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https://github.com/libretro/scummvm.git
synced 2024-12-20 08:48:13 +00:00
AVALANCHE: refactor the way ControlCharacter enum is accessed
This commit is contained in:
parent
e12e0eb2ff
commit
1ca62e51b9
@ -750,23 +750,23 @@ void Acci::examine() {
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void Acci::inventory() {
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byte itemNum = 0;
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_vm->_scrolls->displayText(Common::String("You're carrying ") + _vm->_scrolls->kControlToBuffer);
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_vm->_scrolls->displayText(Common::String("You're carrying ") + Scrolls::kControlToBuffer);
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for (byte i = 0; i < kObjectNum; i++) {
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if (_vm->_gyro->_dna._objects[i]) {
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itemNum++;
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if (itemNum == _vm->_gyro->_dna._carryNum)
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_vm->_scrolls->displayText(Common::String("and ") + _vm->_scrolls->kControlToBuffer);
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_vm->_scrolls->displayText(_vm->_gyro->getItem(i + 1) + _vm->_scrolls->kControlToBuffer);
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_vm->_scrolls->displayText(Common::String("and ") + Scrolls::kControlToBuffer);
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_vm->_scrolls->displayText(_vm->_gyro->getItem(i + 1) + Scrolls::kControlToBuffer);
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if ((i + 1) == _vm->_gyro->_dna._wearing)
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_vm->_scrolls->displayText(Common::String(", which you're wearing") + _vm->_scrolls->kControlToBuffer);
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_vm->_scrolls->displayText(Common::String(", which you're wearing") + Scrolls::kControlToBuffer);
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if (itemNum < _vm->_gyro->_dna._carryNum)
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_vm->_scrolls->displayText(Common::String(", ") + _vm->_scrolls->kControlToBuffer);
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_vm->_scrolls->displayText(Common::String(", ") + Scrolls::kControlToBuffer);
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}
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}
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if (_vm->_gyro->_dna._wearing == kNothing)
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_vm->_scrolls->displayText(Common::String("...") + _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + "...and you're stark naked!");
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_vm->_scrolls->displayText(Common::String("...") + Scrolls::kControlNewLine + Scrolls::kControlNewLine + "...and you're stark naked!");
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else
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_vm->_scrolls->displayText(".");
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}
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@ -842,18 +842,18 @@ void Acci::peopleInRoom() {
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if (_vm->_gyro->_whereIs[i] == _vm->_gyro->_dna._room) {
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actPerson++;
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if (actPerson == 1) // First on the list.
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_vm->_scrolls->displayText(_vm->_gyro->getName(i + 150) + _vm->_scrolls->kControlToBuffer);
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_vm->_scrolls->displayText(_vm->_gyro->getName(i + 150) + Scrolls::kControlToBuffer);
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else if (actPerson < numPeople) // The middle...
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_vm->_scrolls->displayText(Common::String(", ") + _vm->_gyro->getName(i + 150) + _vm->_scrolls->kControlToBuffer);
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_vm->_scrolls->displayText(Common::String(", ") + _vm->_gyro->getName(i + 150) + Scrolls::kControlToBuffer);
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else // The end.
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_vm->_scrolls->displayText(Common::String(" and ") + _vm->_gyro->getName(i + 150) + _vm->_scrolls->kControlToBuffer);
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_vm->_scrolls->displayText(Common::String(" and ") + _vm->_gyro->getName(i + 150) + Scrolls::kControlToBuffer);
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}
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}
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if (numPeople == 1)
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_vm->_scrolls->displayText(Common::String(" is") + _vm->_scrolls->kControlToBuffer);
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_vm->_scrolls->displayText(Common::String(" is") + Scrolls::kControlToBuffer);
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else
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_vm->_scrolls->displayText(Common::String(" are") + _vm->_scrolls->kControlToBuffer);
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_vm->_scrolls->displayText(Common::String(" are") + Scrolls::kControlToBuffer);
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_vm->_scrolls->displayText(" here."); // End and display it.
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}
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@ -1015,9 +1015,10 @@ void Acci::putProc() {
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_vm->_scrolls->displayText("Just give it to Spludwick, Avvy!");
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break;
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default: // Put the object into the box...
