FULLPIPE: Implement sceneHandler29_manToR()

This commit is contained in:
Eugene Sandulenko 2014-03-25 21:16:01 +02:00
parent d03ad2de56
commit 1c193ed1e5
2 changed files with 17 additions and 0 deletions

View File

@ -1306,6 +1306,7 @@ namespace Fullpipe {
#define QU_SC29_MANFROM_L 2101
#define QU_SC29_MANFROM_R 2104
#define QU_SC29_MANTO_L 2103
#define QU_SC29_MANTO_R 2100
#define SND_29_028 4758
#define SND_29_029 4759
#define ST_ASS_NORM 2122

View File

@ -270,6 +270,22 @@ void sceneHandler29_manToL() {
g_fp->_msgX = -1;
}
void sceneHandler29_manToR() {
getCurrSceneSc2MotionController()->clearEnabled();
getGameLoaderInteractionController()->disableFlag24();
chainQueue(QU_SC29_MANTO_R, 1);
g_vars->scene29_var09 = 1;
g_fp->_msgY = -1;
g_fp->_msgX = -1;
g_vars->scene29_var17 = 0;
g_vars->scene29_var16 = g_fp->_scrollSpeed;
g_fp->_scrollSpeed = 4;
}
void sceneHandler29_sub05() {
warning("STUB: sceneHandler29_sub05()");
}