GNAP: After double-checking them, remove two CHECKMEs

This commit is contained in:
Strangerke 2016-05-23 02:18:09 +02:00
parent 16bc084053
commit 1a8093c922

View File

@ -813,7 +813,7 @@ void Scene50::updateAnimations() {
_leftTongueNextSequenceId = -1;
_rightTongueId = _rightTongueNextId;
_leftTongueId = _leftTongueNextId;
_leftTongueEnergy -= _vm->getRandom(2) + 1;//CHECKME
_leftTongueEnergy -= _vm->getRandom(1) + 1;
} else {
_rightTongueNextId = getRightTongueNextId();
_vm->_gameSys->setAnimation(_rightTongueNextSequenceId, _rightTongueNextId, 5);
@ -831,8 +831,7 @@ void Scene50::updateAnimations() {
_leftTongueNextSequenceId = 0xB8;
} else {
_vm->_timers[4] = 20;
//CHECKME
if (_rightTongueSequenceId != 0xBB && _rightTongueSequenceId != 0xC0 && _vm->getRandom(8) != _roundNum)
if (_rightTongueSequenceId != 0xBB && _rightTongueSequenceId != 0xC0 && _vm->getRandom(7) != _roundNum)
_leftTongueNextSequenceId = 0xB7;
else
_leftTongueNextSequenceId = 0xB8;