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DRACI: Switch to the new play time counting of the Engine class.
svn-id: r53925
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@ -202,10 +202,7 @@ SaveStateDescriptor DraciMetaEngine::querySaveMetaInfos(const char *target, int
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int minutes = header.time & 0xFF;
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desc.setSaveTime(hour, minutes);
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minutes = header.playtime / 60;
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hour = minutes / 60;
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minutes %= 60;
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desc.setPlayTime(hour, minutes);
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desc.setPlayTime(header.playtime * 1000);
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return desc;
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}
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@ -403,7 +403,7 @@ DraciEngine::~DraciEngine() {
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Common::Error DraciEngine::run() {
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init();
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_engineStartTime = _system->getMillis() / 1000;
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setTotalPlayTime(0);
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_game->init();
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// Load game from specified slot, if any
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@ -418,8 +418,6 @@ Common::Error DraciEngine::run() {
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void DraciEngine::pauseEngineIntern(bool pause) {
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Engine::pauseEngineIntern(pause);
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if (pause) {
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// Record start of the pause, so that we can later
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// adjust _engineStartTime accordingly.
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_pauseStartTime = _system->getMillis();
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_anims->pauseAnimations();
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@ -434,7 +432,6 @@ void DraciEngine::pauseEngineIntern(bool pause) {
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// Adjust engine start time
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const int delta = _system->getMillis() - _pauseStartTime;
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_engineStartTime += delta / 1000;
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_game->shiftSpeechAndFadeTick(delta);
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_pauseStartTime = 0;
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}
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@ -107,7 +107,6 @@ public:
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Common::RandomSource _rnd;
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int32 _engineStartTime;
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int32 _pauseStartTime;
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};
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@ -103,7 +103,7 @@ Common::Error saveSavegameData(int saveGameIdx, const Common::String &saveName,
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header.saveName = saveName;
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header.date = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF);
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header.time = ((curTime.tm_hour & 0xFF) << 8) | ((curTime.tm_min) & 0xFF);
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header.playtime = vm._system->getMillis() / 1000 - vm._engineStartTime;
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header.playtime = vm.getTotalPlayTime() / 1000;
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writeSavegameHeader(f, header);
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if (f->err()) {
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@ -157,7 +157,7 @@ Common::Error loadSavegameData(int saveGameIdx, DraciEngine *vm) {
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vm->_game->inventoryReload();
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vm->_engineStartTime = vm->_system->getMillis() / 1000 - header.playtime;
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vm->setTotalPlayTime(header.playtime * 1000);
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return Common::kNoError;
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}
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