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FULLPIPE: Implement sceneHandler29_manToR()
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@ -1306,6 +1306,7 @@ namespace Fullpipe {
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#define QU_SC29_MANFROM_L 2101
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#define QU_SC29_MANFROM_R 2104
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#define QU_SC29_MANTO_L 2103
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#define QU_SC29_MANTO_R 2100
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#define SND_29_028 4758
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#define SND_29_029 4759
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#define ST_ASS_NORM 2122
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@ -270,6 +270,22 @@ void sceneHandler29_manToL() {
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g_fp->_msgX = -1;
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}
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void sceneHandler29_manToR() {
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getCurrSceneSc2MotionController()->clearEnabled();
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getGameLoaderInteractionController()->disableFlag24();
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chainQueue(QU_SC29_MANTO_R, 1);
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g_vars->scene29_var09 = 1;
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g_fp->_msgY = -1;
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g_fp->_msgX = -1;
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g_vars->scene29_var17 = 0;
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g_vars->scene29_var16 = g_fp->_scrollSpeed;
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g_fp->_scrollSpeed = 4;
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}
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void sceneHandler29_sub05() {
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warning("STUB: sceneHandler29_sub05()");
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}
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