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if (_vm->_gyro->_dna._wearing == _thing)
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_vm->_scrolls->displayText(Common::String("You'd better take ") + _vm->_gyro->getItem(_thing) + " off first!");
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else {
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if (_vm->_gyro->_dna._wearing == _thing) {
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Common::String tmpStr = Common::String::format("You'd better take %s off first!", _vm->_gyro->getItem(_thing).c_str());
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_vm->_scrolls->displayText(tmpStr);
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} else {
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openBox(true); // Open box.
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_vm->_gyro->_dna._boxContent = _thing;
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@ -1043,9 +1044,10 @@ void Acci::putProc() {
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* @remarks Originally called 'not_in_order'
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*/
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void Acci::notInOrder() {
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_vm->_scrolls->displayText(Common::String("Sorry, I need the ingredients in the right order for this potion. What I need next is ")
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+ _vm->_gyro->getItem(_vm->_gyro->kSpludwicksOrder[_vm->_gyro->_dna._givenToSpludwick])
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+ _vm->_scrolls->kControlRegister + 2 + _vm->_scrolls->kControlSpeechBubble);
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Common::String tmpStr = Common::String::format("Sorry, I need the ingredients in the right order for this potion. " \
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"What I need next is %s%c2%c", _vm->_gyro->getItem(_vm->_gyro->kSpludwicksOrder[_vm->_gyro->_dna._givenToSpludwick]),
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Scrolls::kControlRegister, Scrolls::kControlSpeechBubble);
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_vm->_scrolls->displayText(tmpStr);
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}
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/**
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@ -1180,8 +1182,6 @@ void Acci::standUp() {
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}
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}
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void Acci::getProc(char thing) {
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switch (_vm->_gyro->_dna._room) {
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case r__yours:
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@ -1193,8 +1193,10 @@ void Acci::getProc(char thing) {
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_vm->_lucerna->refreshObjectList();
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_vm->_gyro->_dna._boxContent = kNothing;
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_vm->_celer->drawBackgroundSprite(-1, -1, 6);
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} else
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_vm->_scrolls->displayText(Common::String("I can't see ") + _vm->_gyro->getItem(thing) + " in the box.");
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} else {
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Common::String tmpStr = Common::String::format("I can't see %s in the box.", _vm->_gyro->getItem(thing));
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_vm->_scrolls->displayText(tmpStr);
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}
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} else
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_vm->_visa->displayScrollChain('q', 57);
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break;
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@ -1248,7 +1250,7 @@ void Acci::getProc(char thing) {
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*/
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void Acci::giveGeidaTheLute() {
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if (_vm->_gyro->_dna._room != r__lustiesroom) {
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_vm->_scrolls->displayText(Common::String("Not yet. Try later!") + _vm->_scrolls->kControlRegister + '2' + _vm->_scrolls->kControlSpeechBubble);
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_vm->_scrolls->displayText(Common::String("Not yet. Try later!") + Scrolls::kControlRegister + '2' + Scrolls::kControlSpeechBubble);
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return;
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}
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_vm->_gyro->_dna._objects[_vm->_gyro->kObjectLute - 1] = false;
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@ -1284,7 +1286,7 @@ void Acci::personSpeaks() {
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}
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if (_vm->_gyro->_whereIs[_person - 150] != _vm->_gyro->_dna._room) {
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_vm->_scrolls->displayText(Common::String(_vm->_scrolls->kControlRegister) + '1' + _vm->_scrolls->kControlToBuffer); // Avvy himself!
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_vm->_scrolls->displayText(Common::String(Scrolls::kControlRegister) + '1' + Scrolls::kControlToBuffer); // Avvy himself!
