ZVISION: Slight function name change to increase clarity

This commit is contained in:
richiesams 2013-08-14 10:36:52 -05:00
parent 39934b1da7
commit 1dcc56f7d2
2 changed files with 2 additions and 2 deletions

View File

@ -60,7 +60,7 @@ void RenderTable::setRenderState(RenderState newState) {
}
}
const Common::Point RenderTable::convertWarpedPointToFlatCoords(const Common::Point &point) {
const Common::Point RenderTable::convertWarpedCoordToFlatCoord(const Common::Point &point) {
uint32 index = point.y * _numColumns + point.x;
Common::Point newPoint(point);

View File

@ -64,7 +64,7 @@ public:
RenderState getRenderState() { return _renderState; }
void setRenderState(RenderState newState);
const Common::Point convertWarpedPointToFlatCoords(const Common::Point &point);
const Common::Point convertWarpedCoordToFlatCoord(const Common::Point &point);
void mutateImage(uint16 *sourceBuffer, uint16* destBuffer, uint32 imageWidth, uint32 imageHeight, Common::Rect subRectangle, Common::Rect destRectangle);
void generateRenderTable();