mirror of
https://github.com/libretro/scummvm.git
synced 2025-05-13 09:36:21 +00:00
AVALANCHE: Add Pingo.
This commit is contained in:
parent
f558eb2e56
commit
1d950021b8
114
engines/avalanche/pingo2.cpp
Normal file
114
engines/avalanche/pingo2.cpp
Normal file
@ -0,0 +1,114 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
|
||||
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
|
||||
*/
|
||||
|
||||
/* PINGO Full-screen sub-parts of the game. */
|
||||
|
||||
#include "avalanche/pingo2.h"
|
||||
|
||||
#include "avalanche/gyro2.h"
|
||||
#include "avalanche/lucerna2.h"
|
||||
#include "avalanche/trip6.h"
|
||||
#include "avalanche/scrolls2.h"
|
||||
|
||||
#include "common/textconsole.h"
|
||||
|
||||
namespace Avalanche {
|
||||
|
||||
namespace Pingo {
|
||||
|
||||
void dplot(int16 x, int16 y, Common::String z) {
|
||||
warning("STUB: Pingo::dplot()");
|
||||
}
|
||||
|
||||
void bosskey() {
|
||||
/*const
|
||||
months : array[0..11] of char = 'JFMAMJJASOND';
|
||||
title = 'Net Profits';
|
||||
fish = #224; { à }
|
||||
var fv:byte; gd,gm:int16; r:char;
|
||||
begin;
|
||||
dusk; delavvy;
|
||||
setactivepage(3); mousepage(3); setvisualpage(3); off;
|
||||
cleardevice; setfillstyle(xhatchfill,11);
|
||||
settextstyle(1,0,4); settextjustify(1,1);
|
||||
dplot(320,10,title);
|
||||
settextstyle(1,0,0); setusercharsize(4,3,7,12);
|
||||
for fv:=0 to 11 do
|
||||
begin;
|
||||
dplot(26+fv*52,187,months[fv]);
|
||||
bar(fv*52,177-fv*14,51+fv*52,180);
|
||||
rectangle(fv*52,177-fv*14,51+fv*52,180);
|
||||
end;
|
||||
settextstyle(0,0,1);
|
||||
for fv:=1 to 177 do
|
||||
begin;
|
||||
gd:=random(630); gm:=random(160)+30;
|
||||
setcolor(lightred); outtextxy(gd ,gm ,fish);
|
||||
setcolor(yellow); outtextxy(gd+1,gm-1,fish);
|
||||
end;
|
||||
newpointer(6); { TTHand }
|
||||
dawn; on; setbkcolor(1); repeat check until (mpress>0) or keypressed;
|
||||
while keypressed do r:=readkey; setbkcolor(0); settextjustify(0,0);
|
||||
dusk; setvisualpage(0); setactivepage(0); mousepage(0); dawn;
|
||||
copy02;*/
|
||||
|
||||
warning("STUB: Pingo::bosskey()");
|
||||
}
|
||||
|
||||
void copy02() { /* taken from Wobble (below) */
|
||||
warning("STUB: Pingo::copy02()");
|
||||
}
|
||||
|
||||
void copy03() { /* taken from Wobble (below) */
|
||||
warning("STUB: Pingo::copy03()");
|
||||
}
|
||||
|
||||
void copypage(byte frp, byte top) { /* taken from Copy02 (above) */
|
||||
warning("STUB: Pingo::copypage()");
|
||||
}
|
||||
|
||||
void wobble() {
|
||||
warning("STUB: Pingo::wobble()");
|
||||
}
|
||||
|
||||
void zonk();
|
||||
|
||||
static void zl(int16 x1, int16 y1, int16 x2, int16 y2) {
|
||||
warning("STUB: Pingo::zl()");
|
||||
}
|
||||
|
||||
void zonk() {
|
||||
warning("STUB: Pingo::zonk()");
|
||||
}
|
||||
|
||||
void winning_pic() {
|
||||
warning("STUB: Pingo::winning_pic()");
|
||||
}
|
||||
|
||||
} // End of namespace Pingo.
|
||||
|
||||
} // End of namespace Avalanche.
|
58
engines/avalanche/pingo2.h
Normal file
58
engines/avalanche/pingo2.h
Normal file
@ -0,0 +1,58 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
|
||||
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
|
||||
*/
|
||||
|
||||
/* PINGO Full-screen sub-parts of the game. */
|
||||
|
||||
#ifndef PINGO2_H
|
||||
#define PINGO2_H
|
||||
|
||||
#include "common/scummsys.h"
|
||||
|
||||
|
||||
namespace Avalanche {
|
||||
|
||||
namespace Pingo {
|
||||
|
||||
void bosskey();
|
||||
|
||||
void copy02();
|
||||
|
||||
void copy03();
|
||||
|
||||
void copypage(byte frp, byte top);
|
||||
|
||||
void wobble();
|
||||
|
||||
void zonk();
|
||||
|
||||
void winning_pic();
|
||||
|
||||
} // End of namespace Pingo.
|
||||
|
||||
} // End of namespace Avalanche.
|
||||
|
||||
#endif // PINGO2_H
|
Loading…
x
Reference in New Issue
Block a user