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return;
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}
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@ -1292,7 +1294,7 @@ void Acci::personSpeaks() {
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for (byte i = 0; i < _vm->_animation->kSpriteNumbMax; i++) {
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if (_vm->_animation->_sprites[i]._quick && ((_vm->_animation->_sprites[i]._stat._acciNum + 149) == _person)) {
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_vm->_scrolls->displayText(Common::String(_vm->_scrolls->kControlRegister) + byte(i + 49) + _vm->_scrolls->kControlToBuffer);
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_vm->_scrolls->displayText(Common::String(Scrolls::kControlRegister) + byte(i + 49) + Scrolls::kControlToBuffer);
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found = true;
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}
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}
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@ -1300,13 +1302,13 @@ void Acci::personSpeaks() {
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if (!found) {
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for (byte i = 0; i < 16; i++) {
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if ((_vm->_gyro->kQuasipeds[i]._who == _person) && (_vm->_gyro->kQuasipeds[i]._room == _vm->_gyro->_dna._room))
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_vm->_scrolls->displayText(Common::String(_vm->_scrolls->kControlRegister) + byte(i + 65) + _vm->_scrolls->kControlToBuffer);
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_vm->_scrolls->displayText(Common::String(Scrolls::kControlRegister) + byte(i + 65) + Scrolls::kControlToBuffer);
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}
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}
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}
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void Acci::heyThanks() {
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personSpeaks();
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_vm->_scrolls->displayText(Common::String("Hey, thanks!") + _vm->_scrolls->kControlSpeechBubble + "(But now, you've lost it!)");
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_vm->_scrolls->displayText(Common::String("Hey, thanks!") + Scrolls::kControlSpeechBubble + "(But now, you've lost it!)");
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_vm->_gyro->_dna._objects[_thing - 1] = false;
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}
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@ -1351,7 +1353,7 @@ void Acci::doThat() {
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openDoor();
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break;
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case kVerbCodePause: // Note that the original game doesn't care about the "O.K." box neither, it accepts clicks from everywhere on the screen to continue. Just like my code.
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_vm->_scrolls->displayText(Common::String("Game paused.") + _vm->_scrolls->kControlCenter + _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine
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_vm->_scrolls->displayText(Common::String("Game paused.") + Scrolls::kControlCenter + Scrolls::kControlNewLine + Scrolls::kControlNewLine
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+ "Press Enter, Esc, or click the mouse on the \"O.K.\" box to continue.");
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break;
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case kVerbCodeGet:
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@ -1377,7 +1379,7 @@ void Acci::doThat() {
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case kVerbCodeTalk:
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if (_person == kPardon) {
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if (_vm->_gyro->_subjectNum == 99) // They typed "say password".
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_vm->_scrolls->displayText(Common::String("Yes, but what ") + _vm->_scrolls->kControlItalic + "is" + _vm->_scrolls->kControlRoman + " the password?");
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_vm->_scrolls->displayText(Common::String("Yes, but what ") + Scrolls::kControlItalic + "is" + Scrolls::kControlRoman + " the password?");
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else if (((1 <= _vm->_gyro->_subjectNum) && (_vm->_gyro->_subjectNum <= 49)) || (_vm->_gyro->_subjectNum == 253) || (_vm->_gyro->_subjectNum == 249)) {
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_thats.deleteChar(0);
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@ -1525,7 +1527,7 @@ void Acci::doThat() {
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}
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if (!_polite)
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_vm->_scrolls->displayText("How about a `please\", Avvy?");
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else if (_vm->_scrolls->displayQuestion(Common::String(_vm->_scrolls->kControlRegister) + 'C' + _vm->_scrolls->kControlIcon + "Do you really want to quit?"))
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else if (_vm->_scrolls->displayQuestion(Common::String(Scrolls::kControlRegister) + 'C' + Scrolls::kControlIcon + "Do you really want to quit?"))
