FULLPIPE: Fix scene03 animations

This commit is contained in:
Eugene Sandulenko 2013-12-10 00:33:14 +02:00
parent 93c3991c1f
commit 1ecf42748f

View File

@ -241,7 +241,7 @@ int sceneHandler03(ExCommand *ex) {
g_fullpipe->lift_sub05(ex);
break;
case 93:
case 29:
{
StaticANIObject *ani = g_fullpipe->_currentScene->getStaticANIObjectAtPos(ex->_sceneClickX, ex->_sceneClickY);
if (ani && ani->_id == ANI_LIFTBUTTON) {
@ -266,7 +266,7 @@ int sceneHandler03(ExCommand *ex) {
break;
}
case 97:
case 33:
{
int res = 0;