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Reverted too complicated (and unneeded) volume settings code for towns driver.
svn-id: r29939
This commit is contained in:
parent
72e899d164
commit
1ecbde083f
@ -96,27 +96,10 @@ int KyraEngine::init() {
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// TODO: currently we don't support the PC98 sound data,
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// but since it has the FM-Towns data files, we just use the
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// FM-Towns driver
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// Since we handle the volume internally for our FM-Towns driver we set the global
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// volume for those sound types to the maximum.
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_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, Audio::Mixer::kMaxMixerVolume);
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, Audio::Mixer::kMaxMixerVolume);
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if (_flags.gameID == GI_KYRA1) {
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SoundTowns *snd = new SoundTowns(this, _mixer);
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snd->setMusicVolume(ConfMan.getInt("music_volume"));
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snd->setSoundEffectsVolume(ConfMan.getInt("sfx_volume"));
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_sound = snd;
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} else {
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SoundTowns_v2 *snd = new SoundTowns_v2(this, _mixer);
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snd->setMusicVolume(ConfMan.getInt("music_volume"));
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snd->setSoundEffectsVolume(ConfMan.getInt("sfx_volume"));
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_sound = snd;
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}
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if (_flags.gameID == GI_KYRA1)
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_sound = new SoundTowns(this, _mixer);
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else
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_sound = new SoundTowns_v2(this, _mixer);
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} else if (midiDriver == MD_ADLIB) {
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_sound = new SoundAdlibPC(this, _mixer);
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assert(_sound);
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@ -370,12 +370,6 @@ public:
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void setVolume(int) {}
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int getVolume() { return 255; }
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// TODO: this should be moved to Sound or at least
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// supplied by Sound as a pure virtual method.
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// TODO: define ranges for those two functions
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void setMusicVolume(int volume);
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void setSoundEffectsVolume(int volume) { _sfxVolume = CLIP(volume, 0, 255); }
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void loadSoundFile(uint file);
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void playTrack(uint8 track);
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@ -412,7 +406,6 @@ private:
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uint _sfxFileIndex;
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uint8 *_sfxFileData;
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uint8 _sfxVolume;
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SoundTowns_EuphonyDriver * _driver;
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MidiParser * _parser;
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@ -435,12 +428,6 @@ public:
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void setVolume(int) {}
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int getVolume() { return 255; }
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// TODO: this should be moved to Sound or at least
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// supplied by Sound as a pure virtual method.
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// TODO: define ranges for those two functions
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void setMusicVolume(int volume);
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void setSoundEffectsVolume(int volume) { _sfxVolume = CLIP(volume, 0, 255); }
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void loadSoundFile(uint file) {}
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void playTrack(uint8 track);
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@ -455,7 +442,6 @@ private:
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Audio::AudioStream *_currentSFX;
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Audio::SoundHandle _sfxHandle;
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uint8 _sfxVolume;
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//SoundTowns_v2_TwnDriver * _driver;
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uint8 * _twnTrackData;
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@ -1084,14 +1084,14 @@ void SoundTowns_EuphonyTrackQueue::initDriver() {
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_driver->send(0x79B0);
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}
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SoundTowns::SoundTowns(KyraEngine *vm, Audio::Mixer *mixer) : Sound(vm, mixer), _lastTrack(-1),
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_currentSFX(0), _sfxFileData(0), _sfxFileIndex((uint)-1), _sfxWDTable(0), _parser(0), _sfxVolume(255) {
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SoundTowns::SoundTowns(KyraEngine *vm, Audio::Mixer *mixer)
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: Sound(vm, mixer), _lastTrack(-1), _currentSFX(0), _sfxFileData(0),
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_sfxFileIndex((uint)-1), _sfxWDTable(0), _parser(0) {
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_driver = new SoundTowns_EuphonyDriver(_mixer);
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int ret = open();
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if (ret != MERR_ALREADY_OPEN && ret != 0) {
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if (ret != MERR_ALREADY_OPEN && ret != 0)
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error("couldn't open midi driver");
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}
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}
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SoundTowns::~SoundTowns() {
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@ -1190,13 +1190,6 @@ void SoundTowns::haltTrack() {
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_driver->queue()->release();
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}
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void SoundTowns::setMusicVolume(int volume) {
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volume = CLIP<int>(volume, 0, Audio::Mixer::kMaxMixerVolume);
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, volume);
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_driver->setVolume(255);
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}
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void SoundTowns::loadSoundFile(uint file) {
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if (_sfxFileIndex == file)
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return;
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@ -1293,7 +1286,7 @@ void SoundTowns::playSoundEffect(uint8 track) {
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_currentSFX = Audio::makeLinearInputStream(sfxPlaybackBuffer, playbackBufferSize,
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outputRate, Audio::Mixer::FLAG_UNSIGNED | Audio::Mixer::FLAG_LITTLE_ENDIAN | Audio::Mixer::FLAG_AUTOFREE, 0, 0);
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_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_sfxHandle, _currentSFX, -1, _sfxVolume);
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_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_sfxHandle, _currentSFX);
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}
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void SoundTowns::beginFadeOut() {
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@ -1422,9 +1415,9 @@ const uint8 SoundTowns::_sfxBTTable[256] = {
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// KYRA 2
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SoundTowns_v2::SoundTowns_v2(KyraEngine *vm, Audio::Mixer *mixer) :
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Sound(vm, mixer), _lastTrack(-1), _currentSFX(0), /*_driver(0),*/
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_twnTrackData(0), _sfxVolume(255) {
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SoundTowns_v2::SoundTowns_v2(KyraEngine *vm, Audio::Mixer *mixer)
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: Sound(vm, mixer), _lastTrack(-1), _currentSFX(0), /*_driver(0),*/
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_twnTrackData(0) {
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}
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SoundTowns_v2::~SoundTowns_v2() {
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@ -1448,10 +1441,6 @@ void SoundTowns_v2::process() {
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AudioCD.updateCD();
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}
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void SoundTowns_v2::setMusicVolume(int volume) {
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/* TODO */
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}
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void SoundTowns_v2::playTrack(uint8 track) {
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if (track == _lastTrack && _musicEnabled)
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return;
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@ -1541,7 +1530,7 @@ void SoundTowns_v2::voicePlay(const char *file) {
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_currentSFX = Audio::makeLinearInputStream(sfx, outsize, outputRate,
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Audio::Mixer::FLAG_UNSIGNED | Audio::Mixer::FLAG_LITTLE_ENDIAN | Audio::Mixer::FLAG_AUTOFREE, 0, 0);
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_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_sfxHandle, _currentSFX, -1, _sfxVolume);
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_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_sfxHandle, _currentSFX);
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delete [] data;
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}
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