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_vm->_gyro->_letMeOut = true;
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break;
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case kVerbCodeGo:
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@ -1536,12 +1538,12 @@ void Acci::doThat() {
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Common::String toDisplay;
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for (byte i = 0; i < 7; i++)
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toDisplay += _vm->_scrolls->kControlNewLine;
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toDisplay = toDisplay + "LORD AVALOT D'ARGENT" + _vm->_scrolls->kControlCenter + _vm->_scrolls->kControlNewLine
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+ "The medi\x91val descendant of" + _vm->_scrolls->kControlNewLine
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+ "Denarius Avaricius Sextus" + _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine
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+ "version " + _vm->_gyro->kVersionNum + _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + "Copyright \xEF "
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+ _vm->_gyro->kCopyright + ", Mark, Mike and Thomas Thurman." + _vm->_scrolls->kControlRegister + 'Y' + _vm->_scrolls->kControlIcon;
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toDisplay += Scrolls::kControlNewLine;
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toDisplay = toDisplay + "LORD AVALOT D'ARGENT" + Scrolls::kControlCenter + Scrolls::kControlNewLine
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+ "The medi\x91val descendant of" + Scrolls::kControlNewLine
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+ "Denarius Avaricius Sextus" + Scrolls::kControlNewLine + Scrolls::kControlNewLine
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+ "version " + _vm->_gyro->kVersionNum + Scrolls::kControlNewLine + Scrolls::kControlNewLine + "Copyright \xEF "
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+ _vm->_gyro->kCopyright + ", Mark, Mike and Thomas Thurman." + Scrolls::kControlRegister + 'Y' + Scrolls::kControlIcon;
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_vm->_scrolls->displayText(toDisplay);
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_vm->_scrolls->_aboutScroll = false;
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}
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@ -1631,7 +1633,7 @@ void Acci::doThat() {
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// A warning to the player that there should have been a mini-game. TODO: Remove it later!!!
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_vm->_scrolls->displayText(Common::String("P.S.: There should have been the mini-game called \"Nim\", but I haven't implemented it yet: you win and get the lute automatically.")
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+ _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + "Peter (uruk)");
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+ Scrolls::kControlNewLine + Scrolls::kControlNewLine + "Peter (uruk)");
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}
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break;
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case r__musicroom:
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@ -1697,11 +1699,11 @@ void Acci::doThat() {
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_vm->_scrolls->displayText("Hmm, I don't think anyone will notice...");
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_vm->_timer->addTimer(4, _vm->_timer->kProcUrinate, _vm->_timer->kReasonGoToToilet);
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} else
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_vm->_scrolls->displayText(Common::String("It would be ") + _vm->_scrolls->kControlItalic + "VERY"
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+ _vm->_scrolls->kControlRoman + " unwise to do that here, Avvy!");
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_vm->_scrolls->displayText(Common::String("It would be ") + Scrolls::kControlItalic + "VERY"
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+ Scrolls::kControlRoman + " unwise to do that here, Avvy!");
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break;
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case kVerbCodeCheat:
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_vm->_scrolls->displayText(Common::String(_vm->_scrolls->kControlItalic) + "Cheat mode now enabled.");
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_vm->_scrolls->displayText(Common::String(Scrolls::kControlItalic) + "Cheat mode now enabled.");
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_vm->_gyro->_cheat = true;
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break;
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case kVerbCodeMagic:
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@ -1732,16 +1734,16 @@ void Acci::doThat() {
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switch (_vm->_gyro->_dna._sworeNum) {
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case 0:
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_vm->_scrolls->displayText(Common::String("Avvy! Do you mind? There might be kids playing!")
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+ _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + "(I shouldn't say it again, if I were you!)");
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+ Scrolls::kControlNewLine + Scrolls::kControlNewLine + "(I shouldn't say it again, if I were you!)");
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break;
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case 1:
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_vm->_scrolls->displayText(Common::String("You hear a distant rumble of thunder. Must you always do things I tell you not to?")
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+ _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + "Don't do it again!");
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+ Scrolls::kControlNewLine + Scrolls::kControlNewLine + "Don't do it again!");
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break;
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default:
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_vm->_pingo->zonk();
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_vm->_scrolls->displayText(Common::String("A crack of lightning shoots from the sky, and fries you.")
