target*/, int /*slot*/) const {
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error("[AsylumMetaEngine::removeSaveState] Not implemented");
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}
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#if PLUGIN_ENABLED_DYNAMIC(ASYLUM)
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REGISTER_PLUGIN_DYNAMIC(ASYLUM, PLUGIN_TYPE_ENGINE, AsylumMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(ASYLUM, PLUGIN_TYPE_ENGINE, AsylumMetaEngine);
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#endif
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@ -43,7 +43,7 @@ MODULE_OBJS := \
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views/video.o \
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asylum.o \
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console.o \
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detection.o \
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metaengine.o \
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respack.o
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# This module can be built as a plugin
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@ -53,3 +53,6 @@ endif
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# Include common rules
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include $(srcdir)/rules.mk
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# Detection objects
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DETECT_OBJS += $(MODULE)/detection.o
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