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HDB: Fix variables according to Naming Conventions
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0e58f9c9d1
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19eefe2cea
@ -39,14 +39,14 @@ bool FileMan::openMPC(const Common::String &filename) {
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return false;
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}
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dataHeader.id = _mpcFile->readUint32BE();
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_dataHeader.id = _mpcFile->readUint32BE();
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if (dataHeader.id == MKTAG('M', 'P', 'C', 'C')) {
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if (_dataHeader.id == MKTAG('M', 'P', 'C', 'C')) {
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_compressed = true;
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debug("COMPRESSED FILE");
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return false;
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}
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else if (dataHeader.id == MKTAG('M', 'P', 'C', 'U')) {
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else if (_dataHeader.id == MKTAG('M', 'P', 'C', 'U')) {
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_compressed = false;
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offset = _mpcFile->readUint32LE();
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@ -55,11 +55,11 @@ bool FileMan::openMPC(const Common::String &filename) {
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// Note: The MPC archive format assumes the offset to be uint32,
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// but Common::File::seek() takes the offset as int32.
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dataHeader.dirSize = _mpcFile->readUint32LE();
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_dataHeader.dirSize = _mpcFile->readUint32LE();
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debug(8, "MPC: Read %d entries", dataHeader.dirSize);
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debug(8, "MPC: Read %d entries", _dataHeader.dirSize);
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for (uint32 fileIndex = 0; fileIndex < dataHeader.dirSize; fileIndex++) {
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for (uint32 fileIndex = 0; fileIndex < _dataHeader.dirSize; fileIndex++) {
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MPCEntry *dirEntry = new MPCEntry();
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for (int i = 0; i < 64; i++) {
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@ -68,9 +68,7 @@ public:
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struct {
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uint32 id;
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uint32 dirSize;
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} dataHeader;
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uint32 readOffset;
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} _dataHeader;
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bool openMPC(const Common::String &filename);
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void closeMPC();
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@ -42,8 +42,8 @@ HDBGame::HDBGame(OSystem *syst, const ADGameDescription *gameDesc) : Engine(syst
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_console = nullptr;
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_systemInit = false;
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g_hdb = this;
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fileMan = new FileMan;
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lua = new LuaScript;
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_fileMan = new FileMan;
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_lua = new LuaScript;
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//mapLoader = new MapLoader;
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DebugMan.addDebugChannel(kDebugExample1, "Example1", "This is just an example to test");
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@ -52,8 +52,8 @@ HDBGame::HDBGame(OSystem *syst, const ADGameDescription *gameDesc) : Engine(syst
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HDBGame::~HDBGame() {
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delete _console;
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delete fileMan;
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delete lua;
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delete _fileMan;
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delete _lua;
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//delete mapLoader;
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DebugMan.clearAllDebugChannels();
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}
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@ -65,11 +65,11 @@ bool HDBGame::init() {
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// Init fileMan
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if (!fileMan->openMPC(getGameFile())) {
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if (!_fileMan->openMPC(getGameFile())) {
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error("FileMan::openMPC: Cannot find the hyperspace.mpc data file.");
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return false;
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}
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if (!lua->init()) {
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if (!_lua->init()) {
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error("LuaScript::init: Couldn't load the GLOBAL_LUA code.");
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return false;
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}
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@ -123,7 +123,7 @@ Common::Error HDBGame::run() {
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_console = new Console();
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Common::SeekableReadStream *titleStream = fileMan->findFirstData("monkeylogoscreen", TYPE_PIC);
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Common::SeekableReadStream *titleStream = _fileMan->findFirstData("monkeylogoscreen", TYPE_PIC);
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if (titleStream == NULL) {
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debug("The TitleScreen MPC entry can't be found.");
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return Common::kReadingFailed;
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@ -132,7 +132,7 @@ Common::Error HDBGame::run() {
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Picture *titlePic = new Picture;
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Graphics::Surface surf = titlePic->load(titleStream);
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Common::SeekableReadStream *tileStream = fileMan->findFirstData("t32_ground1", TYPE_TILE32);
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Common::SeekableReadStream *tileStream = _fileMan->findFirstData("t32_ground1", TYPE_TILE32);
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if (tileStream == NULL) {
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debug("The t32_shipwindow_lr MPC entry can't be found.");
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return Common::kReadingFailed;
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@ -141,16 +141,16 @@ Common::Error HDBGame::run() {
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Tile *tile = new Tile;
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Graphics::Surface surf2 = tile->load(tileStream);
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Common::SeekableReadStream *luaStream = fileMan->findFirstData("MAP00_DEMO_LUA", TYPE_BINARY);
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int32 luaLength = fileMan->getLength("MAP00_DEMO_LUA", TYPE_BINARY);
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Common::SeekableReadStream *luaStream = _fileMan->findFirstData("MAP00_DEMO_LUA", TYPE_BINARY);
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int32 luaLength = _fileMan->getLength("MAP00_DEMO_LUA", TYPE_BINARY);
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if (luaStream == NULL) {
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debug("The MAP00_DEMO_LUA MPC entry can't be found.");
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return Common::kReadingFailed;
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}
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lua->initScript(luaStream, "MAP00_DEMO_LUA", luaLength);
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_lua->initScript(luaStream, "MAP00_DEMO_LUA", luaLength);
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Common::SeekableReadStream *mapStream = fileMan->findFirstData("MAP00_DEMO_MSM", TYPE_BINARY);
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Common::SeekableReadStream *mapStream = _fileMan->findFirstData("MAP00_DEMO_MSM", TYPE_BINARY);
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if (mapStream == NULL) {
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debug("The MAP00_DEMO_MSM MPC entry can't be found.");
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return Common::kReadingFailed;
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@ -82,8 +82,8 @@ public:
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Game System Pointers
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*/
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FileMan *fileMan;
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LuaScript *lua;
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FileMan *_fileMan;
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LuaScript *_lua;
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// Game related members;
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@ -54,8 +54,8 @@ LuaScript::~LuaScript() {
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bool LuaScript::init() {
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// Load Global Lua Code
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_globalLuaStream = g_hdb->fileMan->findFirstData("GLOBAL_LUA", TYPE_BINARY);
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_globalLuaLength = g_hdb->fileMan->getLength("GLOBAL_LUA", TYPE_BINARY);
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_globalLuaStream = g_hdb->_fileMan->findFirstData("GLOBAL_LUA", TYPE_BINARY);
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_globalLuaLength = g_hdb->_fileMan->getLength("GLOBAL_LUA", TYPE_BINARY);
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if (_globalLuaStream == NULL || _globalLuaLength == 0) {
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error("LuaScript::initScript: 'global code' failed to load");
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return false;
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@ -88,7 +88,7 @@ bool Map::load(Common::SeekableReadStream *stream) {
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_mapLaserBeams = new char[_width * _height];
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mapX = mapY = 0;
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_mapX = _mapY = 0;
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_mapLoaded = true;
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@ -53,9 +53,9 @@ public:
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bool load(Common::SeekableReadStream *stream);
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int loadTiles();
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int mapX, mapY; // Coordinates of Map
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int mapTileX, mapTileY; // Tile Coordinates of Map
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int mapTileXOff, mapTileYOff; // Tile Coordinates Offset (0-31)
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int _mapX, _mapY; // Coordinates of Map
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int _mapTileX, _mapTileY; // Tile Coordinates of Map
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int _mapTileXOff, _mapTileYOff; // Tile Coordinates Offset (0-31)
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private:
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char _name[32];
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