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+ _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + "(`Such is the anger of the gods, Avvy!\")");
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+ Scrolls::kControlNewLine + Scrolls::kControlNewLine + "(`Such is the anger of the gods, Avvy!\")");
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_vm->_lucerna->gameOver();
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}
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_vm->_gyro->_dna._sworeNum++;
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@ -1777,7 +1779,7 @@ void Acci::doThat() {
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_vm->_lucerna->incScore(3);
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_vm->_celer->drawBackgroundSprite(-1, -1, 12);
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_vm->_scrolls->displayText(booze[_thing - 51] + ", please." + _vm->_scrolls->kControlRegister + '1' + _vm->_scrolls->kControlSpeechBubble);
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_vm->_scrolls->displayText(booze[_thing - 51] + ", please." + Scrolls::kControlRegister + '1' + Scrolls::kControlSpeechBubble);
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_vm->_gyro->_dna._drinking = _thing;
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_vm->_celer->drawBackgroundSprite(-1, -1, 10);
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@ -1802,7 +1804,7 @@ void Acci::doThat() {
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}
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_vm->_celer->drawBackgroundSprite(-1, -1, 12);
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_vm->_scrolls->displayText(Common::String("Wine, please.") + _vm->_scrolls->kControlRegister + '1' + _vm->_scrolls->kControlSpeechBubble);
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_vm->_scrolls->displayText(Common::String("Wine, please.") + Scrolls::kControlRegister + '1' + Scrolls::kControlSpeechBubble);
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if (_vm->_gyro->_dna._alcoholLevel == 0)
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_vm->_lucerna->incScore(3);
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_vm->_celer->drawBackgroundSprite(-1, -1, 10);
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@ -1985,8 +1987,8 @@ void Acci::doThat() {
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_vm->_scrolls->displayText("You can't seem to wake him by yourself.");
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break;
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case Gyro::kPeopleJacques:
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_vm->_scrolls->displayText(Common::String("Brother Jacques, Brother Jacques, are you asleep?") + _vm->_scrolls->kControlRegister + '1' +
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_vm->_scrolls->kControlSpeechBubble + "Hmmm... that doesn't seem to do any good...");
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_vm->_scrolls->displayText(Common::String("Brother Jacques, Brother Jacques, are you asleep?") + Scrolls::kControlRegister + '1' +
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Scrolls::kControlSpeechBubble + "Hmmm... that doesn't seem to do any good...");
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break;
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default:
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_vm->_scrolls->displayText("It's difficult to awaken people who aren't asleep...!");
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@ -2004,7 +2006,7 @@ void Acci::doThat() {
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_vm->_lucerna->dusk();
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_vm->_gyro->hangAroundForAWhile();
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_vm->_lucerna->dawn();
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_vm->_scrolls->displayText(Common::String("A few hours later...") + _vm->_scrolls->kControlParagraph + "nothing much has happened...");
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_vm->_scrolls->displayText(Common::String("A few hours later...") + Scrolls::kControlParagraph + "nothing much has happened...");
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}
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break;
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case kVerbCodeRestart:
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@ -2019,14 +2021,14 @@ void Acci::doThat() {
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break;
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case kVerbCodeHello:
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personSpeaks();
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_vm->_scrolls->displayText(Common::String("Hello.") + _vm->_scrolls->kControlSpeechBubble);
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_vm->_scrolls->displayText(Common::String("Hello.") + Scrolls::kControlSpeechBubble);
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break;
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case kVerbCodeThanks:
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personSpeaks();
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_vm->_scrolls->displayText(Common::String("That's OK.") + _vm->_scrolls->kControlSpeechBubble);
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_vm->_scrolls->displayText(Common::String("That's OK.") + Scrolls::kControlSpeechBubble);
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break;
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default:
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_vm->_scrolls->displayText(Common::String(_vm->_scrolls->kControlBell) + "Parser bug!");
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_vm->_scrolls->displayText(Common::String(Scrolls::kControlBell) + "Parser bug!");
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}
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}
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@ -362,7 +362,7 @@ void Timer::afterTheShootemup() {
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// Same as the added line above: TODO: Remove it later!!!
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_vm->_scrolls->displayText(Common::String("P.S.: There should have been the mini-game called \"shoot em' up\", but I haven't implemented it yet: you get the crossbow automatically.")
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+ _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + "Peter (uruk)");
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+ Scrolls::kControlNewLine + Scrolls::kControlNewLine + "Peter (uruk)");
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#if 0
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byte shootscore, gain;
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