Removed _roomChange hack since it's no longer needed.

svn-id: r43392
This commit is contained in:
Denis Kasak 2009-08-15 02:53:14 +00:00
parent abf10049bb
commit 1c0df34b4d
4 changed files with 0 additions and 14 deletions

View File

@ -194,12 +194,10 @@ bool DraciEngine::handleEvents() {
if (event.kbd.keycode == Common::KEYCODE_RIGHT) {
_game->setRoomNum(_game->nextRoomNum());
_game->setGateNum(0);
_game->_roomChange = true;
}
else if (event.kbd.keycode == Common::KEYCODE_LEFT) {
_game->setRoomNum(_game->prevRoomNum());
_game->setGateNum(0);
_game->_roomChange = true;
}
else if (event.kbd.keycode == Common::KEYCODE_ESCAPE) {
int escRoom = _game->getEscRoom();
@ -210,7 +208,6 @@ bool DraciEngine::handleEvents() {
// Schedule room change
_game->setRoomNum(_game->getEscRoom());
_game->setGateNum(0);
_game->_roomChange = true;
_game->setExitLoop(true);
// End any currently running GPL programs

View File

@ -189,9 +189,6 @@ void Game::start() {
_currentRoom._roomNum = _newRoom;
_currentGate = _newGate;
// HACK: Won't be needed once I've implemented the loop properly
_roomChange = false;
// Run the program for the gate the dragon came through
runGateProgram(_newGate);
@ -225,9 +222,6 @@ void Game::init() {
_vm->_mouse->setCursorType(kNormalCursor);
// HACK: Won't be needed once I've implemented the loop properly
_roomChange = false;
_loopStatus = kStatusOrdinary;
_objUnderCursor = kOverlayImage;

View File

@ -300,8 +300,6 @@ public:
void schedulePalette(int paletteID);
int getScheduledPalette();
bool _roomChange;
private:
DraciEngine *_vm;

View File

@ -607,9 +607,6 @@ void Script::newRoom(Common::Queue<int> &params) {
_vm->_game->setRoomNum(room);
_vm->_game->setGateNum(gate);
// HACK: Won't be needed once I've implemented the loop properly
_vm->_game->_roomChange = true;
}
void Script::talk(Common::Queue<int> &params) {