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SHERLOCK: Rework use of music flags
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parent
2db07a9d39
commit
1e58f3d925
@ -668,12 +668,8 @@ void ScalpelEngine::showLBV(const Common::String &filename) {
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void ScalpelEngine::startScene() {
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if (_scene->_goToScene == OVERHEAD_MAP || _scene->_goToScene == OVERHEAD_MAP2) {
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// Show the map
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if (_sound->_musicOn) {
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if (_sound->loadSong(100)) {
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if (_sound->_music)
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_sound->startSong();
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}
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}
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if (_sound->_musicOn && _sound->loadSong(100))
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_sound->startSong();
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_scene->_goToScene = _map->show();
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@ -693,10 +689,8 @@ void ScalpelEngine::startScene() {
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case RESCUE_ANNA:
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case MOOREHEAD_DEATH:
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case BRUMWELL_SUICIDE:
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if (_sound->_musicOn && _sound->loadSong(_scene->_goToScene)) {
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if (_sound->_music)
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_sound->startSong();
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}
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if (_sound->_musicOn && _sound->loadSong(_scene->_goToScene))
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_sound->startSong();
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switch (_scene->_goToScene) {
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case BLACKWOOD_CAPTURE:
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@ -446,10 +446,8 @@ bool Scene::loadScene(const Common::String &filename) {
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checkInventory();
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// Handle starting any music for the scene
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if (sound._musicOn && sound.loadSong(_currentScene)) {
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if (sound._music)
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sound.startSong();
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}
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if (sound._musicOn && sound.loadSong(_currentScene))
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sound.startSong();
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// Load walking images if not already loaded
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people.loadWalk();
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@ -71,7 +71,7 @@ void Settings::drawInteface(bool flag) {
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screen.makeButton(Common::Rect(SETUP_POINTS[0][0], SETUP_POINTS[0][1], SETUP_POINTS[0][2], SETUP_POINTS[0][1] + 10),
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SETUP_POINTS[0][3] - screen.stringWidth("Exit") / 2, "Exit");
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tempStr = Common::String::format("Music %s", SETUP_STRS0[sound._music]);
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tempStr = Common::String::format("Music %s", SETUP_STRS0[sound._musicOn]);
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screen.makeButton(Common::Rect(SETUP_POINTS[1][0], SETUP_POINTS[1][1], SETUP_POINTS[1][2], SETUP_POINTS[1][1] + 10),
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SETUP_POINTS[1][3] - screen.stringWidth(tempStr) / 2, tempStr);
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@ -154,7 +154,7 @@ int Settings::drawButtons(const Common::Point &pt, int _key) {
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// Print the button text
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switch (idx) {
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case 1:
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tempStr = Common::String::format("Music %s", SETUP_STRS0[sound._music]);
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tempStr = Common::String::format("Music %s", SETUP_STRS0[sound._musicOn]);
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screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr);
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break;
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case 2:
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@ -255,14 +255,11 @@ void Settings::show(SherlockEngine *vm) {
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if ((found == 1 && events._released) || ui._key == 'M') {
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// Toggle music
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if (sound._music) {
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sound.stopSound();
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sound._music = false;
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}
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else {
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sound._music = true;
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sound._musicOn = !sound._musicOn;
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if (!sound._musicOn)
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sound.stopMusic();
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else
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sound.startSong();
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}
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updateConfig = true;
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settings.drawInteface(true);
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@ -218,7 +218,7 @@ void SherlockEngine::loadConfig() {
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void SherlockEngine::saveConfig() {
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ConfMan.setBool("mute", !_sound->_digitized);
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ConfMan.setBool("music_mute", !_sound->_music);
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ConfMan.setBool("music_mute", !_sound->_musicOn);
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ConfMan.setBool("speech_mute", !_sound->_voices);
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ConfMan.setInt("font", _screen->fontNumber());
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@ -52,7 +52,7 @@ static const uint8 creativeADPCM_AdjustMap[64] = {
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Sound::Sound(SherlockEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) {
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_digitized = false;
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_music = false;
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_musicPlaying = false;
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_voices = 0;
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_diskSoundPlaying = false;
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_soundPlaying = false;
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@ -78,7 +78,7 @@ Sound::Sound(SherlockEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) {
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void Sound::syncSoundSettings() {
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_digitized = !ConfMan.getBool("mute");
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_music = !ConfMan.getBool("mute") && !ConfMan.getBool("music_mute");
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_musicOn = !ConfMan.getBool("mute") && !ConfMan.getBool("music_mute");
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_voices = !ConfMan.getBool("mute") && !ConfMan.getBool("speech_mute") ? 1 : 0;
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}
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@ -202,6 +202,9 @@ void Sound::stopSound() {
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}
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void Sound::playMusic(const Common::String &name) {
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if (!_musicOn)
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return;
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// TODO
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warning("Sound::playMusic %s", name.c_str());
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Common::SeekableReadStream *stream = _vm->_res->load(name, "MUSIC.LIB");
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@ -223,6 +226,8 @@ void Sound::playMusic(const Common::String &name) {
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void Sound::stopMusic() {
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// TODO
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warning("TODO: Sound::stopMusic");
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_musicPlaying = false;
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}
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int Sound::loadSong(int songNumber) {
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@ -232,8 +237,13 @@ int Sound::loadSong(int songNumber) {
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}
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void Sound::startSong() {
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if (!_musicOn)
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return;
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// TODO
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warning("TODO: Sound::startSong");
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_musicPlaying = true;
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}
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void Sound::freeSong() {
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@ -49,7 +49,7 @@ private:
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byte decodeSample(byte sample, byte& reference, int16& scale);
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public:
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bool _digitized;
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bool _music;
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bool _musicPlaying;
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int _voices;
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bool _soundOn;
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bool _musicOn;
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