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Patch 650135 (method 3): FOA parrot hang
svn-id: r6185
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c9aff94855
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@ -2348,10 +2348,12 @@ void Scumm_v5::o5_wait()
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_opcode = fetchScriptByte();
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switch (_opcode & 0x1F) {
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case 1: /* wait for actor */
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if (derefActorSafe(getVarOrDirectByte(0x80), "o5_wait")->moving)
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break;
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return;
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case 1: { /* wait for actor */
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Actor *a = derefActorSafe(getVarOrDirectByte(0x80), "o5_wait");
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if (a && a->isInCurrentRoom() && a->moving)
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break;
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return;
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}
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case 2: /* wait for message */
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if (_vars[VAR_HAVE_MSG])
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break;
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@ -2072,13 +2072,14 @@ void Scumm_v6::o6_wait()
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{
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switch (fetchScriptByte()) {
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case 168:{
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int offs = fetchScriptWordSigned();
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if (derefActorSafe(pop(), "o6_wait")->moving) {
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_scriptPointer += offs;
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o6_breakHere();
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}
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return;
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Actor *a = derefActorSafe(pop(), "o6_wait");
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int offs = (int16)fetchScriptWord();
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if (a && a->isInCurrentRoom() && a->moving) {
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_scriptPointer += offs;
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o6_breakHere();
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}
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return;
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}
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case 169:
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// HACK: For Conroy Bumpus' song in Sam & Max.
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// During the song three calls to o6_wait() appear,
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